128,721 Commits over 4,201 Days - 1.28cph!
    
    
    
        
        
            
            
            
                
                copyto now correctly recreates and copies armor slots and inserts for belt items too (mostly to stop the NRE)
                
                
                
                
             
         
        
            
            
            
                
                adjustments, fix server compile errors
                
                
                
                
             
         
        
            
            
            
                
                Update: ServerDemoPlayer - switch to control error reporting
Tried the demo from staging, the error spam is too much and not super helpful, so adding a toggle to disable it.
Tests: Played back the staging demo
                
                
                
                
             
         
        
            
            
            
                
                Remove eat sound effect from pie items and move to animation event.
                
                
                
                
             
         
        
            
            
            
                
                fixed cooking workbench smoothing on cooker.
                
                
                
                
             
         
        
            
            
            
                
                Potential fix for AIs sometimes suddenly zooming very fast
                
                
                
                
             
         
        
            
            
            
                
                initial entity,worldmodel and deployed prefab setup with correct worldmodel
jar scaled up to 1.3, open hands layer set to 1
                
                
                
                
             
         
        
            
            
            
                
                merge from cookingv2 -> crafting_update
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_multiple_effect_expiry -> cookingv2
                
                
                
                
             
         
        
            
            
            
                
                Improve tiger leap fidelity
                
                
                
                
             
         
        
            
            
            
                
                Fix modifier removal not working when multiple effects of the same type are active
                
                
                
                
             
         
        
        
            
            
            
                
                Simplified the code for processing the data and log path strings
                
                
                
                
             
         
        
        
            
            
            
                
                merge cookingv2 -> crafting_update
                
                
                
                
             
         
        
            
            
            
                
                merge fix_fridge_io_arrow -> cookingv2
                
                
                
                
             
         
        
            
            
            
                
                Fix fridge not showing IO arrow
- enable main power slot
- set IO arrow direction
                
                
                
                
             
         
        
            
            
            
                
                Optim: Avoid handling null cases in a batch with only non-null values
- Also updated the test to spawn entities, since now it's a requirement for the func.
This removes the need to juggle data to setup batch operations. Should save a bit of time.
Tests: Ran the updated unit tests
                
                
                
                
             
         
        
            
            
            
                
                Updated Bee Grenade Worldmodel FBX and Bee Grenade Worldmodel Material
                
                
                
                
             
         
        
        
            
            
            
                
                Applied IsArmor flag to all armor slot container mods.
                
                
                
                
             
         
        
            
            
            
                
                Fix for more consistent item swapping
                
                
                
                
             
         
        
            
            
            
                
                Removed unused Bee Grenade Glass AO Map
                
                
                
                
             
         
        
            
            
            
                
                Merge from hopper (new instance of human gib files)
                
                
                
                
             
         
        
            
            
            
                
                ▅▇▄ ▍▉▆█▋ ▊▉█▍ ▊▋▉█▉▅▌▍▇▍ ▅▉▋▅ ▊▆▊▉▇ ▇▌▅▉ ▋▉▉█▅ ▌▊▉ ▄▆▄▅▌▋ - ▌▌ ▊▍▄ ▊▆▅▉▅█ ▉▆▄ ▅▆▅▅█▅▋▌▍▊▊▅▋ █▄▆▋▄ ▌█▌▊▊▇ ▋█ ▇▉▄▇▍ ▊▊▉▇ ▋▅ ▌▊▊▄▍▌▍ ▆▍▍▌▅▇.
                
                
                
                
             
         
        
        
            
            
            
                
                sunken knife world model 
LODs, prefeb. 
.entity/.item/icon/.projectile prefabs setup 
haven't done viewmodel yet.
                
                
                
                
             
         
        
            
            
            
                
                Cherry pick 114193: Fix wolves sliding on spawn
                
                
                
                
             
         
        
            
            
            
                
                Merge from npc_check_spawner_is_on_navmesh
                
                
                
                
             
         
        
            
            
            
                
                Merge from fix_tick_fire_detection_log_spam
                
                
                
                
             
         
        
            
            
            
                
                Merge from fix_fsm_endless_recursion_log_spam
                
                
                
                
             
         
        
            
            
            
                
                Added a different way to process the data and log paths for the DLSS plugin
                
                
                
                
             
         
        
            
            
            
                
                Apply wolf meat change again?
                
                
                
                
             
         
        
            
            
            
                
                Update Bee Grenade Materials and Textures
                
                
                
                
             
         
        
        
            
            
            
                
                Reassigned changed wolf meat world models
                
                
                
                
             
         
        
            
            
            
                
                Rebalanced temperature on hives
                
                
                
                
             
         
        
            
            
            
                
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                Manifest update optimized
                
                
                
                
             
         
        
            
            
            
                
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                Changed loot panel title again
                
                
                
                
             
         
        
        
        
            
            
            
                
                deployed Beehive new collider and prevent building volume