reporust_rebootcancel

112,119 Commits over 3,928 Days - 1.19cph!

5 Days Ago
Merge from primitive
5 Days Ago
Parent merge
5 Days Ago
LODStripper script update - includes BurstCloth namespace
5 Days Ago
Mini crossbow can now be used with shields
5 Days Ago
Texture changes, scene backup
5 Days Ago
Moved materials and textures to media directory
5 Days Ago
Wallpaper 4k materials setup
5 Days Ago
Don't process the shield arm on the vm for the first couple of frames, fixes some strange camera snapping when switching between some weapons
5 Days Ago
Media directory + sav backup
5 Days Ago
Merge from lunar_new_year_2025
5 Days Ago
Update knight armour vest with new id to fix conflict (10287)
5 Days Ago
Changed Snake mask from 10241 to 10284 to not conflict with the wellipets
5 Days Ago
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5 Days Ago
massively reduce lunar_new_year_wall_frame trim texture (2048x2048 to 1024x512) and remapped uvs accordingly, reexported all meshes
5 Days Ago
Armor items can now have a randomised number of insert slots on creation. Set the range to 0-3.
5 Days Ago
Impact iteration
5 Days Ago
Updated Lunar new year mask textures
5 Days Ago
Cant build siege weapon constructables when intersecting with a vehicle
5 Days Ago
Can build siege weapons on roads
5 Days Ago
Make Siege Tower doors actually physical (helps prevent glitching with pushing the doors through the wall and then closing them on people)
5 Days Ago
Merge from main
5 Days Ago
primitive -> Aux2
5 Days Ago
Siege Tower: - Fixed middle door not getting closing notifications - Doors now dont auto close on closing, only opening
5 Days Ago
Horses client side optimizations
5 Days Ago
Can open top siege tower door even if you are close to it
5 Days Ago
Missing beam LODs
5 Days Ago
exported updated vm mini crossbow reload anims
5 Days Ago
Redoing splintered parts of ruin beam kit. Beam kit LODs WIP
5 Days Ago
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5 Days Ago
marketing assets
5 Days Ago
Fixed horse idle breaks not playing anymore Tweaked sliding legs when playing idle_1
5 Days Ago
Horse decay
5 Days Ago
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5 Days Ago
Asbestos armor insert
5 Days Ago
Increased top ladder trigger volume on Siege Tower
5 Days Ago
Fix flickering artifacts when deploying the bow, legacy bow, crossbow or compound bow
5 Days Ago
5 Days Ago
Grammar fixes
5 Days Ago
5 Days Ago
Make scopes less of a big deal FOV wise on the mini crossbow
5 Days Ago
4ShotMiniCrossbow -> primitive
5 Days Ago
primitive -> 4ShotMiniCrossbow
5 Days Ago
Add `simulate_loot` command to test what loot will come out of a loot container - picks the closest loot container - default runs 100 times, can increase to 10k times
5 Days Ago
Merge from presets_ediitor/quality
5 Days Ago
Fix shadow cascades tooltip
5 Days Ago
Updated lunar new year mask textures Updated lunar new year mask material Added albedo and metallic textures
5 Days Ago
Fixed horses stuck in sliding state Increased max slope angle
5 Days Ago
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5 Days Ago
Second pass/redo of broken wood trims and atlas. Redone all wood parts of floor kit. Other feedback and fixes. Still WIP
5 Days Ago
Update: DemoServer - Isolated all client demo logic into it's own player This is prep for full server demo support. Tests: played back a short craggy demo - it went through the entire thing without issues. Tried without demo - it started as expected