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138,602 Commits over 4,352 Days - 1.33cph!

2 Days Ago
Handle "moving" navmeshes (reprojecting from world space to navmesh space), allow debug visualizing them with the correct current transform not just their static version
2 Days Ago
Merge: from demo_3p_camera_fix - Bugfix for 3p camera spazzing out in client demos Tests: played back a demo and switched to 3p and back
2 Days Ago
Bugfix: ensure 3p camera in client demos uses selected player's eyes Tests: play back demo, was able to go 3rd person on active player
2 Days Ago
- First batch of ai generated convar descriptions - (Generated) is appended to the front of each one so players know if its hand written or generated - AI markers still left on unprocssed vars (added ClientVar or ServerVar again as its marker for some reason) Have to wait 3 hours because of rate limits
2 Days Ago
Merge: from jobs2_demos_fix - Bugfix for players not moving in client demos recorded on Jobs 2 servers Tests: recorded on craggy with jobs 2, played back - all's gud
2 Days Ago
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2 Days Ago
Bugfix: fix player not moving in demos recorded on Jobs 2 servers The cached list of unoccluded players was missing owner player Tests: recorded a demo on craggy with jobs 2, played back - player and camera was moving
2 Days Ago
subtract - 146086 merging salvaged cleaver refresh to main
2 Days Ago
merge from deployvolume_fixes
2 Days Ago
Fix fish trophy placement on brutalist softside
2 Days Ago
removing large greybox models in favor of a finer breakdown that allows mesh instances throughout floors
2 Days Ago
merge from main
2 Days Ago
main -> new_console-ui
2 Days Ago
- Fix more console compile errors - Fix WakeAIZ compile error
2 Days Ago
Null checks
2 Days Ago
main -> new_console-ui
2 Days Ago
new_console-ui -> main
2 Days Ago
Compile fixes
2 Days Ago
- Remove rich text from a bunch of places in the console - Hide RconOnly command unless RCON - Hide developer only commands unless developer
2 Days Ago
Fix speeding/flying consistency tests not passing when useplayerupdatejobs is >= 3
2 Days Ago
Fixed feedback loop when dragging scrollbars towards the bottom, also fixed flickering caused by flex virtual scroll resizing the scroll mid scroll
2 Days Ago
2 Days Ago
Don't modify current health when installing reinforced upgrade
2 Days Ago
initial rig export
2 Days Ago
new_console-ui -> main
2 Days Ago
added folders
2 Days Ago
Fix 'Show Server' and 'Show Client' text not scaling properly on animations
2 Days Ago
- Hovering over a autocomplete option will add it to the input field - Arrow key navigating to an autocomplete option will also add it to the input field
2 Days Ago
Manually add comfort triggers to workbenches and just toggle them, don't create/destroy at runtime
2 Days Ago
more overall glass damage for the building
2 Days Ago
merge from useplayerupdatejobs3/jobify_is_flying_2
2 Days Ago
2 Days Ago
merge from useplayerupdatejobs3
2 Days Ago
merge from new_console-ui
2 Days Ago
update from main
2 Days Ago
Always show scrollbar on item and vehicle tabs when the content fits the screen
2 Days Ago
Don't allow scrollrects to scroll when the content fits the viewport, fixes the scrollbar nightmare
2 Days Ago
Dont print every log twice
2 Days Ago
Rebake tropical 1/2 heights with 12x samples, fix boat building station being baked into the height map, remove water volume from trop1, rebake shore vectors.
2 Days Ago
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2 Days Ago
Add a way to sample colliders heights multiple times per pixel on terrain to fix inaccurate height maps in the deepsea.
2 Days Ago
Add debug drawing for cell coordinates and build status
2 Days Ago
Rustige Egg H - Fixed duplicated but invisible LODGroups, removed null references in lods, fixed worldmodel outline, fixed incorrect materials in LODs 2 and 3 causing visual artifacts
2 Days Ago
Fixed layout issues when using free aspect or low resolutions
2 Days Ago
merging medical syringe refresh to main
2 Days Ago
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2 Days Ago
Codegen
2 Days Ago
Fix crafting order bug
2 Days Ago
merge from main
2 Days Ago
merge from easter2026_dlc