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157,491 Commits over 4,566 Days - 1.44cph!

6 Months Ago
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6 Months Ago
Merge from main Auto conflict resolved on cannon.depoyed, salvaged_cleaver, Scientist2
6 Months Ago
Fix NONE compile error in Workbench.Updates.cs
6 Months Ago
Merge from terrain_lowering_nms_large_cave
6 Months Ago
Remove region locations help print out
6 Months Ago
Missed a meta
6 Months Ago
merge from fix_submesh_batching_shipping
6 Months Ago
Rewrite submesh batching to batch with a key based on multiple materials instead of batching each individual submesh / material individually - fixes race condition where the inner plywood submesh would be disabled while the outer submesh would still show
6 Months Ago
first pass on leaderboard complete, added throw timings in UI
6 Months Ago
merge from console_quickjoin_fix
6 Months Ago
Re-set the interaction toast to "connecting" after disconnecting when switching server
6 Months Ago
Moved HotReloadSettings.asset to an editor folder
6 Months Ago
Suppress all the shader error/warning logs on server startup
6 Months Ago
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6 Months Ago
Mat tweak
6 Months Ago
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6 Months Ago
Neon signs lighting & mat tweaks.
6 Months Ago
Adjust monument nav mesh bounds for NMS and military tunnels to fix AI not navigating on the surface
6 Months Ago
Playground.player updated
6 Months Ago
merge from console_quickjoin_fix
6 Months Ago
Format
6 Months Ago
Apartment complex interior progress
6 Months Ago
Fix error when trying to join another server while already connected Fix the interaction toast not updating to "connecting" state when pressed, causing issues when trying to spam-reconnect to a server
6 Months Ago
Krieg backpack holster offset pass
6 Months Ago
merge from main
6 Months Ago
Rebase on main
6 Months Ago
Rebase on main
6 Months Ago
Bunny suit mat assignment fix
6 Months Ago
Merge from workbench_upgrades
6 Months Ago
io bench
6 Months Ago
Ignore "AsyncResourceUpload failed." in server builds
6 Months Ago
Merge from workbench_upgrades
6 Months Ago
Merge from clearance_fix
6 Months Ago
merge from main
6 Months Ago
merge from pbcz
6 Months Ago
moved apartment prefab lighting into its own group
6 Months Ago
Disabled glass refraction Moved market lighting to its own prefab.
6 Months Ago
6 Months Ago
Add clearance check convar
6 Months Ago
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6 Months Ago
Potential fix for "Failed to create agent because it is not close enough to the navmesh" spam
6 Months Ago
6 Months Ago
Nicer placement testing
6 Months Ago
Fix NRE in NPCNetworking (subscribers count)
6 Months Ago
Sleeping uses same logic as eye blinks (fixes popping eyeballs during sleep)
6 Months Ago
wb3 collider fix
6 Months Ago
6 Months Ago
6 Months Ago
wip provent building changes