reporust_rebootcancel

121,142 Commits over 4,018 Days - 1.26cph!

8 Months Ago
Fixed water well NPC's not appearing properly on the hunting trophy
8 Months Ago
Fixed plants spawning in water well planters losing their 100% condition on server load
8 Months Ago
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8 Months Ago
Fixed locomotive NRE when shooting the bell in CLIENT+SERVER mode
8 Months Ago
Fixed missing physic mat define on sidecar bike
8 Months Ago
update MapImageRenderer to match map shader water logic
8 Months Ago
Restored F7 report popup texts size
8 Months Ago
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8 Months Ago
Cache actions to prevent allocs with Invoke and CancelInvoke
8 Months Ago
merge from main
8 Months Ago
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8 Months Ago
add some shading to areas of map with steeper terrain slopes (cliffs)
8 Months Ago
Cliff DecorUniformTest progress / better coverage
8 Months Ago
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8 Months Ago
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8 Months Ago
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8 Months Ago
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8 Months Ago
Various fixes
8 Months Ago
merge from localization
8 Months Ago
Compile fix
8 Months Ago
merge from enable_monument_scenes -> main
8 Months Ago
Fix monument scenes being enabled on server by default - disabled on server - enabled on client
8 Months Ago
initial 3p setup, entity updates
8 Months Ago
Use the system's language by default, before reading client.cfg file Fallback to English if not supported
8 Months Ago
Update: LootableCorpse pools ItemContainer Tests: Equipped a horse with backpack and items, killed it - saw the uptick in ItemContainer telemetry, then once corpse despawned, it ticked down.
8 Months Ago
merge from world_update_2
8 Months Ago
network++ save++
8 Months Ago
Added rock formations to World Setup Tweaked rock formation anchors to balance spawn rates
8 Months Ago
Look devving ziggurat interior. Working on mezzanine.
8 Months Ago
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8 Months Ago
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8 Months Ago
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8 Months Ago
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8 Months Ago
Minor language option tweaks Restored MenuUI prefab state
8 Months Ago
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8 Months Ago
Fixed missing characters in Chinese font
8 Months Ago
Fixed missing languages in LanguageSwitcher editor tool
8 Months Ago
Moved the language selection to the options menu Languages are now listed by their names, written in their own languages
8 Months Ago
separated stationary player processing from moving player processing - lets us run normalize tick finalizing code for players while we run physics queries on jobs in the background
8 Months Ago
Update: PlayerInventory pools ItemContianers Tests: equipped backpack, loaded up on items, killed self and checked that look transferred properly. Confirmed recycling in 2p session by killing the sleeper.
8 Months Ago
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8 Months Ago
merge from aux2
8 Months Ago
network++ save++
8 Months Ago
removed unused command generating function
8 Months Ago
gave Parallel.For some profile regions on the scripting threads
8 Months Ago
no-clip functional with physics queries as generated commands - requires a lot of lists to gather information of the sub-set, need to find a better pattern here
8 Months Ago
▉▇▌ ▋▄▉▋█▉▋ '▋▌▊▍' ▄▅▌▆▋▄▅▄▊ █▊█▍█▄ █▊ ▆▋▇▍▋▊▉▉▇ (▊▋▍▌▆▅▉ ▇▄ ▅█▆▆▉▇▉▊ ▇▄▉▊▆ █▄▄ ▉▅▇▍▆▉▇▋█ ▇█▄▋▅█▍▊▇ ▍.▍. ▇▍▆, ▄█▄▆▉▍▊ █▇▌ ▋▊▄▅▇▌)
8 Months Ago
Update: BaseRidableAnimal pools ItemContainers - Also "fixes" silent id leak by returning it Test: On Craggy, equipped and shot a horse - saw 2 ItemContainers returned to pool in stats. Spawned another one - they got consumed, and gear was empty.
8 Months Ago
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8 Months Ago
Add more detailed profiler markers to fsm