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137,401 Commits over 4,474 Days - 1.28cph!

6 Months Ago
turret_hotfix_networkrange_fix -> main
6 Months Ago
turret_rear_turret_aiming_fix -> main
6 Months Ago
Merge from naval_update
6 Months Ago
Merge from naval_missions
6 Months Ago
Add some extra guards and server error logs if saved missions objective count is wrong
6 Months Ago
Merge from naval_update
6 Months Ago
Merge from main
6 Months Ago
Remove client error logs regarding mission objectives count being wrong Will still get logged on the server if it's still a problem. If it's wrong on either the client or server, it'll be wrong on both
6 Months Ago
Merge from naval_update
6 Months Ago
mortar ammunition lods and materials
6 Months Ago
spawnpoint adjustment
6 Months Ago
apartments greybox progress, early facade mockup test
6 Months Ago
merge from main
6 Months Ago
Merge from naval_update
6 Months Ago
Rework multiple boat station warning message display.
6 Months Ago
Paddle animation updates for in kayak and using paddle as weapon
6 Months Ago
Remove hold to place timer on boat building station
6 Months Ago
rebase on main
6 Months Ago
merge from main
6 Months Ago
merge from artist_pack_dlc
6 Months Ago
Disabled Tug boat spawns - they were the test bed which led to player built boats. Will explore reintroducing in future
6 Months Ago
Add sidechecks to cannons to fix being able to rotate into no longer mountable spots.
6 Months Ago
Fixed incorrect settings on TC skins and xmas sled, doesn't look like it was breaking anything in game though
6 Months Ago
Added tests for checking common issues on redirects (item rarity, craftable, researchable, etc)
6 Months Ago
Default buoyancy batching to on.
6 Months Ago
Fix cannon handle spinning with buoyancy.
6 Months Ago
Merge from main
6 Months Ago
Fixed not able to skin space LR back into the default LR
6 Months Ago
Added a test for ensuring redirects are linked back to their source item, checks every redirect skin
6 Months Ago
Fix new scientists not working with hunting trophies Had to add a new OverrideClothing field to the HeadDispenser as the new scientists don't have a clothing inventory
6 Months Ago
Applied same logic to eat and clear options
6 Months Ago
Slight reduction
6 Months Ago
Harvest/Havest All/Clone/Clone All radial menu options now get disabled instead of being removed entirely if they are not available
6 Months Ago
Increase front turret rotate speed by 200 units
6 Months Ago
Refactor Easel LOS checks
6 Months Ago
Shorten time to first LOS check
6 Months Ago
Update to Easel LOS, now checks deployable layer
6 Months Ago
set paintable reactive target culling distance to 100 from 35
6 Months Ago
fix modular boat sink sound playing again when entering range (firing it off as an effect from the server now)
6 Months Ago
WIP - script to export UI dropdown, sliders and toggles names, tooltips and values/ranges to be exported and loaded into ADX for more readable grafana/analysis.
6 Months Ago
reduce paintball gun attack/impact volume a little bit
6 Months Ago
merge from artistpack_storepage
6 Months Ago
apartments greybox progress, furnished with some readily available props and deployables for now
6 Months Ago
scene backup
6 Months Ago
compile fix
6 Months Ago
merge from print_speed -> main
6 Months Ago
update easel LOS from shelf
6 Months Ago
Added `printspeed` command to help measuring boat speed
6 Months Ago
Extra LOS checks for easels being blocked by deployables
6 Months Ago
merge from naval_update