reporust_rebootcancel

136,842 Commits over 4,324 Days - 1.32cph!

10 Months Ago
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10 Months Ago
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10 Months Ago
arrow ammo bucket blockout
10 Months Ago
Fixed incorrect prefab setup in schizo trees
10 Months Ago
Issue with schizolobium FBX names
10 Months Ago
Fixed the issue causing incorrect ordering + colouring of available mixing/cooking table items based on ingredient availability, only when in standalone builds.
10 Months Ago
merge from main
10 Months Ago
merge from jungle_update_improvements
10 Months Ago
Submitting zigg scene
10 Months Ago
Updated schizolobium colliders
10 Months Ago
Replaced mirrored corner piece after merge from main
10 Months Ago
merge from main 121401 to jungle update improvements
10 Months Ago
merge from main
10 Months Ago
10 Months Ago
outboard motor blockout update
10 Months Ago
Fixed being able to place floating signs with a ladder on top of a tugboat
10 Months Ago
Replaced corner mezzanine piece in zigg due to inverted scale
10 Months Ago
Floating cities greybox progress
10 Months Ago
Adjusted the pickup volumes for all the shelves. - Should now be able to pick up shelves if deployables like the TC is placed as close as possible.
10 Months Ago
merge from ballista_disablelegs_fix
10 Months Ago
Inventory, Limited & General Skins icon bluring
10 Months Ago
Updated source generator to support event generation. Ensured our attribute matches this More tests in the legacy shelter
10 Months Ago
Purchased overlay modal
10 Months Ago
Fixed doorway wallpaper conditional model issues
10 Months Ago
- Render all instanceable submeshes instead of rejecting the whole mesh - Use real LOD thresholds instead of 5 meter increments
10 Months Ago
- Disable LOD fading to be reintroduced when LOD switching is stable - Pass final Mesh instead of MeshFilter to instancing system to allow assets based on MeshLOD to work properly - Restructure RustRenderer for more robust automatic conversion - Fix invisible LODs by merging duplicate entries referring to the same Mesh
10 Months Ago
merge from main
10 Months Ago
Fixed issues with default wallpaper materials, cleaned up icons folder
10 Months Ago
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10 Months Ago
merge from main
10 Months Ago
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10 Months Ago
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10 Months Ago
Added floor materials, cleaned up wallpaper folder, removed test materials, naming convention consistency pass
10 Months Ago
merge from modding_prefabs_May
10 Months Ago
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10 Months Ago
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10 Months Ago
merge from hackweek_spawn_all_deployables_command attempt 2
10 Months Ago
merge from hackweek_spawn_all_deployables_command
10 Months Ago
merge from simulate_loot_fix
10 Months Ago
Merge from main
10 Months Ago
Fix burst compile error, change position xz to floats to fix issues on larger maps
10 Months Ago
Fixed enablelegs convar sometimes changing to false by itself (happened when disconnecting while mounted to a ballista) BaseMountable now has a disableLegsWhenMounted option, enabled for ballistas
10 Months Ago
merge from /water-fill-sound-retrigger-adjusted
10 Months Ago
merge from /jungle_update/jungle_update_improvements
10 Months Ago
merge from new_silencers/
10 Months Ago
Merge from tugboat_friend_auth and client compile fix
10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
Fixed NRE spam when enabling legs for the first time
10 Months Ago
Lowered fill retrigger time to 0.2s to fix lost sound when refilling containers