reporust_rebootcancel

137,785 Commits over 4,352 Days - 1.32cph!

11 Months Ago
Fixed condition bar on item icon not displaying correctly for items that have been repaired
11 Months Ago
Possibly fixed the read/write errors on some colliders
11 Months Ago
main -> conditional_armor_meshes
11 Months Ago
Add some lerping
11 Months Ago
Rough direction pointing code
11 Months Ago
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11 Months Ago
More natural vine swinging: - Peak function dictates if bezier curve is following a sagging mid point or a flat midpoint (Mid way through the swing the vine is more straightened out) - More dampening and springing on end rotations - Custom mid point support
11 Months Ago
Fallback to 'en' when setting global.language to a non supported language Fixes some CultureNotFoundException errors
12 Months Ago
Fixed potential GroundWatch NRE when loading old saves
12 Months Ago
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12 Months Ago
merge from blurrybeefix
12 Months Ago
merge from stretchyfishesfix
12 Months Ago
merge from fix_keylock_link
12 Months Ago
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12 Months Ago
Find furthest away destination point and set the length via that
12 Months Ago
Placement price checks, pickup gives you back cloth instead of the wallpaper item
12 Months Ago
Further refinments to visual vine. Uses local position fake physics rope and adjusts vine visual rotation according to a spring
12 Months Ago
Merge from blowpipe
12 Months Ago
Dart modifier effects are now also applied in BaseProjectile.ServerUse. Blowpipe can now be used in turrets (need to add dart effect scaling for turrets...)
12 Months Ago
More skin tests
12 Months Ago
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12 Months Ago
Add wind to new vines - Swap to having existing component rather than adding it dynamically
12 Months Ago
erosion tuning and fixes - tweaked values again, bit more prominent - splitting slope calc into its own job with tiling for better caching - corrected error with flux calc where water was tending to flow in one direction
12 Months Ago
Add some extra length to loosen the rope
12 Months Ago
Swap vine over to using fake physics rope instead
12 Months Ago
LOS test and small refactor.
12 Months Ago
blockout finalisation
12 Months Ago
add line renderer caps
12 Months Ago
Fixed a double attack triggering in some situations. Removed debug logs.
12 Months Ago
Turned the wallpaper item into a wallpaper tool Floorpaper and ceilingpaper prefabs setup Created a few test skins
12 Months Ago
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12 Months Ago
Fix nre in debug.log
12 Months Ago
Update tiger speed values for new anims to prevent sliding
12 Months Ago
Editor-only UI convar warnings
12 Months Ago
Merge from parent
12 Months Ago
Zigg Tank UV fix Collision
12 Months Ago
Enable easter event
12 Months Ago
test wall and floor papers
12 Months Ago
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12 Months Ago
Merge from jungle_update
12 Months Ago
Merge from blowpipe
12 Months Ago
Merge from jungle_update
12 Months Ago
Scatter dart: more darts, more spread, more damage falloff, less damage.
12 Months Ago
zigg scene ivy set dressing pass - feel free to iterate on
12 Months Ago
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12 Months Ago
Anim event timing fix
12 Months Ago
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12 Months Ago
Add extra anim events to SwapAmmo. Switch blowpipe to be event driven. Setup anim events. Fix dart being visible when no ammo.
12 Months Ago
trawler ship - interiors greybox
12 Months Ago
Texture resolution change