reporust_rebootcancel

140,045 Commits over 4,505 Days - 1.30cph!

2 Months Ago
Fixed broken grass displacement on the bear trap (snap trap) and landmine
2 Months Ago
Charity Plushies Outline
2 Months Ago
local 3p model also gets animation events for dart when viewmodel throws dart model now sticks to 3p hand without held entity
2 Months Ago
merge from prototype -> apartment_complex_monument
2 Months Ago
Override safezone behavior with the new TriggerSafeZoneOverride, returning "not in a safezone" if they are inside a safezone trigger & non-safezone trigger at the same time
2 Months Ago
Made it so you can move whilst being in the clan window (matching crafting, contacts and inventory behaviour) Applied HudMenuInput across all clans input fields to prevent movement when they are in focus https://files.facepunch.com/raul/1b2211b1/22_18-21-JuicySeamonkey.mp4
2 Months Ago
Add TriggerSafezoneOverride to all the apartment prefabs
2 Months Ago
Create SafeZoneOverride trigger - allows damage inside a set area in a safezone
2 Months Ago
Fix "DisableSave is attached to a GameObject but can't find entity" warning spam when opening oilrig scenes and in builds
2 Months Ago
testlist
2 Months Ago
Elevator bleed fix
2 Months Ago
Merge from main
2 Months Ago
Merge from multiframe_targeting
2 Months Ago
2 Months Ago
Auto lock count down
2 Months Ago
Saved prefab for the damaged wing apartment complex audio
2 Months Ago
merge from main
2 Months Ago
merge from game_room_dlc
2 Months Ago
Bunch of anti-bleed
2 Months Ago
add cooldown to activation, replace placeholder models with different placeholders that look more like airfield props
2 Months Ago
testlist, ran clean entity labels
2 Months Ago
Fix "rent due" vitals after merge
2 Months Ago
update apartment_complex_monument/prototype
2 Months Ago
merge from main -> apartment_complex_monument
2 Months Ago
Double the move and nudge distances
2 Months Ago
merge from main -> apartment_complex_monument
2 Months Ago
pooltable -> pool
2 Months Ago
game_room_dlc -> game_room_dlc/pooltable
2 Months Ago
Lobby lighting progress
2 Months Ago
merge from radtown_hlod_fix
2 Months Ago
Merge from PlayerMaintainedMonuments
2 Months Ago
Take compound scene from main, S2P
2 Months Ago
Fix radtown not having an HLOD and looking bad from far away
2 Months Ago
Scale sampling count. Set some new defaults.
2 Months Ago
scene2prefab
2 Months Ago
merge from PlayerMaintainedMonuments
2 Months Ago
Merge from main
2 Months Ago
Fixed window holes on apartment complex b during LOD switching Increased communal corridor lodding distances
2 Months Ago
merge from main
2 Months Ago
merge from workshop_fix_doorhatch
2 Months Ago
fix workshop rendererbatch not working for child objects and edge case re-enabling by other scripts
2 Months Ago
Frame times
2 Months Ago
Count frames
2 Months Ago
main -> game_room_dlc
2 Months Ago
Compile fixes
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
merge main -> rust_relay_server + codegen
2 Months Ago
WIP multi-frame target checking support
2 Months Ago
Merge: from dropspectators_nre_fix - Bugfix: fix for NRE that happens when multiple spectators watch a player being banned Tests: 2 players spectated 3rd, banned them - no NRE
2 Months Ago
Bugfix: use reverse traversal avoid NRE caused by iterator invalidation when dropping spectators Tests: 2p spectated 3rd, banned them - no more NRE