reporust_rebootcancel

106,383 Commits over 3,806 Days - 1.16cph!

1 Year Ago
merge from main
1 Year Ago
save239 -> main
1 Year Ago
Merge from media_projects/2023_06
1 Year Ago
Server fix
1 Year Ago
Merge from media_projects/2023_06
1 Year Ago
Backups
1 Year Ago
Texture dir move
1 Year Ago
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1 Year Ago
Fixed dropped items falling through things. Only move to harvestable layer if the "dropped" item is stuck into something. Ignore if it's free rolling.
1 Year Ago
Merge from media_projects/2023_06
1 Year Ago
Backups
1 Year Ago
Merge from save239
1 Year Ago
Added WearableNotify class for making changes to clothing based on player state Currently supports WearableNotifyLifestate, allowing changes to player model based on lifestate (alive or dead) Uses a similar event setup to EntityFlag toggles Setup on diver suit to disable spinning tank wheels when player is killed
1 Year Ago
Increased Tugboat corpse time from 5 minutes (boat_corpse_seconds convar) to two hours. New convar: tugboat_corpse_seconds
1 Year Ago
Made the screens flicker and take a little while to come up completely when the engine starts up
1 Year Ago
Tugboat instrument panel emission now turns off when boat engine is off
1 Year Ago
Ferry Terminal S2P
1 Year Ago
Have the Tugboat cabin light be always on
1 Year Ago
Don't allow tugboat headlight while engine is off Turn on tugboat headlight automatically when engine starts
1 Year Ago
Reduce from 6 to 2 frustum planes
1 Year Ago
Updated broken cine prefabs stomped from merges
1 Year Ago
Fix twig foundations not showing Cull shadows at shadow distance Make a separate monobehavior to call into InstancedEntityScheduler - due to PreProcess is being called before the InstancedEntityScheduler was spawned
1 Year Ago
abyss helmet variation 3 lods, skinning, imported to prefab and setup, temp material. Also, skinning tweaks on viewodel
1 Year Ago
Fixed crazy interaction between thrown physics objects and tugboat. Move them to the Harvestable layer while parented to something - simply because that layer has no physics interactions but does allow player interaction.
1 Year Ago
Merge from save239
1 Year Ago
Fix rotation of parented entities when changing skin (fixes another tugboat door reskin issue)
1 Year Ago
Updated tugboat prevent building areas to their final configuration
1 Year Ago
combat knife can now rapidly untie underwater crates fixed underwater effects not appearing for local player if head is also underwater
1 Year Ago
Fix unity "startIndex" with DrawMeshInstancedIndirect() not working Implement custom shader property "_InstancedIndexOffset" to fix it Add `test_instanced_culling` command to spawn in 50k-200k random prefabs Fix race condition in culling job by uncommenting original threadsafe increment Add placeholder sorting of input data to see if sorting significantly speeds up culling job Culling job now runs across multiple threads via job system Disable ParallelForRestriction in culling job
1 Year Ago
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1 Year Ago
updated rig for diver ak, set up burst cloth (still disabled)
1 Year Ago
Updated burst cloth mats Enable mipmaps for diver ak icon
1 Year Ago
Update FP.BurstCloth, tweak everything again
1 Year Ago
Minor emissive and material hue tweaks to better match the screens.
1 Year Ago
Tug-specific sonar sweep visuals to better match the other screen.
1 Year Ago
Added disabled damage prefab to the Tugboat (not code supported yet)
1 Year Ago
Added a functional dashboard headlight indicator light to the Tugboat, because cute.
1 Year Ago
Merge from main
1 Year Ago
Merge from save239
1 Year Ago
Server NRE fix
1 Year Ago
Tug damage prefab with light/medium/severe states
1 Year Ago
Added LODs for the pumpjack
1 Year Ago
Slightly offset lower deck lamps to match the positon of the cables
1 Year Ago
Tugboat interior dressing
1 Year Ago
Remove redundant reflection probe renderer from wall prefabs
1 Year Ago
Do distance culling before frusum culling Measure culling job execution time
1 Year Ago
Merge from media_projects/2023_06
1 Year Ago
Merge from save239
1 Year Ago
vm diver torch - updated mask and optimisation settings
1 Year Ago
Water explosion tweak