reporust_rebootcancel

113,546 Commits over 3,959 Days - 1.20cph!

1 Year Ago
Retrieve terrain type as a float, seems to fix terrain type errors
1 Year Ago
Manifest
1 Year Ago
Merge from tutorial_island
1 Year Ago
Codegen, manifest
1 Year Ago
Merge from main
1 Year Ago
Added an editor tool under Tools/Materials/Spawn All Materials that spawns a quad for every material in the project at 0,0,0 in the world Running the game in play mode and then looking at the quads seems to trigger Unity's material update process, saving the project after leaving play mode generates 1724 material changes I won't commit the material changes here since main is locked down, but we should be able to run this next week to hopefully resolve the constant material spam when checking in
1 Year Ago
Fixed UI raycast issues in the upper portion of the inventory
1 Year Ago
Fix no sound when opening backpack on the ground Placeholder zipper sound (from lockers)
1 Year Ago
Merge main -> aux2
1 Year Ago
Merge from main -> backpacks
1 Year Ago
merge from main - RC
1 Year Ago
Add field `destroyMarkerOnItemRemoved` to control whether the crate map marker is destroyed when an item is removed from the crate
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
subtracting hostile_countdown_tooltip - UI Scaling issues
1 Year Ago
merge from CargoDroppedItemFix
1 Year Ago
Include Vehicle Large in DroppedItemCheck
1 Year Ago
subtracting burst_icon_belt - moved to Feb Release
1 Year Ago
merge from gingerbread_building_skin_fixes
1 Year Ago
merge from burst_icon_belt
1 Year Ago
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1 Year Ago
merge from item_desc_scroll
1 Year Ago
client compile fix
1 Year Ago
merge from conveyor_culture_handling
1 Year Ago
merge from qol_map_focus_button
1 Year Ago
merge from qol_cached_browser_quicker_refresh
1 Year Ago
merge from fishing_bobber_timeout
1 Year Ago
merge from qol_cached_browser_ping_text
1 Year Ago
merge from health_spectate_admins
1 Year Ago
Merge MinicopterFreezeFix -> Main
1 Year Ago
Vehilce module settings edit
1 Year Ago
Merge MinicopterFreezeFix -> Main
1 Year Ago
Enabled it for modular cars and WorkCarts as well. Probably good to have on for anything with an enclosed cockpit
1 Year Ago
Fix ambiguous reference
1 Year Ago
- Added an option to all vehicles to have ragdolls from mounted players fall through the vehicle on death (not collide), even with server-side ragdolls on. Does not affect ragdolls that weren't mounted that collide with the vehicle. - Enabled it for the three helicopters.
1 Year Ago
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1 Year Ago
merge from hostile_countdown_tooltip
1 Year Ago
merge from spraycan_box_fix
1 Year Ago
merge from stocking_groundwatch
1 Year Ago
merge from macos-potato-terrain-error
1 Year Ago
merge from youtooz_deployables
1 Year Ago
merge from save245 - Staging wipe
1 Year Ago
network++ save++
1 Year Ago
merge from disable_xmas23
1 Year Ago
Disabled xmas themed decor at compound and bandit S2P
1 Year Ago
Disabled gingerbread building skin Disabled xmas events Disabled Advent event Disabled Ice walls Reverted Burlap sack Disabled xmas tree Disabled Xmas Dungons
1 Year Ago
Merge CorpseParentingFix -> Main
1 Year Ago
Handle triggers being null
1 Year Ago
Merge CorpseParentingFix -> Main
1 Year Ago
Improved unsafe ragdoll parenting method. Fixes glitchy corpses when players are killed in the back of a scrap heli.