reporust_rebootcancel

140,042 Commits over 4,383 Days - 1.33cph!

9 Months Ago
Update: BaseRaidBench - set batched mode as default for scene
9 Months Ago
Update: BaseRaidBench - restore global state at the end of the benchmark Tests: ran the scen
9 Months Ago
Fix some issues running the editor using bundles instead of repo assets
9 Months Ago
Server browser design clean up
9 Months Ago
Merge from parent
9 Months Ago
Merge from main
9 Months Ago
Merge from main
9 Months Ago
merge from main
9 Months Ago
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9 Months Ago
merge from outpost_mission_fail_cooldown
9 Months Ago
merge from snapping_cant_deploy_fixes
9 Months Ago
merge from snapping_buildingblock_padding_fix
9 Months Ago
merge from abyss_barrel_sitem_remove
9 Months Ago
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9 Months Ago
Fix SHDO baking with with muliple materials and when no material has been assigned. Add baking scene and baking prefab.
9 Months Ago
Compile fixes
9 Months Ago
More gesture wheel fixes
9 Months Ago
Polished gesture list, split assigned and unassigned gestures
9 Months Ago
Apply delta time
9 Months Ago
Expose a MovementMultiplier slider to SimpleFloatingEntity
10 Months Ago
Reapply the subtraction 124982 124983 of the other subtraction (revert_metabolism)
10 Months Ago
Compile fix
10 Months Ago
UI_Window warning editor only
10 Months Ago
Gesture menu progress
10 Months Ago
Restored store cart button
10 Months Ago
Small fixes and tweaks
10 Months Ago
Restored F1 item menu
10 Months Ago
Subtract 124976
10 Months Ago
Subtract 124978
10 Months Ago
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10 Months Ago
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10 Months Ago
revert_metabolism -> main
10 Months Ago
Properly revert
10 Months Ago
compile error
10 Months Ago
revert_metabolism -> main
10 Months Ago
Revert 123078
10 Months Ago
Baseline
10 Months Ago
Fixed workshop scene using jungle color grading if the camera is in a particular spot
10 Months Ago
Update: BaseRaidBench - emulate timed explosive fuse Not really important for now, but later once rockets fly upwards and have a chance to miss, this should make it match reality closer Tests: ran the scene
10 Months Ago
Fix scientist breaking their spine to look at a player behind them while they are sprinting away
10 Months Ago
- Better vislog for neck rotation limit - Lerp rotation instead of snap
10 Months Ago
Update: BaseRaidBenchmark - expose batching mode via component Tests: none, trivial change
10 Months Ago
Convars for aboard player and auto close sails checks.
10 Months Ago
Update: BaseRaidBench - disable camera shake and hurt effects Tests: ran the scene
10 Months Ago
Bunch of thrust position calculation improvements. Makes turning much more reliable on a bigger variet of boats for now.
10 Months Ago
Constrain angles the scientist can turn their virtual head at (on server, where there is no animation)
10 Months Ago
Removed test arg in initial home navigate
10 Months Ago
Gesture menu progress, some refactoring and polish
10 Months Ago
Water pump idle loop audio is now affected by occlusion.
10 Months Ago
Server Browser design changes