userandererandrecancel
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10,585 Commits over 3,653 Days - 0.12cph!

10 Months Ago
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10 Months Ago
Merge from main
10 Months Ago
Network++ (isolating staging in case we cherry pick the previous changes with protocol 2400 to release)
10 Months Ago
Merge from save239
10 Months Ago
Network++
10 Months Ago
CodeGen
10 Months Ago
Merge from main
10 Months Ago
Network++
10 Months Ago
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10 Months Ago
Force ocean fallback on metal (fixes occasional pink ocean in editor)
10 Months Ago
BaseVehicle and HotAirBalloon GetAngularVelocityServer fix
10 Months Ago
Merge from main
10 Months Ago
Force universal binary on mac
10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
Ignore "Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported" log
10 Months Ago
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10 Months Ago
Fixed DudTimedExplosive briefly switching to world origin positon + network group when becoming dud
10 Months Ago
Fixed NRE edge case when TransformUtil.GetGroundInfo hit the ocean
10 Months Ago
Fixed broken river shader when water reflections were set to 0
10 Months Ago
Can no longer deploy deluxe christmas lights on doors (since they don't move with the door)
10 Months Ago
Disabling graphics jobs on Mac again (seeing the crash on M2 even though testing on M1 and x86 seemed to indicate the issue was fixed)
10 Months Ago
Merge from main
10 Months Ago
Merge from save239
10 Months Ago
Merge from main
10 Months Ago
Subtracting the subtract of 84325 (merge conflicts)
10 Months Ago
Fixed moonpool prevent building volumes now being too small
10 Months Ago
Fixed LightColor, SunRayColor and MoonRayColor ocean overrides not applying (shader-improvements regression)
10 Months Ago
Fixed underwater lab moonpool prevent build volumes reaching out of water
10 Months Ago
Skip dead vehicles in vehicle auth check (so anyone can pick up deployables from them)
10 Months Ago
Fixed sleeping bag deploy check being too strict on the tugboat
10 Months Ago
Network++
10 Months Ago
Force lighthouse to be at least 100 meters away from other monuments
10 Months Ago
Manifest
10 Months Ago
Fixed water pump placement issues (stating water too shallow when it wasn't)
10 Months Ago
Ocean is slightly less transparent when shallow
10 Months Ago
Increased effect of diving mask in deep water
10 Months Ago
Fixed another WaterSystem.Trace NRE on maps that don't have a water system
10 Months Ago
Added vehicle privilege child entity to tugboat (this is easy to reapply, so give me a shout in case anyone is getting a conflict with their local changes)
10 Months Ago
Vehicle auth system improvements
10 Months Ago
Fixed WaterSystem.Trace NRE on maps that don't have a water system
10 Months Ago
FallbackWater material tweaks
10 Months Ago
Vehicle auth system baseline
10 Months Ago
Merge from main
10 Months Ago
Merge from save239
10 Months Ago
Server NRE fix
10 Months Ago
Water explosion tweak
10 Months Ago
Underwater / water surface explosion effect improvements