reporust_rebootcancel

139,311 Commits over 4,383 Days - 1.32cph!

5 Days Ago
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rentable shop be interior split
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merge from main
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6 Days Ago
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6 Days Ago
merge from /main/hackweek_techtree_multi_unlock
6 Days Ago
merge from main
6 Days Ago
new tech tree unlock sound and varation for repeated sounds when multi-unlocking
7 Days Ago
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7 Days Ago
combat knife and sunken knife projectile correct rotation and weapon rack deploy correct rotation
7 Days Ago
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7 Days Ago
Merge from 3p_spectator_improvements
7 Days Ago
Merge from main
7 Days Ago
merge from camera_fog_fix
7 Days Ago
further reduce fogging in cameras
7 Days Ago
set crypt building skin to 10472 and set up steam item and temp icon
7 Days Ago
industrial shelving texture pass updates
7 Days Ago
Bowless Crossbow - updated textures, added transmission texture to bowstring
7 Days Ago
merge from main
7 Days Ago
Set up inputs for new RRP compatible standard shader
7 Days Ago
Missing rooftop objects
7 Days Ago
part3
7 Days Ago
Part2
7 Days Ago
Apartment complex b fixes Split the roof into multiple objects
7 Days Ago
setting up crossbow bowless vm prefab and anims
7 Days Ago
merge from render_pipeline_testing
7 Days Ago
remove unused uniform
7 Days Ago
fix vfog density map not using configured shore distance falloff
7 Days Ago
Merge from viewmodel_early_disable_fix
7 Days Ago
Revert change to PlayerAnimation.controller and remove the new StateMachineBehaviours for it, they were fucked
7 Days Ago
refactored to ScopedOcean to setup fixture-scoped flat ocean
7 Days Ago
Various fixes.