reporust_rebootcancel

113,609 Commits over 3,959 Days - 1.20cph!

1 Year Ago
Updated world model as well.
1 Year Ago
Smoother candle cycle.
1 Year Ago
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1 Year Ago
Small material/texture SSS/AO tuning for new lighting.
1 Year Ago
Merge ServerSideRagdolls -> main
1 Year Ago
▅█▍▇ ▇▆▌▄█▊█▉▋ █▋ & ▌▉█▉▊▋▊▇ ▅▍▇▊▋▄.
1 Year Ago
Gave server-side ragdoll a bigger head collider
1 Year Ago
Ragdoll eye pos fix
1 Year Ago
Merge from main
1 Year Ago
Merge ServerSideRagdolls -> main
1 Year Ago
Fixed physics silliness when a client-side ragdoll had multiple arrows in it that overlapped each other
1 Year Ago
Merge in legacy_shelter
1 Year Ago
Possible fix for shelter error on build.
1 Year Ago
Convar comment typo fix Fix MapView not resizing it's team positions array and not showing all of the team markers
1 Year Ago
merge from b_shotgun
1 Year Ago
merge from legacy_shelter
1 Year Ago
Add a response with the current state when running ToggleSpectateTeamInfo
1 Year Ago
Merge main -> ServerSideRagdolls
1 Year Ago
3p smg - eject shell fx - added firing anim & added to animator
1 Year Ago
merge from main
1 Year Ago
Cherry picked relevant changesets from /main/texture-memory-review (cleaning up)
1 Year Ago
Cherry picked relevant changesets from /main/shader-memory-review (cleaning up)
1 Year Ago
Added support texture tools
1 Year Ago
Disabled alpha channel on RGBA textures not using it and changed compression to normal (saved ~82MB)
1 Year Ago
added left ik target to mace entity and edited 2handed melee anims
1 Year Ago
Implemented decay onto the shelter
1 Year Ago
Merged in main
1 Year Ago
m4 3p - updated anims to reduce stock clipping into the body
1 Year Ago
merge from fix_oil_rig_restart_radiation
1 Year Ago
S2P on oil rigs
1 Year Ago
Allow entities with the `DisableSaving` component (acts as a tag) & `EnableSaving == false` to respawn every single restart Change entities that are part of radiation alarm in oil rig & small oil to respawn each restart
1 Year Ago
player update, exported 2handed melee anim set and populated sword override controller with the new anims, also set holster position and mace holding position on the mace entity
1 Year Ago
m4 fixes - set vm anims to use spas12 avatar, updated dryfire anim, setup dryfire sounds
1 Year Ago
Second attempt. Fixed NRE on server load due to horse ragdoll having no head bone
1 Year Ago
Fixed NRE on server load due to horse ragdoll having no head bone
1 Year Ago
m4 3p - updated chamber anim to be more visible
1 Year Ago
merge from b_shotgun
1 Year Ago
m4 - fixed lootspawn asset naming mismatch
1 Year Ago
Merge ServerSideRagdolls -> main
1 Year Ago
Another minor fix
1 Year Ago
1 Year Ago
Fixed empty sourceBonePos array on load from save
1 Year Ago
merge from legacy_shelter
1 Year Ago
Fix client compile
1 Year Ago
merge from legacy_shelter
1 Year Ago
merge from sign_paint_improvements
1 Year Ago
merge from b_shotgun
1 Year Ago
merge from b_shotgun
1 Year Ago
merge from fix_oil_rig_radiation_reset
1 Year Ago
M4 spawn tables M4 very rare spawn - despawn slower