reporust_rebootcancel

126,106 Commits over 4,201 Days - 1.25cph!

4 Years Ago
Append the total amount of an item in the inventory to the pop up in the bottom right of the screen if the item can stack in greater than 10 units
4 Years Ago
Unsaved comment
4 Years Ago
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4 Years Ago
Another fix
4 Years Ago
Rocket fix
4 Years Ago
Updated MLRS rockets, taking bits from the attack heli rockets
4 Years Ago
Remove colliders from heli rockets
4 Years Ago
Garage doors now disable their door colliders when fully opened, fixes colliders blocking placement on the floor above
4 Years Ago
Disable mips on sign texture while painting (only affects the paint UI, not the actual sign)
4 Years Ago
Fix nextRocketIndex
4 Years Ago
Fire all twelve rockets instead of one, in a cool staggered way
4 Years Ago
Can now voice chat while painting signs (neon and normal) Added voice chat icons to painting dialogs (right aligned so they don't block the painting)
4 Years Ago
entity.deleteby now accepts multiple steam ids (eg. entity.deleteby 123456 654321 456789)
4 Years Ago
Can press Reload on the lock screen key to input the last entered code Updated the tooltip to mention the shortcut
4 Years Ago
Fix MLRS trajectory calculation, now correctly matches a real projectile
4 Years Ago
Added a button to the code lock screen to enter the last entered code (hides the code in streamer mode)
4 Years Ago
MLRS fires rockets
4 Years Ago
Added MLRS rocket
4 Years Ago
- Removed colliders on all the rocket types, they're unlikely to ever be used and removing them may improve performance slightly. - Removed DontBecomeSolidWithPlayerInside on all the rocket types, it's no longer used.
4 Years Ago
Doubled speed of fade in when using binoculars Binoculars now start at smallest zoom level instead of maximum zoom level
4 Years Ago
Added a text search box to skin selection on repair panel and crafting menu
4 Years Ago
Merge from main
4 Years Ago
BaseCrane missing base.InitShared added
4 Years Ago
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4 Years Ago
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4 Years Ago
network++
4 Years Ago
subtracting missions 64497, 64477, 64506, 64473 - mission failed better luck next time
4 Years Ago
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4 Years Ago
deer hunt objective text only allow acceptance of mission if no active missions
4 Years Ago
update treasure loot
4 Years Ago
client only effects
4 Years Ago
adjust hunter conversation
4 Years Ago
merge from main
4 Years Ago
Just Unity Things (may fix mission NRE in standalone)
4 Years Ago
military tents macro texture polish
4 Years Ago
debug logs
4 Years Ago
NRE checks
4 Years Ago
More west terrain
4 Years Ago
Changed dweller prefab family to be deep corners instead in module_900x900_2way_moonpool
4 Years Ago
4 Years Ago
military tents progress backup
4 Years Ago
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4 Years Ago
Merge from rgb
4 Years Ago
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4 Years Ago
Fix main camera exception when opening workshop scene
4 Years Ago
Target hit point calculation using chunky raycasts
4 Years Ago
4 Years Ago
MLRS basic range calculation. Assumes a flat world though
4 Years Ago
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4 Years Ago
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