reporust_rebootcancel

156,099 Commits over 4,566 Days - 1.42cph!

2 Months Ago
Merge from PlayerMaintainedMonuments
2 Months Ago
S2P airfield
2 Months Ago
Subtract 159563 (will need to s2p to be safe)
2 Months Ago
WTP S2P
2 Months Ago
Fix for green recycler efficiency convar
2 Months Ago
Fix recyclers not being in the correct power state on the client Remove redundant flag
2 Months Ago
Merge from satellite_crash
2 Months Ago
Added small, high radiation area to satellite remains
2 Months Ago
Remove the previous implementation of radiation zone. Can add it manually to the impact remains now instead.
2 Months Ago
merge demoui2 to main
2 Months Ago
Fix regression with grading sliders, I broke them when I made grading convars usable again.
2 Months Ago
Merge from PMM
2 Months Ago
Cherry pick blur manager NRE fix
2 Months Ago
Add exposure slider to the effects tab, bump up max focus distance.
2 Months Ago
Merge from PlayerMaintainedMonuments
2 Months Ago
Fix switching from dolly view -> dolly edit not keeping the camera where it was, let people create keyframes in dolly view.
2 Months Ago
Satellite launch computer now requires stage 4 power
2 Months Ago
Add a way to minimize options/sandbox panels, fix some demo2ui not using phrases.
2 Months Ago
Whoops, that should be stage 3 Also applied to small oil rig
2 Months Ago
Oil rig now requires stage 2 power plant level (50%)
2 Months Ago
Remove satellite event chat log
2 Months Ago
Unsaved
2 Months Ago
Fixed power icon on satellite computer
2 Months Ago
Push up phrases too, oops
2 Months Ago
Add copy/paste for timeline keyframes
2 Months Ago
Merge from main
2 Months Ago
Added clan events: Turned on oil rig switch Turned on water treatment plant (awarded when the gear is consumed) Inserting a heavy fuse in power plant Launching a satellite Looting a satellite crate Scores wip
2 Months Ago
Add double clicking keyframes to snap to their time. (+ a context menu button)
2 Months Ago
Fix demos not loading, blur manager NRE
Rin
2 Months Ago
network++ save++ persistance++
Rin
2 Months Ago
merge from sculptures
Rin
2 Months Ago
merge from game_room_dlc
2 Months Ago
merge from main
2 Months Ago
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Rin
2 Months Ago
No longer hidden 100 Wood 200 Stone Increased protection values (Subject to change)
2 Months Ago
Removed strings in entity names of airdrop rate terminal and chinook call terminal This will break saves, better to do it before force wipe Demo compatibility layer should ensure demo compatibility
2 Months Ago
Doubled cull distance of airfield terminals
2 Months Ago
Merge from water_treatment_plant_maintainables
Rin
2 Months Ago
Dart board HP 200 > 100 150 wood Pool Table HP 400 > 150 200 wood
2 Months Ago
Merge from main
2 Months Ago
Expose where to implement an analytics event for fuse inserting
2 Months Ago
merge from editor_cfg_parallel_import -> main
2 Months Ago
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2 Months Ago
Set standby import worker count to 0 and set shutdown delay to 10s - prevents out of process import processes from sticking around and eating RAM
2 Months Ago
Add some better tooltips depending on what you pot
2 Months Ago
Minor colour changes
2 Months Ago
merge from waterwell_stock_decrease -> main
2 Months Ago
Pool ui: - Fixed tooltips showing incorrect colour depending on if it was a successful or unsuccessful shot - Always show your side to the left - Various fixes - Add two avatar icons: 1 for each player
2 Months Ago
Create tests to confirm waterwell stock is correct
2 Months Ago
Cleanup method that returns max stock