reporust_rebootcancel

106,630 Commits over 3,836 Days - 1.16cph!

1 Year Ago
merge from staging_browser_changeset
1 Year Ago
valid saddle / seat checks. seat capacity / availability checks. fix flag conflicts.
1 Year Ago
reworked vista view of terminal sea side wip ship barrier model
1 Year Ago
saddle items/equip and seat count wip
1 Year Ago
Tidy up, debug info, memory usage
1 Year Ago
merge from ui_scaling_2 - Fixed computer station UI missing scaling component
1 Year Ago
Rough hook up to HiZ culling system.
1 Year Ago
restoring 79956 on the correct branch this time (79950 - 79895)
1 Year Ago
restoring 79956 (79950 - 79895)
1 Year Ago
Window snapping, fixed bug with spill over.
1 Year Ago
initial basic tests
1 Year Ago
merge from main
1 Year Ago
merge from easter 2023
1 Year Ago
touched v_eoka_pistol - animation troubleshooting
1 Year Ago
merged from pistol_slide_states
1 Year Ago
groupshared optimizations
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
Enforce cap, add a small animation
1 Year Ago
Prevent the map hotkey getting spammed into the map marker input field when the field is selected (trims the final character of the input field if it matches the map hotkey until that hotkey is released)
1 Year Ago
Team map marker support, including compass
1 Year Ago
Fix fov issues
1 Year Ago
First pass on pings
1 Year Ago
Parent merge
1 Year Ago
Merge from main
1 Year Ago
Fixed computer station UI missing scaling component
1 Year Ago
Simplified how the system works a lot, fixed alignment issue.
1 Year Ago
Show the changeset in the server browser when on staging and the changeset doesnt match the client version
1 Year Ago
Add changeset to server tags "cs{changeset}"
1 Year Ago
Pool MemoryStream when serializing, only log json of events in the editor
1 Year Ago
██▊▋▆█▉▍ ▇▊█▌ ▉▊▇
1 Year Ago
Log when entities are repaired with a hammer, log the materials used in the repair bench
1 Year Ago
Fixed transmission in blendlayer
1 Year Ago
Move helper methods to seperate .cs file Only submit stats from official servers
1 Year Ago
Change quarry to aggregate item amounts & add OnNPCVendor implementation
1 Year Ago
Merge from main
1 Year Ago
Cleaning shaders for bug that was already fixed
1 Year Ago
Use seperate interval for performance on server (1 min)
1 Year Ago
Added transmission to standard blendlayer shader set and tweaked transmission shader lods
1 Year Ago
merge from main
1 Year Ago
Fixed shadow handling in transmission, can be made available in any standard shader now; nuked specialized transmission shaders
1 Year Ago
Merge from main -> gameplay_metrics
1 Year Ago
Test setting affinity manually for 7950x3d & set process priority to high
1 Year Ago
Show first three letters of a map marker label on compass
1 Year Ago
Merge from industrial
1 Year Ago
Adjust cave lift trigger hurt volume to hopefully prevent false positives
1 Year Ago
Merge from main
1 Year Ago
Splitting instances into buckets to save on memory
1 Year Ago
merge from experimental
1 Year Ago
merge from main