reporust_rebootcancel

142,645 Commits over 4,413 Days - 1.35cph!

10 Months Ago
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10 Months Ago
Merge from main
10 Months Ago
Wait for the map file to finish uploading before allowing players to connect to the server Before this players who connect in the first moments of the server opening would need to generate the map, so they'd load in a lot slower even though they were first to connect
10 Months Ago
Trying out Unity's VHACD convex collider generator, might help with generating convex colliders for objects deployed on boats (going to be an issue going forwards) Seems to work reasonably well on some meshes, not at all on others. Needs more investigation Set up an editor window to expose the settings and spawn the colliders in the scene for testing
10 Months Ago
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10 Months Ago
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10 Months Ago
Foliage rebake (encoding fix)
10 Months Ago
Fix encoding issue, remove no longer used shaderglobal
10 Months Ago
merge from new_menu
10 Months Ago
Codegen
10 Months Ago
Fixed the store general tab messed up nav buttons Updated the scroll selection to a 'most visible section' approach, feels better in most cases
10 Months Ago
Merge from hardcore_refresh (no build as there are menu compile errors that need to be merged)
10 Months Ago
Fixed not being able to assign another player their full bag limit on vanilla servers (this behaviour now only kicks in when a server is running fog of war or no map) Fixed incorrect bag count being sent to player when they assign one of their bags to another player
10 Months Ago
Possibly fixed some issues with modifiers not calculating time properly
10 Months Ago
compass sounds
10 Months Ago
Compile fix
10 Months Ago
Codegen to fix compile errors
10 Months Ago
Merge from main
10 Months Ago
Test convars to try and track down bugs with notifications (in builds only) Safely await notification handling rather than fire and forget Better hashcode to test ui notificiations against Properly await backend updates Fix notification empty icon not centering after empting a set of notifications
10 Months Ago
Added new store content Some localization fixes
10 Months Ago
Flip notfications so the latest notification is at the top and not the bottom
10 Months Ago
Convar fix
10 Months Ago
new_menu -> main
10 Months Ago
Introduce a new Rust Plus modal rather than trying to do everything with a single button Pipe existing systems to the new button Remove old button and code
10 Months Ago
Fixed placeholder texts in the gesture menu Removed the shadows from the wheel sprite and use trueshadow instead
10 Months Ago
Steam inventory text wrapping fixes
10 Months Ago
Fixed store featured extending when the timer texts are too long
10 Months Ago
Simplified how the scroll view is populated
10 Months Ago
merge from fix_icon_generator_hide_during_render -> main
10 Months Ago
Fixed cart showing on top of the social menu
10 Months Ago
Pilot Ejector Seat - Added cinematic 4K Textures for media
10 Months Ago
Fixed featured weekly skin not generating its icon color
10 Months Ago
Fixed demo window blur
10 Months Ago
merge from main
10 Months Ago
Add button to force the tutorial Add quit tutorial button (why did we not have this) Fix NRE when store hero tries to roll video too early
10 Months Ago
Ensure store hero always preloads after the store
10 Months Ago
tugboat horn sounds
10 Months Ago
merge from new_menu
10 Months Ago
Compile fix
10 Months Ago
Update HideDuringRender of the camper van prefab as an example
10 Months Ago
Fix HideDuringRender not being copied from the source prefab to the rendered icon - add matching of GameObjects based on name from the source -> target prefab
10 Months Ago
Added a dismisser to the menus chat Opens with the chat keybind Fixes
10 Months Ago
Pilot Ejector Seat - Updated model with various fixes and small changes, updated textures, updated LODs, added backfaces to wing, centered prefab, completed prefab setup with sounds, icon, fixed gibs colliders, changed colliders gibs and model import settings, item setup
10 Months Ago
add graphics.vclouds_reproject to disable reprojection optimization, for timelapse vid
10 Months Ago
Tweaked skin viewer road sign jacket
10 Months Ago
merge toggleable weapon stats display to main
10 Months Ago
Update: refactor occlusion loop to be friendly for batching Need to simplify BasePlayer.OcclusionLineOfSight before I can start working on batched job Tests: none, no functional changes for now
10 Months Ago
Pilot Final Textures and Materials
10 Months Ago
Add options to view toggleable weapon mod stats adjustments
10 Months Ago
Code cleanup and reordering