reporust_rebootcancel

129,048 Commits over 4,232 Days - 1.27cph!

7 Months Ago
Added more fidelity to rear back stairs. Removed flickering cracks decal. Ran S2P.
7 Months Ago
Fixing clipping on wood armour gloves viewmodel
7 Months Ago
Merge from blowpipe
7 Months Ago
merge from jungle_dlc
7 Months Ago
Remove lether gloves sewing kit crafting cost
7 Months Ago
blow pipe inital crafting pass boomerang inital crafting pass Gloves wood armor, crafting and protection pass
7 Months Ago
Updated inventory sound definitions.
7 Months Ago
NMS updates and S2P
7 Months Ago
converted nuclear missile silo rooms
7 Months Ago
- integrate each biome fog separately rather than lerping between color/densities, biome fog density just drops off with biome weight - fog color alpha lerps to atmosphere color
7 Months Ago
mil tunnels scene update
7 Months Ago
military tunnels segments
7 Months Ago
Merge from snakes
7 Months Ago
Merge from blowpipe
7 Months Ago
Merge from jungle_update
7 Months Ago
Merge from jungle_update
7 Months Ago
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7 Months Ago
merge from jungle update
7 Months Ago
Fixed descend option not working
7 Months Ago
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7 Months Ago
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7 Months Ago
crocodile sounds
7 Months Ago
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Rin
7 Months Ago
Adjusted Cocoknight head and torso worldmodel colliders
7 Months Ago
Improved vine positioning on branches
7 Months Ago
Unsaved
7 Months Ago
Fixed incorrect animator parameter name
7 Months Ago
Vine branches now use tree LOD settings rather than mesh LOD settings (so they should cull when a tree gets billboarded) Better landing position when arriving at the vine destination
7 Months Ago
Possible LODComponent.GetDistance NRE fix
7 Months Ago
Cocoknight armor gloves texture update
7 Months Ago
Merge from main
7 Months Ago
Tiger meta files
7 Months Ago
Allow tiny monuments to spawn within Jungle biome
7 Months Ago
merge from jungle_update
7 Months Ago
Fixed stacking shallow shelfs on terrain Fixed stacking shelves on each other Prevent Small box deployment (larger shelfs in future) Prevent rotation before deployment on shelves (useless)
7 Months Ago
merge from jungle_dlc
7 Months Ago
jungle_dlc -> jungle_update
7 Months Ago
LS updates and S2P
7 Months Ago
converted rocket factory, portacabins, warehouse, arctic base modules, launch site grounds
7 Months Ago
reverted a sewer exit env volume override in compound scene
7 Months Ago
excavator scene2prefab
7 Months Ago
converted env volumes of the excavator
7 Months Ago
fixed some zfighting on jungle_ruins_e structure
7 Months Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin (for good this time)
7 Months Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin
7 Months Ago
fixed a legacy rotation leftover on armored steps block
7 Months Ago
progress on froxel-based fog, supporting spatially varying fog setups across biomes, also includes global atmosphere scattering
7 Months Ago
jungle storage lods and gibs
7 Months Ago
Submitting wood armour 3rd person updated skinning
7 Months Ago
Updating skinning for wood armour gloves