reporust_rebootcancel

137,780 Commits over 4,352 Days - 1.32cph!

12 Months Ago
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12 Months Ago
swapping to using aimingHeld when changing to and from ADS
12 Months Ago
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12 Months Ago
merge from main
12 Months Ago
Merge from parent
12 Months Ago
Merge from parent
12 Months Ago
wip backup
12 Months Ago
Anim debugging
12 Months Ago
Fixed RPC error when attempting to reskin high wall blocked by something (cherry picked from 118231)
12 Months Ago
Updating out break scientist skinning
12 Months Ago
Animation updates to blowpipe viewmodel content
12 Months Ago
Added thinner diamater radial piper nigrum kit pieces
12 Months Ago
phrases
12 Months Ago
trawler ship - onboard hardware greyboxed props set dressed the ship accordingly
12 Months Ago
Updated workshop OBJ models - Deer Skull Mask, Crossbow, Coffee Can Helmet, Chair, Burlap Pants, Burlap Shoes, Burlap Shirt, Burlap Headwrap, Leather Gloves, Bucket Helmet
12 Months Ago
range_visuals_reconnect_fix -> main
12 Months Ago
Fix range visuals not working after a disconnect and reconnect
12 Months Ago
erosion adjustments - fixed evaporation rate being stupidly high - cache ocean indices on the start and refill the ocean each step, stops it seeping out the world border - smoothstep sediment adjustment with water depth and threshold to stop erosion from high velocity deep water - properly adjust water height by sediment adjustments
12 Months Ago
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12 Months Ago
Let's try that again, merge from obisidian knife
12 Months Ago
merge from obisianknife
12 Months Ago
Merge from discord_item (with item ID filled in)
12 Months Ago
jungle gantry fixes
12 Months Ago
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12 Months Ago
merge from softcore_update (groundwatch_caching branch)
12 Months Ago
merge from softcore_update/deployable_corpse/groundwatch_caching
12 Months Ago
Speed croc a bit when it's on its way to destroy a twig foundation or attack a player that's barely out of navmesh
12 Months Ago
Fix croc attack damaging even when not connecting when player is unreachable
12 Months Ago
animator updates
12 Months Ago
Cherry pick 118253: Fix npc movement potentially continuing to tick past their death if the invoke handler cleanup is delayed
12 Months Ago
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12 Months Ago
Fix npc movement potentially continuing to tick past their death if the invoke handler cleanup is delayed
12 Months Ago
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12 Months Ago
boomerang -> jungle_update
12 Months Ago
viewmodel - ADS reloading fix
12 Months Ago
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12 Months Ago
merge from softcore_update - 118244 Fixed corpses not decaying because they're immortal - 118245 merge from softcore_update/containers_auth
12 Months Ago
merge from softcore_update/deployable_corpse
12 Months Ago
merge from softcore_update/containers_auth
12 Months Ago
Fixed corpses not decaying because they're immortal
12 Months Ago
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12 Months Ago
Refreshed LODs lighthouse
12 Months Ago
Put some missing vine kits in scene
12 Months Ago
Continuing work on piper nigrum vines
12 Months Ago
merge from softcore_update - 118237 Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
12 Months Ago
merge from softcore_update/deployable_corpse
12 Months Ago
Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
12 Months Ago
Fixed TC purchasing its anti gried upkeep after saving 50% of its loot in a corpse
12 Months Ago
exported updated sprint, run, trot and walk tiger animations that match the latest gait speeds
12 Months Ago
merge from main