reporust_rebootcancel

106,438 Commits over 3,806 Days - 1.17cph!

1 Year Ago
Merge from main
1 Year Ago
Merge from tooltip_cleanup
1 Year Ago
Manifest rebuild after merge
1 Year Ago
More layout change (what if we just.... didn't have a layout component)
1 Year Ago
Merge Main -> RagdollRewrite2
1 Year Ago
Unsaved
1 Year Ago
Support cover fill rendering for HttpImage
1 Year Ago
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1 Year Ago
Cleanup
1 Year Ago
Material iteration
1 Year Ago
Droplet meshes & shader
1 Year Ago
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1 Year Ago
Experiments
1 Year Ago
Merge from lighting_test_scene
1 Year Ago
Remaining test map stuff for Matt Fixed a small issue with the green gambling light
1 Year Ago
exported bear attack 2 and 3 and updated attack 1 and idle 03 anims
1 Year Ago
merge from main experimental
1 Year Ago
merge from main
1 Year Ago
More precision - reduce MAX_JOINT_DIST to 2
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from map_team_bags_fix
1 Year Ago
Scrap heli don't parent ragdolls
1 Year Ago
Disable pooling on tooltips (not sure if it's the issue, but makes sense to rule it out)
1 Year Ago
Added server sync ragdoll save/load methods
1 Year Ago
Merge from main
1 Year Ago
Unsaved comment
1 Year Ago
Comment on ragdollmode convar. Ragdoll corpseJoint made readonly.
1 Year Ago
Fixed corpse issues with the initial fixed joint to the pelvis. Removed that joint - pelvis collider is now on the base, no separate rigidbody on the pelvis.
1 Year Ago
Manifest, adding the new corpse type
1 Year Ago
Sync ragdoll limb pos more frequently: 10 times per second instead of 5
1 Year Ago
Added smooth interpolation for all ragdoll limb sync
1 Year Ago
Lower scale of non clustered sleeping bags on the map when the player is alive (0.7 to 0.55) Updated waypoint map marker sprite to be properly centred
1 Year Ago
new upgrade sounds are quieter and voice limited more strictly to prevent overlap
1 Year Ago
Move team member map markers to render above sleeping bags
1 Year Ago
Use RustLayout on Tooltips, possibly fixes some strange tooltip layout issues some playing are seeing
1 Year Ago
Merge from main
1 Year Ago
Fix double pool free, go back to using pooled lists
1 Year Ago
merge from experimental
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
resolved floor triangle gibs r/w errors
1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
merge from building_skins_3
1 Year Ago
Copy over shaders from original `global_networking` branch to fix indirect rendering