reporust_rebootcancel

138,051 Commits over 4,352 Days - 1.32cph!

10 Months Ago
Parse gene chance as displaying just 'increase' in the info panel rather than a solid value
10 Months Ago
Walkway / greybox progress
10 Months Ago
dirty/bloody rags
10 Months Ago
instant_camera_ui_fix -> main
10 Months Ago
Phrase fix in camera overlay Phrase build
10 Months Ago
Merge: from main Tests: none, no conflicts
10 Months Ago
Fix UI changes not working in some edge cases
10 Months Ago
Update: additional memory metrics for memory profiling - Using release binaries based on 77ac1774 - Renamed NotifyOnAllocCount to NotifyOnTotalAllocCount - Added NotifyOnMainAllocCount, NotifyOnMainMemKB, NotifyOnWorkerAllocCount, NotifyOnWorkerMemKB (default 0 - disabled) - Set NotifyOnTotalAllocCount to 16k and NotifyOnTotalMemKB to 12MB Makes it easier to focus investigation in particular areas. Tests: continuous profiling on Craggy with enabling individual metrics and verifying that it generated snapshots with expected "violations"
10 Months Ago
instant_camera_ui_fix -> main
10 Months Ago
Use on flags changed instead
10 Months Ago
Merge from foliage_instancing
10 Months Ago
Set placement population as structured buffer
10 Months Ago
set seaweed meshes to readwrite
10 Months Ago
merge from loot_spawns
10 Months Ago
Silencer added to elite create loot tables
10 Months Ago
manifest build
10 Months Ago
merge from main
10 Months Ago
Merge from trying_stuff_out
10 Months Ago
Adding missing sync component to torch's, knife and frontier hatchet for vmcameras
10 Months Ago
Merge from parent
10 Months Ago
Merge from main
10 Months Ago
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10 Months Ago
Fix graphics buffer target flag for population compute, fix possible RNG issue, remove redundant texture samples in placement compute
10 Months Ago
Merge from flash_light_fix
10 Months Ago
Turn off flasher light component by default, might fix it sometimes enabling when placed incorrectly Fixed flasher light rendering at all distances (now capped to 15m) Also made a few optimisations to the FlasherLight component, should no longer cause GC when flashing
10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
Possibly fixed some inconsistent behaviour with the vine tree building blocked visualisation
10 Months Ago
Merge from fix_protobuf_field_0 (fix for loading older saves)
10 Months Ago
Remove runtime error when encountering field ID 0 for now because we missed staging wipe
10 Months Ago
Rename menu item so it's clear that Rust+ needs it for item icons
10 Months Ago
Disable lights on rechargable batteries when > 15m away
10 Months Ago
Better grid filtering system, custom inspectors
10 Months Ago
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10 Months Ago
Merge from teslacoilfix (distance culling inconsistencies)
10 Months Ago
LOD changes to TeslaCoil FX.
10 Months Ago
Merge from fix_protobuf_field_0
10 Months Ago
Protos codegen after merge
10 Months Ago
Merge from main
10 Months Ago
Update to Discord SDK 1.2.8730 Set up calls to SetShowingChat so Discord desktop notifications don't show when you're seeing the messages in game already
10 Months Ago
Item grid refactoring, started store featured tab
10 Months Ago
is_producing_fix -> main
10 Months Ago
Fix is producing logic issue on beehives
10 Months Ago
bee_bomb_distance_changes -> main
10 Months Ago
Comment
10 Months Ago
bee boulder now matches the speed and distance of other catapult projectiles
10 Months Ago
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10 Months Ago
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10 Months Ago
merge from main -> party_system