reporust_rebootcancel

135,995 Commits over 4,324 Days - 1.31cph!

Yesterday
scientist_spawner_new_ai -> main
Yesterday
Merge from improve_sail_deploy
Yesterday
Merge from wearable_icons_fix
Yesterday
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Yesterday
More accurate colliders
Yesterday
Flip the condition
Yesterday
scientist_spawners_enabled now affects Scientist Boat spawning
Yesterday
Sail deploy guide will now turn yellow if it's going to block another sail (previously would only turn yellow if it's being blocked by another sail)
Yesterday
merge from main
Yesterday
merge from skinviewer_cleanup
Yesterday
Codegen
Yesterday
kill_scientist_boat_fix -> main
Yesterday
Fix scientist boats becoming bricked when using killscientists command
Yesterday
merge from skinviewer_cleanup
Yesterday
Added store.previewskin debug command to preview the skin viewer, opens the skin modal with the given item shortname/skin id/workshop id
Yesterday
Added BBQ to the skin viewer, updated thompson to use the VM instead of world model
Yesterday
Merge from hackweek_meshlod_qol
Yesterday
Server compile fixes
Yesterday
Merge from main
Yesterday
merge from tropicalprefabs_warning_fix
Yesterday
Merge from boat_aim_sway
Yesterday
Settings changes
Yesterday
Skin viewer clean up: removed unused textures and started replacing the custom meshes to use the game meshes
Yesterday
Also clamp the clarity amount so the ADS can never come to a rest while the boat is in motion
Yesterday
merge from safezonewarning_fix
Yesterday
Compile fix
Yesterday
Fixed UI_SettingsTweakConvar editor NRE when entering playmode with no domain reload
Yesterday
Increase ADS aim sway when on a moving player boat Sway amount is scaled by boat velocity, so stationary or very slow moving boats will be easier to shoot from
2 Days Ago
Restored warning popup when disconnecting or quitting from a safe zone Updated the popup to match the new UI
2 Days Ago
Merge from main
2 Days Ago
Merge from kapok_branch_col_optim
2 Days Ago
merge from gametips_fix
2 Days Ago
Fixed any toast showing up cancelling the game tip think coroutine forever
2 Days Ago
texturing progress - apartment complex
2 Days Ago
Removed old text.SetAllDirty() in GameTip::Update, was murdering performance when a toast was visible
2 Days Ago
Fixed game tips never showing up, their canvas was not enabled when popping from Think()
2 Days Ago
Add protection for mounted cannon users (50% to all for now)
2 Days Ago
regenerate testlist
2 Days Ago
merge from hackweek_more_tests
2 Days Ago
merge from oldmenu_purge
2 Days Ago
Removed mainmenu show in Client.Connection::CancelLoading, causing NREs
2 Days Ago
Include check for terrain layer in Deployable_GroundWatch_Matches_DeployLayers
2 Days Ago
boat display models rw
2 Days Ago
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2 Days Ago
Compile fix 3/2
2 Days Ago
Compile fix 2/2
2 Days Ago
Compile fix 1/2
2 Days Ago
Guns Box - optimized mesh and LODs
2 Days Ago
Fix a VendingMachine.GetItemsToSell NRE that could trigger when the deep sea wipes
2 Days Ago
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