reporust_rebootcancel

153,752 Commits over 4,536 Days - 1.41cph!

5 Months Ago
Fix search entry bp bug
5 Months Ago
Minor existing orders polish: - Show 'no existing orders' if the vending machine is empty - Ensure deleting individual orders calls the proper method - Clear out the test entry - Remove all button turns on/off depending on the amount of entires - Fix remove all button not properly removing all the sell orders at once
5 Months Ago
Fix tutorial NPC using cinematic avatar (might need to remove the cine avatar entirely)
5 Months Ago
Minor polish on sell order creator section: - Clear buttons now work to clear each of the item/cost sections - Sell order button is now disabled if either of the item or cost sections are empty - No longer auto focus on search - instead focus on it when you select a sell or cost item - Empty the search area when you select on a sell or cost item - Minus buttons set themselves as disabled if the amount is == 1
5 Months Ago
Increase walk speed animation to 1.5 (was 1.2)
5 Months Ago
- Add a loading overlay to the existing sell orders when anything is pressed - Remove loading overlay after 200 ms (enough to cover most latency cases) - New existing order container - Setup remove all button
5 Months Ago
Merge from main (no conflicts)
5 Months Ago
Ensure the vending admin dialog can be closed
5 Months Ago
- Various cleanup - Name changes - Remove a bunch of debugging crap
5 Months Ago
- Ensure Remove All existing orders button is not a toggle - Hooked up item search entry - Properly linked up selection slot buttons
5 Months Ago
- Fixed a bunch of NREs - Fix sell order creator amount boxes screwing the text when modifying the amounts (no need to allow change alignment)
5 Months Ago
merge from nuke_distant
5 Months Ago
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5 Months Ago
merge from main
5 Months Ago
merge from new_achievements_apr26
5 Months Ago
Fix BasePlayer.OnDied NRE
5 Months Ago
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5 Months Ago
Run codegen
5 Months Ago
Merge from main
5 Months Ago
Taking ownership of pooled paths in SetPath is wrong, many callers store and reuse their own path instance between calls, so a path instance could end up having two owners that overwrite each other. To reduce surface area for bugs paths will not be pooled for now, and SetPath will copy into its own buffer not take ownership.
5 Months Ago
Display independant navmeshes with recast.draw
5 Months Ago
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5 Months Ago
update apartment_complex_monument/prototype
5 Months Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
5 Months Ago
Fix finding unoccupied rooms not checking the size requested, only if they are free
5 Months Ago
Start of code to handle upgrading rooms - transfer items from one apartment to another one
5 Months Ago
Flesh out apartment conversations a bit more
5 Months Ago
Merge: from useplayerupdatejobs_purge - Clean: Removal of UsePlayerUpdateJobs 0 and 1 code - Optim: RelationshipManager now uses cached server occlusion results instead of running new ones - Bugfix: stop NPCs/Bots writing tick history, corrupting internal memory Tests: booted a server from a save and connected to it
5 Months Ago
Merge: from main
5 Months Ago
Bugfix: avoid invalid tick transformation from NPCs/bots that would corrupt array header - added an assert to GetPlayerTickIterator, only place where it's not checked by default Tests: booted a standalone server with a save - was able to connect and run around
5 Months Ago
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5 Months Ago
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5 Months Ago
merge from craftingqueue_blurrytexts_fix
5 Months Ago
Prevent turning furnaces & campfires on & off if there is a lock attached
5 Months Ago
Fix spawning of furniture inside apartment room
5 Months Ago
Add support for PreProcess to fully remove GameObjects from a prefab instead of simply nominating them for deletion if they are empty - allows us to remove all the child entities inside of the apartment room entity and only spawn them in when the room is rented
5 Months Ago
Add apartment lock to manifest
5 Months Ago
Don't store furniture as children of the apartment room because it causes issues with raycasts (and who knows what else) Switch from using codelocks to an "apartment lock" - new type of BaseLock that reads auth list from the apartment room instead of having to sync the list of guests from apartment room -> codelocks - apply to all furniture & doors inside the apartment so we can protect all storage incase cheaters / players sneak into apartment rooms
5 Months Ago
Codegen command name
5 Months Ago
Merge from workbench_upgrades
5 Months Ago
Order fix
5 Months Ago
Wire up a bunch more buttons: offer item icon/ cost item icon/ create sell order
5 Months Ago
- Wired up sell order creator plus/minus buttons - Item search popup scripts - Sell order creator scripts - New Item Search Entry handler
5 Months Ago
merge from split_dump_command
5 Months Ago
improvements to split dump commands - added help text for clientside commands - added debug log after dump with folder for outputs - added text warning to dump and dumprootobjects that it will stall server and may cause crashes.
5 Months Ago
Merge from workbench_upgrades
5 Months Ago
Update: replace all unsafe usage with spans, should throw if I go out of bounds Tests: compiles
5 Months Ago
- item search bar setup - sell order creator setup