reporust_rebootcancel

132,990 Commits over 4,293 Days - 1.29cph!

1 Year Ago
Consolidate the way wolves filter preys Fix ai.addIgnorePlayer not working for the new wolves
1 Year Ago
▆ ▍▉███ ▍██▇ ▆▊▍▇▆▍▊▊▇▉▆▄▄▉█▅▅ ▄▉▆▆▇▉█▇▍▌ ▌█▌ ▄▌▍ ▄▊▋▊▅█ ▍▌▍▋█▌ ▅▍▍▄ ▆▆▍▌ ▅▄▌▄█▄▇▅ ▌▆█▉ █▅▍▍▋█▄
1 Year Ago
▊ ▊▌▆▍▉ ▉▍▇▍ ▉▌▆▌
1 Year Ago
Potential fix for wolves jagged jumps
1 Year Ago
Merge from blowpipe
1 Year Ago
Prevent wolves from using a 180 anim to turn away from fire if they are already facing away, it looked odd Make wolves flee a random distance to avoid visual repetition Make wolves flee further away to avoid being easy targets
1 Year Ago
Refactor modifier application so I can use it elsewhere.
1 Year Ago
Merge from main
1 Year Ago
merge from main
1 Year Ago
merge from fix_crafting_queue_wrong_item
1 Year Ago
merge from planter_night_rainfall_fix
1 Year Ago
merge from launchsite_flow_fix
1 Year Ago
merge from dpv_fixes
1 Year Ago
merge to main surrendering_duck
1 Year Ago
merge from frontier_hatchet_bc_fixes
1 Year Ago
merge from hempcolor
1 Year Ago
Merge from main
1 Year Ago
Merge from thirdperson_orbit_cam
1 Year Ago
Merge from main
1 Year Ago
WIP
1 Year Ago
Fixed some duplicate arms
1 Year Ago
Reworked shield viewmodel coding to live on a new self contained component Updated viewmodels with new assets
1 Year Ago
Merge from main
1 Year Ago
Added orbit camera to third person camera view for devs/admins. Hold alt when using third person camera to use. Mousewheel zooms in out.
1 Year Ago
Male head B rig V3
1 Year Ago
▆ ▉ ▅▉█ ▊▅▇▆▌▇▌▄▉▌▋▍▊▅▆▊▋▍▍▇▅▄▄▍█▋▇▊ █▊▅▄▅▇ ▍▋▅▍▇█▋▇ █▇▇▍▄ ▅▍▇▉▊▆▅▇▊ ▅▇▌ ▄▄▅ ▊▌▋▊▋▇ ▆█ ▉▌▉█▉▋ ▉▋▊█▊▅▋ ▄▅█▌▄ ▍▇ ▊▋▄▆█▊▊▉▉▋ ▅▋▍█▌▊▅▋ ▉▉▄▇▋▇█ ▌▇▊▋ ▇▌▋▇▌▌▋▋▇▍ ▍▄▍▅▌▆▍▅▇▅ █▆▄██▆▇▄▋▌ ▉▆ ▄▌▆▌ █▇▅▊▅ ▍▌▋▊█▅▆▌▄█▋▄█▇▄▋▇▍▊█▊ ▄██▊▄▅▍ ▄▌▊▄ ▋▄█ █▆▋ ▍▅▅▆▊█ ▌▆▉█▅▄▅ ▇█▅█ ▍▇▇ ▍█▍▆▌ ▆▋▋▆█▌▉ ▉▉▄▉ ▇█▇▄ ▊█▉ ▊▋ ▍▋▆▉▊▉▉▅▍ ▌█ ▅▌▇█▊▄▍▄▊ ▊▉▉▆▍▋▄ ▉▆ ▋█▍▇█▌▉▉▆▊ ▍▇▇▉▊▉▇ ▉▄▍█▉▉█▄▅▇
1 Year Ago
▋▇█▇▄▌ ▊▌▅█▉▄▇▍
1 Year Ago
Battering ram work in progress - added driver seat, fuel storage and engine logic
1 Year Ago
▊ ▉▆▄▆▉ ▄▌█▆ ▅▇▆▌▍▇▄▇▍▉▋▄▋█▊▊▄ ▋▄▌▅ █▌▆▅▌▆█ ▅▄█▆▌▉ ▋▊▍▇▊█▅ ▍▅█▍▉▌▋ ▇▊▉▇▋▉▄ ▊▉▄ ▊▅▄▊▆▍▅▉▅▅▊
1 Year Ago
▄ ▆▉▌▌▋ ▉▇▆▌ █▉▉▇
1 Year Ago
Fix animals walking through crates and barrels
1 Year Ago
Fix wooden covers not carving navmesh
1 Year Ago
Fix wooden barricades not carving navmesh as opposed to other barricades
1 Year Ago
setting up metal shield viewmodel
1 Year Ago
Undo: auto-reference of PerformanceTesting lib Trying out a different approach Tests: none
1 Year Ago
Activated towing on all siege weapons
1 Year Ago
▇ ▊▆▍▋▌ ▉▌▅▉ ▌▉▇▊▍▄▌▅▋▋█▉▄▍▊▅█ ▉▆▋█ ▌▌▍▋▇▍▊ ▇▇▋█▅█▉▌ ▉▆▊▅▄ █▌█▍ ▌▉ ▆▆▉█ ▄▉█▄▍▋ █▍▉▅ ▆▋▇▍ ▍▇▊█▌▊▆ ▌▅▋▄▍
1 Year Ago
Fix wolf looking behind them too much when fleeing Smooth out wolf neck movement
1 Year Ago
Auto dismount player at the end of sampling (just use distance for now)
1 Year Ago
4 shot mini crossbow folder setup & basic blockout / grey box
1 Year Ago
- Player rotation follows orientation of parabola flow. - More code structure cleanup. - Inject use level in vine utils
1 Year Ago
Code cleanup, all siege weapons now inherit from BaseSiegeWeapon
1 Year Ago
Merge: from main Tests: none
1 Year Ago
▆ ▆▊▅▅▌ ▍▋▅▊ ▍▇▌▉▇▄█▅▉▊▇▊▊▅▍▄▉ ▉▄▇▉▋▊▋ ▍▄▇ ▅▄▋ ▉▆▉▉ ▆▋▌▄▌▄▄▋▄▌▇▊▉
1 Year Ago
▊ ▍▍▍ ▋▍█ ▆▄▆▅ ▉▆▍▊ █▄▉█▆▆ ▇▉▌▌█ ▊▍▌▉▅█▆▋ ▉▍▉█▌▆▌
1 Year Ago
Refactor parabolic sampling into its own class. Remove cardinal spline code. Integrate porabola visualisation into the vine launch points. Remove old visualisation code,
1 Year Ago
▅ ▄▌▇ ▇▇▅ ▋▊ ▅▍▅▅█▉▊▋▊▇▄▌▊▄▋▉█▅▄▍▄ ▄▊▄ ▊▉▌
1 Year Ago
▄ █ █▍█▊▆ ▋█▇█▊▋▇▅▇▍ █▇ ▆▉▅▊▄▇▅▇▌ ██▆▅▆▊▌▋▇▄▍▇▍▉ ▅▌▅█▌▍ ▆▆ ▇▄▊▉▅▍▌▇▉▆▆█▇▍▄▇█▅▉█▍ ▌█▍▆▄▍▌ ▍▌▇█▉ ▅▅▆█▊█▌ ▍▍█▋▅▉ ▅▆ ▋▋▄▊█ ▌▆█▊▋▇▅▍▍█▋▌▌▌▆ ▌▌▌▋▊▊ █▄ █▋▌▋▌▋ ▅▅▋▊▍▊ ▌▊▉▋▇▆▍▍▉▋▌▇▊ ▍▇▌▍▆▍▋█▆▄ ▍▌▉▇ ▆▌▆▍▅▌ ▆▇▆▇▄██ ▋▉█▊▍█ ▄▌▇▆▆█▋▆▆▉▉▊▌▋▍▊▄▇ ▋▊▉ █▉▅▉▌▋▉▍▌▌█▄█▉█▌▊▄██▉ ▍▌▋▋▅▋█▅█ ▄▍▆▍▉▇ ▆▋ ▇▋▅▇▇▋▄▊█▅ ▉▌█▇▆▅▍ ▉▋▇▋▊▄▅ ▌█▋█▋█▄▅▉▌▊▋ ▇▆▉▅▊▄ ▋▉▍▆▄▋▊ ▅▄▍▉▌▍▊▊ ▍▉▍▍▊▌▍ ▅▇▆▉▊▉▋▋▍ ▊▋ ▊▍█▆▉▇▍
1 Year Ago
Battering ram prefab and code baseline Added BaseSiegeWeapon class, started to clean up prototype code
1 Year Ago
Updated Wooden Shield Textures Updated Wooden Shield World Model and View Model to have better strap positions