reporust_rebootcancel

113,192 Commits over 3,959 Days - 1.19cph!

8 Months Ago
SBL LOD0 complete
8 Months Ago
View model setup, fixed incorrect cancelling behaviour at end of game for local player
8 Months Ago
Trail sand improvs.
8 Months Ago
Fixes
8 Months Ago
Wheelfx stuff
8 Months Ago
3p anim setup and better timings to let anims play out Show toasts confirming winner/loser after anims have played Fixed bots never picking scissors
8 Months Ago
Improved sidecar suspension, still needs a little bit of work
8 Months Ago
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8 Months Ago
Enable the RendererBatch component on all shipping container prefabs - fix some components that were at the root level instead of at the same level as the RendererLOD / MeshLOD
8 Months Ago
Failed camera smoothing experiment
8 Months Ago
Velocity inheritence fix.
8 Months Ago
More iteration
8 Months Ago
Merge from main
8 Months Ago
Iterating.
8 Months Ago
Compile fix
8 Months Ago
Merge from parent, stomp animator changes
8 Months Ago
Merge from main
8 Months Ago
Tooltip can now accept arguments for string substitution, similar to RustText Added a tooltip to the discount/surcharge icons that lists the original purchase price Using the addtime convar now immediately force updates all npc vending machines Added a BypassDynamicPricing option to the NPCVendingMachine component, allows us to opt out specific vending machines Added npcvendingmachine.DynamicPricingEnabled convar, disables the dynamic pricing across the whole server
8 Months Ago
Sidecar wheel work
8 Months Ago
Bike driving work and sidecar suspension visuals fix
8 Months Ago
Add color to RendererKey for render batching to support shipping container - pull the color from the MaterialPropertyBlock of the MeshRenderer
8 Months Ago
Sidecar world collider edit
8 Months Ago
Merge main -> Bikes
8 Months Ago
Apply fix #2 in redid commit
8 Months Ago
Redid the commit so that it would stop applying to DeltaSerialize() - tried to combine existing null checks with new default value checks, keeping them seperate is less complexity
8 Months Ago
Fix & update codegen - don't check if field is null twice (bytes & strings already checked if null when optional) - throw error if required class isn't present, skip serializing structs if required but default value - fix regression where it checked if field was default when delta serializing
8 Months Ago
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8 Months Ago
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8 Months Ago
Skip fields with custom default values instead of always serializing them - significant as it affects Vector3
8 Months Ago
Fixes Dirt trail iteration.
8 Months Ago
Updated codegen Protobuf now won't serialize default values as pooling resets everything before deserialization - should have the exact same input & output but better performance
8 Months Ago
Made ProtoBuf.Half3 and ProtoBuf.VectorData IEquatable so it can be compared to default value
8 Months Ago
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8 Months Ago
Mud splat FX.
8 Months Ago
Motorbike wheel FX wip.
8 Months Ago
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8 Months Ago
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8 Months Ago
merge from optimize_asset_warmup_tunnels
8 Months Ago
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8 Months Ago
Parent merge
8 Months Ago
Merge from main
8 Months Ago
Anim source/working file backups
8 Months Ago
WIP/placeholder rock paper scissors gesture animations - 3p and viewmodel clips. Includes entry, idle, start and exit placeholder anims.
8 Months Ago
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8 Months Ago
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8 Months Ago
Merge from main
8 Months Ago
Merge from hood_and_cuffs
8 Months Ago
Lock/unlock backpack correctly
8 Months Ago
added ground ramp glue trim to storage warehouse.