reporust_rebootcancel

131,453 Commits over 4,262 Days - 1.29cph!

7 Months Ago
Call patch assembly anytime scripts reload
7 Months Ago
1. New token for pure warming tea, 2. renamed cooling tea to basic cooling tea 3. adjusted min and max temp values for warming and cooling teas.
7 Months Ago
fog light color includes ray color
7 Months Ago
7 Months Ago
7 Months Ago
Renamed UISettings class
7 Months Ago
Gameplay settings
7 Months Ago
Better search bar behaviour: center scroll rect on the best match, fade out the other settings
7 Months Ago
Settings menu dropdown, cleaned up styles
7 Months Ago
added open version of wood storage box apple material variant for testing apple crate using what we already have (needs optimising)
7 Months Ago
Decay menu options
7 Months Ago
further adjustment
7 Months Ago
Set large furnace and small refinery as demolishable for initial testing.
7 Months Ago
Codelock leak tightness improvements.
7 Months Ago
7 Months Ago
Electric furnace tweaks.
7 Months Ago
cloud/atmosphere/fog interactions, shadows on biome fog
7 Months Ago
Settings scrollbar Toggle tweaks
7 Months Ago
IO bugfixes batch 1
7 Months Ago
erosion changes - retuned erosion again to allow better channel carving, while maintaining control - new method for terrain splatting that relies on calculating delta gradients from erosion heightmap delta, allows control to paint thin channels without painting large flat sections
7 Months Ago
Wallpaper floor & ceiling pack - added and removed items, cleaned up folders
7 Months Ago
Wallpaper floor & ceiling pack - updates and tweaks
7 Months Ago
Removing extra default material from coco torso fbx
7 Months Ago
Jungle biome distribution teaks & fixes
7 Months Ago
Settings menu progress
7 Months Ago
Added material design icons font for RustIcon The icon picker doesn't work with that character range though, can only select them by name for now
7 Months Ago
Cocoknight setup
7 Months Ago
WIP moving demolish functionality from StabilityEntity to DecayEntity so more things can use it.
7 Months Ago
Cocoknight update
7 Months Ago
Cocoknight update
7 Months Ago
Re-enable texture streaming jobs
7 Months Ago
main -> new_menu
7 Months Ago
Updating coco armour female torso prefab with new mesh
7 Months Ago
Re-enable bootstrap check
7 Months Ago
main -> syncvars
7 Months Ago
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7 Months Ago
texture resize + optimisation
7 Months Ago
Add inventory page
7 Months Ago
7 Months Ago
bee catapult bomb basic prefab setup LODs
7 Months Ago
Improved terrain blend map and pushed road connections away from jungle_ruins_c in order to limit terrain deformation from nearby paths
7 Months Ago
Separating coco armour torso mesh and updating viewmodel prefabs
7 Months Ago
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7 Months Ago
Setup options styling on main menu
7 Months Ago
Missed files
7 Months Ago
Tab system Wired up home and play Animation transitions
Rin
7 Months Ago
Updated inventory move sfx Added phys impact sfx (item pickup is no longer silent)
7 Months Ago
Merge from foliage_instancing
7 Months Ago
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7 Months Ago
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