113,933 Commits over 3,959 Days - 1.20cph!
Save instanced render distance convar
Codegen
added delay to bar door animation, added reverse anims, added anims to animator
Force position test. Scene & save file.
merge from main -> hackweek_backpacks_2
Wearable prefab setup for Dracula Mask
Icons for Dracula Mask/Cape
Dracula cape no longer removes head attire
Merge from /main/deckard-render
Fixed animation lag and snapping issues when dof_deckard is enabled
Added wedges to the storage barrel variant C and updated LODs and colliders
merge from rail_network_link
Allowed planters to be picked up. Added check to ensure planter is empty of plants.
Fixed cinemachine virtual cameras breaking water reflections
merge from transparent-shadow-receiver
merge from branch_open_interact_delay
merge from torch_extinguish_fix
merge from turret_flashlight_load_fix
Updated Minecart Planter and Bath Tub Planter GIBs to use improved mesh
Updated Minecart Planter Soil Material to use correct Specular Map
updated vampire stake overall width and rotation
wip custom rack type positions
Updated Bath Tub Planter and Minecart Planter to use a new Guide Mesh
Fixed Duplicating GIBS on the Bath Tub Planter
merge from main - applying recent fixes.
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Lower craft amount to maximum craftable after inventory is updated and craft text is not selected (to handle inventory updating from server after UI calculates max amount)
Fix craft amount reseting to `1` each time you craft more than 1 item
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Store the clothing of the player with the head object for reproduction later
Scrap heli, parent ragdolls
Interpolation edit, no longer need the fancy stuff
Manifest again, to fix scrap heli
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