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105,895 Commits over 3,806 Days - 1.16cph!

5 Months Ago
Fixed flyhack violation when climbing harbor_1 crane ladder
5 Months Ago
Changes to 'wind quality'
5 Months Ago
muzzle brake and muzzle boost have a bit less negatives associated with their usage ( less damage reduction/damage falloff )
5 Months Ago
Fix compressed modded tag not being detected due to compressed tags not having a comma
5 Months Ago
merge from main -> fix_compressed_modded_tag
5 Months Ago
Fix incorrect behaviour for handling different ports when checking favorites on the server browser This allows SRV DNS records to be configured with either server.port or server.queryport (preferably use server.port though) Make connecting to servers skip the protocol discovery if a valid protocol was already given Change protocol discovery to work even if server.port was given instead of server.queryport
5 Months Ago
merge from underwater_fog
5 Months Ago
Sorted phrases after main merge
5 Months Ago
holosight missing file
5 Months Ago
custom smg now has a 30 round magazine and slightly higher chance for more center-fire hits
5 Months Ago
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5 Months Ago
fixed holosight reticle being affected by motion blur improved holosight thickness visuals ( less cringe )
5 Months Ago
merge from main
5 Months Ago
fix one more case where audiosource spread could be end up being set incorrectly
5 Months Ago
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5 Months Ago
holosight about 15% thicker and a bit more rounded
5 Months Ago
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5 Months Ago
merge from main
5 Months Ago
S2P again
5 Months Ago
Post merge and fixed some speedtree import issues with LODs and wind
5 Months Ago
player update. edited 3p revolver animations naming
5 Months Ago
handcuffs wm vm and material
5 Months Ago
Updated tiger textures and materials
5 Months Ago
placeholder model and icon
5 Months Ago
Merge main
5 Months Ago
Removed unneeded print outs
5 Months Ago
player update. exported and set up 3p m249 weapon anim set
5 Months Ago
Baseline, added new prefabs and placeholder assets
5 Months Ago
subtracting 96655 - reduced SAR aimcone and tightened up fire animation
5 Months Ago
Set the chat input field character limit to 128, as we truncate messages to this length before sending them
5 Months Ago
Fixed long chat messages disappearing while being typed (disabled rect mask culling)
5 Months Ago
merge from external_holdtobuild
5 Months Ago
merge from main
5 Months Ago
Adjusted shelves top collider to allow vertical barrel placement on the upper shelf
5 Months Ago
merge from qol_auth_friends_tc
5 Months Ago
merge from fix_enqueue_pings_nre
5 Months Ago
merge from electricity_power_fixes/2/doorcontroller/
5 Months Ago
merge from oilrig_exploit_fix
5 Months Ago
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5 Months Ago
vm sks fixes - corrected camera offset & hand cllipping during deploy
5 Months Ago
Fixed ice throne colliders
5 Months Ago
vm sks - fix for firing anims snapping & slow lerps into ironsght
5 Months Ago
Fixed incorrect ShowBullet reload animation event configuration
5 Months Ago
Merge from main
5 Months Ago
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5 Months Ago
added toolgun to render scene
5 Months Ago
Adjusted double armored doors door controller socket positions Increased garage door door controller deploy bounds size
5 Months Ago
updated mask texture
5 Months Ago
split off higher res ammunition from media branch and added to individual ammunition folders
5 Months Ago
Fixed deploy volume physic layer