reporust_rebootcancel

134,052 Commits over 4,293 Days - 1.30cph!

4 Years Ago
Removed a method from BaseMagnet that wasn't really doing anything
4 Years Ago
MLRS driver can now rotate and raise/lower the weapons platform, and the movements sync to the client efficiently (needs smoothing though). Protocol++
4 Years Ago
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4 Years Ago
Integrate the isSpawned check into the base VehicleFixedUpdate call. Remove it everywhere else.
4 Years Ago
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4 Years Ago
Merge Main -> MLRS
4 Years Ago
Minor icon edit
4 Years Ago
compile fixes
4 Years Ago
bugfixes, longer time limits on missions
4 Years Ago
mission points
4 Years Ago
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4 Years Ago
apply mission conversation to MissionProviderOutpost A/B
4 Years Ago
Hunter conversation NREs and bugfixes new missions
4 Years Ago
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4 Years Ago
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4 Years Ago
save/load bugfixes move mission saving into playerstate
4 Years Ago
Fixed dances not properly cancelling when mounting seats that don't allow gestures
4 Years Ago
Generic fabric texture sets for military tents
4 Years Ago
Military tent macro textures, mask and tent materials
4 Years Ago
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4 Years Ago
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4 Years Ago
Some additional cleanup
4 Years Ago
Add additional early-exit checks to SubmarineOverlay, including one for when in debugcamera mode
4 Years Ago
Revert the revert of 64459. Doesn't seem like the Screenshot Camera changes were the real issue
4 Years Ago
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4 Years Ago
Don't accept change tab input (tab) on developer tools if the developer tools aren't open
4 Years Ago
Added font auto sizing to item description in crafting menu
4 Years Ago
Merge from main
4 Years Ago
optional autocomplete objective optional progression of objective if inactive
4 Years Ago
double vision is now double vision
4 Years Ago
More work on water clipping plane.
4 Years Ago
Terrain work around new western twin lakes
4 Years Ago
Precalculate map for WorldPositionGenerators listed in the MissionManifest Auto calculate map for WorldPositionGenerators that haven't been calculated yet Allow using WorldPositionGenerators as a position type in missions
4 Years Ago
update ddraw for worldpositiongenerator
4 Years Ago
checks for mission repeatable on fail/success show mission time remaining on HUD always fail mission upon death
4 Years Ago
Fixed bottom underwater lab end caps facing the wrong way
4 Years Ago
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4 Years Ago
mission accept, succeed, fail & objective complete sounds
4 Years Ago
treasure mission
4 Years Ago
improvements
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
merge from missions
4 Years Ago
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4 Years Ago
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