reporust_rebootcancel

134,223 Commits over 4,444 Days - 1.26cph!

7 Months Ago
Merge from alternate_grill_fix
7 Months Ago
Add settings on RadialSpawnPoint for random rotation on all axes and random y position offset
7 Months Ago
Merge from hopper_transparency
7 Months Ago
Improvised walkways / fixed z fighting issues on wooden caps / part 1
7 Months Ago
Paintball Gun - adjusted hopper opacity values
7 Months Ago
merge from main
7 Months Ago
Added birthday balloon pack to the skin viewer, material needs to be reviewed, texts sorting too Includes some code fix for packs with no itemdef associated
7 Months Ago
Fixed incorrect LOD materials on a few improvised walkway variants
7 Months Ago
7 Months Ago
Show an errror toast when boat is moving too fast to deploy & edit. Groundwork for any future toasts.
7 Months Ago
merge from ice_sculptures2 - renamed old christmas2025_dlc/ice_sculpture to get it out the way, the merges were too broken
7 Months Ago
Removed stray tutorial barrel spawner. Moved some ores closer to cliffs and away from ruin spawns.
7 Months Ago
Removed stray tutorial barrel spawner. Moved some ores closer to cliffs and away from ruin spawns.
7 Months Ago
Removed stray MonumentInfo from Ruins_D
7 Months Ago
birthday cake - adjusted LODs distance screen percentages, added world outline to wm
7 Months Ago
Missing proto file
7 Months Ago
Add JunkPileWater.MinimumPlayerBoatVelocityToBeDestroyed convar, defaults to 5.
7 Months Ago
Floating city farm barge door now plays chainlink sounds
7 Months Ago
7 Months Ago
Alternate grill fix
7 Months Ago
Add a death screen icon for the new scientist
7 Months Ago
Fix ClientOnPlayerDismount NRE
7 Months Ago
Merge from parent
7 Months Ago
Re-bake navmesh for all ghost ships to include hackable crate navmesh modifiers
7 Months Ago
turned floor.triangle.grill collision convex
7 Months Ago
Fixed the color mask on the Particles/Additive (HDR) shader as it wasn't writing to the render targets alpha channel
7 Months Ago
Merge: from invis_phantom - Bugfix: old ServerOcclusion logic could spawn a phantom player on the client for invis players Tests: on a fresh server tried to come into range of invis player - phantom no longer spawns. Validated UsePlayerUpdateJobs 0, 1, 2
7 Months Ago
Compile fix
7 Months Ago
- PT Boat turret now load in ammo instead of respawning with ammo each time - Dont try and load turrets at all (just nuke em and recreate them at the other side) - Put load data into a cache so it can be loaded afterwards
7 Months Ago
dot matrix - example matrix characters updated
7 Months Ago
Added birthday hat to the store skin viewer
7 Months Ago
Phrase contexts
7 Months Ago
added balloon pack icon to sitem
7 Months Ago
mrege from parent
7 Months Ago
Swimwear 06 reposed
7 Months Ago
Bugfix: ServerOcclusion - don't send out initial snapshot if other player is invisible/spectating UsePlayerUpdateJobs 0 & 1 only issue. Fallout from my invis rewrite Tests: on playground, went invis and flew away from spawn. p2 connected then flew to p1 - no more phantom. Repeated 3x. Tested UsePlayerUpdateJobs 0, 1, 2
7 Months Ago
merge from main
7 Months Ago
merge from ice_sculptures2, kept source to override previous merge from older changeset
7 Months Ago
Phrase update
7 Months Ago
Protobuf, codegen
7 Months Ago
Renamed Rug Bear Skin to Bear Rug Skin
7 Months Ago
Swimwear 05 and all variations reposed
7 Months Ago
Merge from main (will need fixes)
7 Months Ago
Removed boat ladder from prim and hardcore tech trees, moved naval tree so it fits on the screen
7 Months Ago
Fix broken ptboat item to entity reference to make it spawnable from F1 menu
7 Months Ago
"Your boat is not strong enough" toast only triggers when you try to cross with a boat, crossing with a mini shows the "You need a boat" toast
7 Months Ago
Swimwear 04 repose
7 Months Ago
merge from main
7 Months Ago
Fixed paint texture res on Artist Canvas S
7 Months Ago
- Fixed broken mountpoint reference (turret seats had been renamed and it bricked all loading of the ptboat)