reporust_rebootcancel

106,587 Commits over 3,836 Days - 1.16cph!

1 Year Ago
merge from double_saddle
1 Year Ago
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1 Year Ago
Increased egg suit durability 25 -> 80
1 Year Ago
Layer order for ClearAlpha Messed up auto exposure WIP for UI elements
1 Year Ago
Fixed lots of mislabeled events
1 Year Ago
Added UI/AlphaClear shader+material for masked UI grading
1 Year Ago
Added masking option to post-process color grading
1 Year Ago
Can't remember what I changed, but it was something.
1 Year Ago
Wrong using statement removed
1 Year Ago
Also include network in & out in server performance
1 Year Ago
Include hostname when submitting server performance
1 Year Ago
Stop HUD from going ridiculously wide. Compass texture tweaks.
1 Year Ago
Positioning polish & naming convention
1 Year Ago
Merge from main (facepunch_pool_2 subtract)
1 Year Ago
New lo-fi digital compass strip
1 Year Ago
Subtracting 80268 (facepunch_pool_2) due to reports of server performance regressions
1 Year Ago
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1 Year Ago
Placed radio tower and watchtower prefabs in the scene Scene2prefab
1 Year Ago
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1 Year Ago
Metal watchtower progress
1 Year Ago
Compass fixes
1 Year Ago
UI progress & related image tweaks.
1 Year Ago
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1 Year Ago
scaled down interior submarine and sub base to 90% again to fix clipping
1 Year Ago
rustige egg anim controller update
1 Year Ago
Icon fixes, text fixes, added double horse icon for purchase. Phrases.
1 Year Ago
merge from main
1 Year Ago
merge from main RC
1 Year Ago
Fix high frequency stats not being disabled independantly of normal stats via convar
1 Year Ago
Merge from parent
1 Year Ago
Various gunner screen UI and post stuff WIP New post filter from Diogo
1 Year Ago
Minor flying physics adjustment
1 Year Ago
Turret client tick moved
1 Year Ago
Make sure fuel fraction is always up-to-date when doing a network send
1 Year Ago
Only update cachedFuelFraction once per second
1 Year Ago
updated blur meshes to rig, updated blur materials with texture updates
1 Year Ago
Weapon racks can now opt to use colliders instead of grid pos to determine hovered weapon. Freestanding vertical rack now uses this method for more accuracy.
1 Year Ago
Radio tower progress
1 Year Ago
Foam updates
1 Year Ago
Removed unused convar
1 Year Ago
brutalist skin atlas textures
1 Year Ago
Adjustments to multiple material / wave properties, removed global wind direction
1 Year Ago
rescaled interior base + sub to 90% so it no longer clips shell
1 Year Ago
clean merge from experimental
1 Year Ago
merge from /experimental
1 Year Ago
Phrases + codegen checks
1 Year Ago
merge from main
1 Year Ago
merge from more_map_markers
1 Year Ago
Combined the frontfire and backfire effects into one effect
1 Year Ago
Include amount of players online but not in a team