reporust_rebootcancel

106,769 Commits over 3,836 Days - 1.16cph!

2 Years Ago
Merge from main
2 Years Ago
Clear queues when enabling/disabling hlod Add graphics.PrintLodQueues for debugging
2 Years Ago
Move LightGroupAtTime work queue processing to LateUpdate (it has physics lookups for IO entity connections now so it should happen here to elimiate physics syncs) Don't run the IO entity physics lookup more than once every 8-12s, these light groups were running every frame on monuments that are out of network range since the client side IO entities didn't exist
2 Years Ago
Don't let the dealer count an ace as one when deciding whether to hit or stand
2 Years Ago
Fixed dealer info not showing BUST
2 Years Ago
Simple benchmark to measure animation execution time of player models
2 Years Ago
Handle the hidden card properly when doubling down
2 Years Ago
Update the SeedPosInfo UI every 2s, not every frame
2 Years Ago
Potentially fix NRE on boot due to DynamicMouseCursor
2 Years Ago
Sync local player pocket (secondary) cards. Handle doubling down.
2 Years Ago
Merge from server_browser_ui
2 Years Ago
Change tags UI to be case insensitive because the filters are not Clean up some leftover bits of code
2 Years Ago
Merge from main
2 Years Ago
Merge from nexus
2 Years Ago
Merge from world_config
2 Years Ago
Initialize connection to nexus before loading the map scene to fix level convars not applying Include a hash of the world config string (if set) in the nexus map image key Trim lines in RunFile just in case they have leading whitespace
2 Years Ago
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2 Years Ago
portal setup
2 Years Ago
baseline, merge from worldpositiongeneratorimprovements
2 Years Ago
merge from main
2 Years Ago
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2 Years Ago
Merge from nexus
2 Years Ago
Catch exceptions in nexus init coroutine to try and handle boot failures better
2 Years Ago
Fix assertion condition when getting world config from nexus
2 Years Ago
2 Years Ago
World config toggle for rivers
2 Years Ago
material tweaks to ao
2 Years Ago
ao fix so shiny metal isnt black
2 Years Ago
correct specular setup material values
2 Years Ago
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2 Years Ago
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2 Years Ago
Scene backup
2 Years Ago
Fuel canister prop
2 Years Ago
Fixes
2 Years Ago
Scene directory changes + backups
2 Years Ago
Fixes
2 Years Ago
Refactor/handle playing taking multiple actions during their turn properly
2 Years Ago
World config toggles for: main roads, side roads, trails, powerlines, above ground rails, below ground rails, underwater labs
2 Years Ago
Revert debug card choices
2 Years Ago
More general WIP
2 Years Ago
Prefab blacklist / whitelist implementation
2 Years Ago
fixed skinning on wedge
2 Years Ago
Merge from static_group
2 Years Ago
Merge from copydebuginfo
2 Years Ago
Build compile fixes
2 Years Ago
Added debug.showWorldInfoInPerformanceReadout that adds the current world position, level name, seed and size to the f8 performance menu Won't display in hardcore mode
2 Years Ago
Added DofExposer from Media_Projects Added cinematic tab to RustEditor from Media_Projects
2 Years Ago
Copy over DemoTrack components from Media_Projects, fixes missing script on playblast object warning on boot