reporust_rebootcancel

106,757 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Fixed incorrect terminal order
1 Year Ago
No-game display for the small screens
1 Year Ago
Fixed a UI override causing trouble
1 Year Ago
Info text for various situations on the player's screen
1 Year Ago
IO entities now have a handle direciton as well as position for better pipe positioning
1 Year Ago
Don't show the higher score count if it's over 21
1 Year Ago
Show player bet and scrap total
1 Year Ago
Loot panels merge
1 Year Ago
Merge from main
1 Year Ago
Fixed incorrect viewmodel shadows
1 Year Ago
Merge Main -> Blackjack
1 Year Ago
Add FPS.limitInMenu convar that limits the game to 60fps when in the menu and not connected to a server
1 Year Ago
Merge from main/halloween2022
1 Year Ago
Merge from root
1 Year Ago
World model setup
1 Year Ago
Media greybox scene fix (removed broken dependencies)
1 Year Ago
Scene + anim backup
1 Year Ago
Added a MaterialParameterToggle component that can toggle the detail layer of a material on/off
1 Year Ago
Fixed missing colliders when modular car rear seats are placed at the front of the vehicle
1 Year Ago
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1 Year Ago
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1 Year Ago
Fixed albedo, shadow fix
1 Year Ago
Fixed shadows not rendering.
1 Year Ago
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1 Year Ago
Spread out fireballs on screen
1 Year Ago
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1 Year Ago
Dynamic flame WIP
1 Year Ago
merge from halloween2022
1 Year Ago
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1 Year Ago
Warehouse progress
1 Year Ago
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1 Year Ago
Created benchmark for fireballs
1 Year Ago
improvements to tess factor calculations
1 Year Ago
TogglePlayerMovement Client RPC
1 Year Ago
added attack anims
1 Year Ago
More placeholder stuff
1 Year Ago
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1 Year Ago
ferry terminal interior wip added some new ceiling light props
1 Year Ago
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1 Year Ago
Add Halloween Logo
1 Year Ago
displacement can be controller by vertex alpha
1 Year Ago
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1 Year Ago
Don't shrink the "10" card number, it just looks bad
1 Year Ago
Functional inputs UI for the small screens + other content on them. Better method for getting a list of current inputs.
1 Year Ago
Added some pipe detail
1 Year Ago
Added PipeMesh, renders a curvy pipe mesh given a set of positions
1 Year Ago
Some UI setup of the small screen, and other fixes
1 Year Ago
volume & voice limiting tweaks for inventory UI sounds
1 Year Ago
Fixed furnace volumetrics appearing incorrectly in furnace icons Added HideDuringRenderer array to PropRenderer component