reporust_rebootcancel

132,990 Commits over 4,293 Days - 1.29cph!

11 Months Ago
Add ability for mods to scale the "max distance moved per tick" convars to account for the higher player speed - encourage mods to adjust antihack instead of disabling completely
11 Months Ago
Allow servers to modify player movement directly - walk speed - run speed - crouch speed - crawl speed - jump velocity - drag
11 Months Ago
merge from delivery_fee -> hackweek_modding_improvements
11 Months Ago
Allow market terminal to have the drone purchase tax modified on client - can change both currency and the amount it costs
11 Months Ago
merge from item_icon -> hackweek_modding_improvements
11 Months Ago
Rocket splash damage test
11 Months Ago
Pies folder/naming cleanup. Manifest.
11 Months Ago
Add commands to test that feature works
11 Months Ago
Setup food_pie_generic.entity materials
11 Months Ago
merge from item_icon -> hackweek_modding_improvements
11 Months Ago
Refactor CommunityEntity.UI.ServerImage so it can return sprites directly for items
11 Months Ago
Fix double null check
11 Months Ago
Add ability for items to specify an `imageId` for their item icon - uses same Image system as community UI & Signs (FileStorage) - allows you to change an item's icon without uploading a custom item to the workshop - will fallback to vanilla icon as it's requesting the image from the server
11 Months Ago
Fix being able to spam the eat action
11 Months Ago
Restored options UI again
11 Months Ago
Merge from main
11 Months Ago
Increased pending send limit from 256 to 2048 so rcon spam is less likely to cut it off
11 Months Ago
Home hive and target setup
11 Months Ago
Missing files
11 Months Ago
Laid out basic swarm behaviour setup
11 Months Ago
Code cleanup
11 Months Ago
Update: ServerProfiler - Track allocations on all threads The display of this information is still abysmal - need to figure out how to make it better. Tests: took snapshots both in editor and in standalone server builds (win + linux). Hacked a version that used to crash, but current changes don't anymore.
11 Months Ago
missed this
11 Months Ago
add some configs
11 Months Ago
Rocket tests: fire rockets at all doors and building blocks (every grade, every skin) and verify that everything works
11 Months Ago
remove unused textures, fix moon lighting transition
11 Months Ago
setup pumping on the handcar - consumes metabolism over time, similair to bicycle - also switch seats to use the horse pose because it's funnier
11 Months Ago
use configured step count again
11 Months Ago
Nested coroutine tests support
11 Months Ago
add back option/convar removed during merge
11 Months Ago
Game UI isolated slider
11 Months Ago
Menu UI Scale decouple from GUI scale, restructure menu folders
11 Months Ago
scene
11 Months Ago
blackboard update made it paintable and deployable
11 Months Ago
scene
11 Months Ago
Split Handcar mesh
11 Months Ago
More containers. Manifest.
11 Months Ago
basic pumping and setting correct ikset for each mount point
11 Months Ago
handcar seat setup with some hand ik targets manifest
11 Months Ago
Added function to get the best storage area for a given item, based on size and remaining space. Try storage areas in a random order. Added function to get the available remaining storage volume of a storage area. No longer over-fill storage areas.
11 Months Ago
Attempt to place loot in descending size order. Function to order loot by size.
11 Months Ago
Added and assigned what icon
11 Months Ago
Functions to calculate the total storage volume available, and the total storage volume required for a list of loot
11 Months Ago
- Icon - More deployable changes - Skewed out on an single axis
11 Months Ago
launch site factory trees set dressing
11 Months Ago
Wow, it works -Fixed orientation issues
11 Months Ago
merge from ballista_fixes
11 Months Ago
merge from shield_fractional_fix
11 Months Ago
merge from fix_tech_tree_total_cost
11 Months Ago
Initial attempt at a Drawbridge: - Use Siege Tower Drawbridge 1 - Allow placement in a door frame - Adjust protection volume - Use door guide mesh