reporust_rebootcancel

132,338 Commits over 4,262 Days - 1.29cph!

12 Days Ago
deepsea.enabled false now restores the previous physics bounds (0,0,0 - 5000,4000,5000)
12 Days Ago
- reset scale to 0.7 (caused issues at 1 when scopes were applied unfortunately) - re-positioned ironsights due to scale reversion - sped up deploy to match lr300 deploy timing (fixes weird lerps when going straight into ADS)
12 Days Ago
Fix odd cannonball loaded position, move it to the back of the barrel.
12 Days Ago
Stop reload sounds when dismounting the cannon, fix cannon barrel impact sounds.
12 Days Ago
merge from terrain_potato_remove_everywhere (fixes incorrect terrain blending on cliffs and other props on deep sea islands at shader level 1)
12 Days Ago
bug fixes
12 Days Ago
remove terrain potato mode on all shaders that had it on shader level 1 (fixes incorrect blending on cliffs on deep sea islands, etc)
12 Days Ago
merge from deepsea_portalloading_fix
12 Days Ago
RHIB and PT boat loot pass 3
12 Days Ago
Fixed the same race condition issue with ActiveIslands ActiveGhostShips ActiveFloatingCities and ActiveRHIBS Was causing potential issues with deep sea missions
12 Days Ago
Fixed deep sea loading racing condition Portals could be loaded before the deep sea manager even existed, causing the manager to never get his portal refs Fixes players teleported back to the shore when leaving the deep sea
12 Days Ago
update icons with new
12 Days Ago
Merge from remove_client_mission_state_requests
12 Days Ago
Remove client requests for updating mission states due to concering profiler data Server still sends updated states when we go to talk to a mission provider, but only for that mission provider rather than all (so player still sees correct dialogue options for selecting missions) Server still updated states for all mission providers after accepting a mission, but because player will have a mission currently active it will return much earlier in the function that checks if we can accept each mission
12 Days Ago
fix balloon error log in main menu
12 Days Ago
PT Boat and RHIB loot pass 2 Fixed pt boat/rhib sometimes spawning without things in their crate
12 Days Ago
- Default pos when entering deep sea is the exit portal center, instead of the center of the deep sea - Cleanup to avoid confusion - Added portal state in deepsea.printstate
12 Days Ago
invalidating cached BaseEntity for TriggerParent OnTransformParentChanged - fixes boats not parenting you again after editing them
12 Days Ago
merge from deepsea_portal_weather_fixes
12 Days Ago
Fixed unwanted candle streaks when looking down on the birthday cake viewmodel.
12 Days Ago
fix vclouds not transitioning in portal with forced weather fix portal storm clouds not using proper lighting intensity (were too bright)
12 Days Ago
Stolen scientist boats from the oilrig event will no longer be killed later (when oilrig resets)
12 Days Ago
setup world model boat/building plans entitys with rig and anims
12 Days Ago
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12 Days Ago
Show toast for only being able to place cannons on player boats, Fix reload animation error spam on cannons from invalid playables.
12 Days Ago
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12 Days Ago
Cherry pick fix for low fps cannon reloads on other players
12 Days Ago
Only allow regular 5.56 ammo to be used to reload the boat 50 cals
12 Days Ago
Extra MoutedWeapon profiling
12 Days Ago
merge from main
12 Days Ago
Enabling DisableInstancingOnParticleSystems for the AssetSceneRuntime PreProcessPrefabOptions
12 Days Ago
Added log to help debugging the deepsea portal teleport position issue
12 Days Ago
Added new variations to the 50cal reload
12 Days Ago
Add 5s time cap to client requesting update to mission states
12 Days Ago
Merge from client_request_mission_states
12 Days Ago
Merge from naval_update
12 Days Ago
merge from main
12 Days Ago
added space lr-300 store specific icon
12 Days Ago
merge from space_station_weapon_skin
12 Days Ago
Disabled GPU instancing on RHIB materials to fix incorrect occlusion and normal maps
12 Days Ago
ironsight target tweak
12 Days Ago
merge from space_station_weapon_skin
12 Days Ago
tidy up of SSS profiles. Shared profiles across 12th birthday cake and candle hat, removed mummy mask, frankenstein mask, latex balloon, old birthday cakes, ruistige egg G. We're now at 13
12 Days Ago
Merge from space_station_weapon_skin
12 Days Ago
Fix warning spam on viewmodel
12 Days Ago
Male mummy wraps full body reposed
12 Days Ago
Prevent createdeepsea from running if deepsea.enabled is false
12 Days Ago
merge from fixedupdate_cleanup
12 Days Ago
BoatAI now checks for obstacles 5x less than what it used to (reduce avoidance_update_interval). Results are still decent enough to use and will greatly reduce the amount of time we are spending on repeated obstacle searches.
12 Days Ago
TriggerForce also uses a cancellable InvokeFixedTime based on empty state