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157,804 Commits over 4,566 Days - 1.44cph!

6 Months Ago
Fix server.useLegacyWorkbenchInteraction always opening worbench upgrade panel
6 Months Ago
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6 Months Ago
Expose options for recyclers to turn off without an online powergrid and have different efficiency/duration stats with an online powergrid Update recycler loot panel UI to pull from current stats to populate the text field, also optimise its update method
6 Months Ago
restrict some client functions to only work for the mounted player
6 Months Ago
up and down fixes
6 Months Ago
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6 Months Ago
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6 Months Ago
Add pocket support (which deletes the ball on contact)
6 Months Ago
WIP on networked darts for 3rd person clients, manifest + codegen
6 Months Ago
Clean: store buffer[pos] accesses in a variable Just for easier code reading Tests: ran unit tests
6 Months Ago
Clean(editor): get rid of Pool.UseSafetyChecks flag - lock-free Pool can't ensure associated hashset consistency, so we can't use that anymore - checking for null on Take call doesn't seem to make sense since awhile back Tests: ran tests. StressTestMT doens't sporadically fail anymore
6 Months Ago
Optim: couple micro optims - rewrite a couple branches into branchless logic - inlined IsTurnTicketSameIgnoreProgress - got rid of module via use of MADD - added extra comments for explaining what's going on AllocDeallocST: 2.82 -> 2.77ms for 10k allocs. Tiny, but every bit helps Tests: ran unit and perf tests
6 Months Ago
6 Months Ago
Move command to new .cs file
6 Months Ago
Whoops added the "Create Centered Parent" into the ugui package instead of our other MenuItem scripts
6 Months Ago
Update large apartment with new positions
6 Months Ago
Fix the large apartment prefabs centering
6 Months Ago
More lighting
6 Months Ago
exported edited 3p run anims for holdtypes starting with an E to H
6 Months Ago
Use Application.installPath instead of Path.GetFullPath when downloading map files
6 Months Ago
Use full path when loading workshop bundles
6 Months Ago
Add "Create Centered Parent" GameObject menu item to fix off-center apartment children renders - built-in unity button was creating every empty parent at 0,0,0 of the parent apartment and using local position
6 Months Ago
Added a gaussian blur to the EVSM shadows as part of the shadow caching process to improve the filtering
6 Months Ago
Update: replace member variables with cacheline sized counterparts Didn't see any notable change in perf tests, but wouldn't hurt Tests: ran tests
6 Months Ago
Better error log when ItemName is set wrong in ApprovedSkinInfo
6 Months Ago
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6 Months Ago
Merge: from pool_mt
6 Months Ago
Merge: from pool_mt
6 Months Ago
Merge: from pool_mt
6 Months Ago
Update(tests): add a couple tests - Perf: AllocDeallocMPSCAtomicCounter - Unit: TestAllocWhenEmpty, TestFreeWhenFull Tests: ran tests
6 Months Ago
Update bounds on apartment entities
6 Months Ago
Fix `CalculateBounds()` encapsulating Vector3.zero for entities with non-centered children - only apply to the editor inspect menu "RecalculateBounds" button - don't apply to automatic recalculating of bounds
6 Months Ago
Work on ceiling of penthouse, and bathroom. Enabled AO on medium apartment ceiling material.
6 Months Ago
Ball collision detection (against other bodies that arent walls) Velocity response when two of those bodies hit (equal and opposite reaction) 🤓
6 Months Ago
Undo centering of children of large apartment cupboards since it breaks placement inside the large apartment
6 Months Ago
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6 Months Ago
tertiary prefab variants for all remaining charms
6 Months Ago
set lr300 and blowpipe to pushedout charm
6 Months Ago
Updating industrial torch viewmodel fbx
6 Months Ago
Switch out the entities in the large apartment
6 Months Ago
Manifest for new entities
6 Months Ago
Create entity versions of the storage inside large apartments
6 Months Ago
pushed-out charm setup for backpack for position testing on other VMs, set blowpie to use pushed-out charm
6 Months Ago
main -> game_room_dlc
6 Months Ago
- Add entity name and create/update distinction to Entities inbound profiling - Add packet profiling to GlobalNetworkHandler - Improve network profiler coverage for entity packets
6 Months Ago
Reapply 150883 "Add version printout to the server log file, was only on client before" It was nuked to oblivion in the great nav spam incident 2026
6 Months Ago
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6 Months Ago
Merge from main/bowless_crossbow
6 Months Ago
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6 Months Ago
code support for tertiary charm prefab setup