reporust_rebootcancel

106,079 Commits over 3,806 Days - 1.16cph!

11 Months Ago
Fixed bear not spawning correctly Fixed rotation of map icon
11 Months Ago
Manually place hemp on tutorial island Fixed navmesh generation errors
11 Months Ago
Remove unused poster prefabs Added some precautions to prevent the inventory screen affecting the screnshot process
11 Months Ago
Adjust wanted poster sizing to fit new models
11 Months Ago
Cherry-pick more signal light changes -> Aux2
11 Months Ago
Allow jackhammer to be repaired inside the workbench for free Add `ItemModRepairable.canUseRepairBench` to control which `ItemModRepairable` can also be repaired in the repair bench Play the air sound effect when it is repaired
11 Months Ago
Updated VehicleLight script colours
11 Months Ago
Undo accidental GameUI commit
11 Months Ago
Minor edit to train signal lights, differentiate a little more between yellow and red light
11 Months Ago
Cherry-pick new train signal light FX -> Aux2 (not merging rail_network_link directly as it recently merged from Main)
11 Months Ago
Merge TrainSignals -> rail_network_link
11 Months Ago
merge from main
11 Months Ago
merge from DroppedItemsOnVehicles
11 Months Ago
Added "Base UV Set" selection for UV0 or UV1; fixed base layer tiling/offset
11 Months Ago
merge from halloween2023
11 Months Ago
merge from halloween2023
11 Months Ago
Dracula mask now removes facial hair
11 Months Ago
▇▅▉▉▉▍▅▄▋▉ ▇█▅▄█▋
11 Months Ago
▇▉▅▅▊▆▆ ▄▉▋▌▌
11 Months Ago
▌▇█▍▆ ▇▋▉▇▇▅▅▄ ▉▇▌▌▋ ▅▅▋▉▇▋ ▆▉▅ ▅▇▍▍
11 Months Ago
Keep backpack panel open when selecting items inside the backpack
11 Months Ago
Save chair starting y in protobuf
11 Months Ago
merge from main -> backpacks
11 Months Ago
set mask rarity to none
11 Months Ago
Allow unloading guns inside chests Update ItemIcon.selectedItem before calling OnInventoryUpdated() so that menu options update when your selected item changes
11 Months Ago
▊▇█▌ ▊▉▇▉▅▋
11 Months Ago
Reduced rocking angle to stop player some clipping. Adjusted prevent building volume and deploy volume to prevent abuse.
11 Months Ago
▄█▇▅▇▍▍ ▄▋▊▉▍▅ ▋▆ ▋▇▊▋▅▄ ▇▅▆▍▆▄▅/▋█▅▋▉▍
11 Months Ago
▉▅▊▍▌▅▉▉▊▆▌▅ █▆▉▅▍▄▋ ▋▌▅▍▌ ▌ ▉▅█▉▊▋▉▅▌▄.
11 Months Ago
▍▍▍▋█▆▄▄▉▌▄█ ▋▋▌▉██▋ ▇▋▌▋▉ ▋▍▇▌▆▌▇ ▆▋ ▌▊▋▍▌ ▋▌▆ █▋▉▅▍▄
11 Months Ago
Client compile fix
11 Months Ago
▌▅▋█▋▍▇▄▋▊ ▊▋▊▊▊ ▋▍ ▋▉▄▍█▋█ ▆▄▅▅ ▉▄▅ ▊▇▋▉ ▉▍▋▊█▊▋▆ ▌▍▊▍▊ ▅▊▉▉ ▆▊▋ █▇▇▆▊▌▆
11 Months Ago
Skin bundle update
11 Months Ago
Rocking chair increases adjusts position as rock angle increases to prevent clipping.
11 Months Ago
Add an idle transition post kick anim so it doesn't just stop and adjust gesture duration so it doesn't end early Improves the snapping, still not 100%
11 Months Ago
Moved the kick action on the double doors to a radial menu, requiring a long hold Fits the action better, makes the player pause before opening which makes the gesture feel more natural
11 Months Ago
Scene2prefab to fix broken materials in train tunnel entrances in monuments
11 Months Ago
Moved rocking chair sign check and zero check math functions to mathx.
11 Months Ago
merge from halloween2023
11 Months Ago
merge from main
11 Months Ago
merge from halloween2023
11 Months Ago
Steamitem ref for draculamask fix Applied Rust halloween logo update
11 Months Ago
Merge fixes
11 Months Ago
merge from main
11 Months Ago
fixed broken filepaths in mirror shader
11 Months Ago
Increased Wanted Posters Scale
11 Months Ago
Updated Wanted Poster Material to use different material mode, changed from Transparent to Cutout
11 Months Ago
set mirror prefabs and all children of prefab root to deployed layer
11 Months Ago
Fixed DraculaMask pickup highlight
11 Months Ago
manifest