reporust_rebootcancel

105,892 Commits over 3,806 Days - 1.16cph!

5 Months Ago
Fixed MLRS screen map stencil sometimes clipping into the players legs.
5 Months Ago
merge from favorites_fixes_2
5 Months Ago
merge from electricity_power_fixes/2/doorcontroller fixes
5 Months Ago
merge from fix_highwall_guide_clipping_movement
5 Months Ago
merge from helk_qol_01
5 Months Ago
merge from /helk_qol_01/barricade_snapping
5 Months Ago
Snapping relaxing
5 Months Ago
fixed barricade starting rot
5 Months Ago
inital pass on barricade snapping
5 Months Ago
Path invalid errors patched
5 Months Ago
Barricade always deploys horizontal rather than aligning to terrain Fixed barricade jump shot Relaxed Barricade deployment
5 Months Ago
Null check in RPC_DoPair
5 Months Ago
Fixed vendor test scene
5 Months Ago
Toast instead of chat message when attempting to pair a door you aren't authed on
5 Months Ago
merge from main
5 Months Ago
unhinged changes not going to main
5 Months Ago
Merged wire-culling into wiretool_fixes2
5 Months Ago
Fixed colored wires reverted to default color when clearing one of their segments
5 Months Ago
Cleaned up and refactored wiretool color pie menu
5 Months Ago
Update arctic suit prefab
5 Months Ago
Changed semantic slots, added UV debug mode
5 Months Ago
Fixed high wall building guide clipping through ground when movement was blocking it instead of staying on terrain
5 Months Ago
Updated wind frequencies Fixed transmission problem
5 Months Ago
subtracting 96120 Workshop Normal Map Fix
5 Months Ago
blunderbus viewmodel set up
5 Months Ago
Merge main
5 Months Ago
When 'Power In' gets powered, if 'Close' is powered as well, close the door
5 Months Ago
Fixed speedtree shader bsdf settings
5 Months Ago
Fixed off alignment
5 Months Ago
Ensure cargoships docking path for harbor 2 is properly centered
5 Months Ago
Adding texture vis tools
5 Months Ago
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5 Months Ago
Prevent heli from trying to crash at underwater labs
5 Months Ago
Detect nearby explosives detonating, assigned a different power value to each explosive tier
5 Months Ago
adding more test trees
5 Months Ago
Merge
5 Months Ago
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5 Months Ago
Removed speedtree quality #defs as these appear to be unreliable with our set of shaders and tree components, now using uniform based quality level.
5 Months Ago
merge from main
5 Months Ago
merge from fix_recycler_scrap_remainder
5 Months Ago
merge from junkyard_crane_col_fix
5 Months Ago
merge from external_holdtobuild
5 Months Ago
Reduced external wall placement to 1.5 seconds, down from 3
5 Months Ago
bike lods
5 Months Ago
merge from fix_compressed_modded_tag
5 Months Ago
merge from electricity_power_fixes/2/doorcontroller
5 Months Ago
merge from gunaudiofixes
5 Months Ago
merge from helk_qol_01
5 Months Ago
merge from external_holdtobuild
5 Months Ago
Added a new CanvasLineRenderer component that draws a line into canvas space given a series of positions. Supports a tiling UV and tesselation in the corners to smooth things out