reporust_rebootcancel

106,374 Commits over 3,806 Days - 1.16cph!

1 Year Ago
Mining quarries monuments S2P
1 Year Ago
Merge from main
1 Year Ago
Merge from global_networked_bases
1 Year Ago
Removing unused MeshAllocator instance in VirtualMeshScheduler Use the correct CellAllocator instance when computebuffer_setdata_immediate is false
1 Year Ago
Merge from airpatch_media
1 Year Ago
Merge from save241
1 Year Ago
Merge from parachute
1 Year Ago
Merge from parachute
1 Year Ago
Merge from airpatch_media
1 Year Ago
Merge from main
1 Year Ago
Expose the slot in the inventory screen in a better, maybe less horrific UI layout Only show the extra backpack slot if there is a backpack equipped or a backpack in the main inventory
1 Year Ago
Fixed rocketsSinceReload compile issue
1 Year Ago
Merge from airpatch_media
1 Year Ago
Re-fix AttackHelicopterRockets merge issues
1 Year Ago
Merge Main -> AirpatchMedia
1 Year Ago
Fixed hazmat suits, more cleanup
1 Year Ago
Apply unsaved controller change
1 Year Ago
Merge Attack Helicopter -> Main
1 Year Ago
Merge from airpatch_media
1 Year Ago
WIP potential refactor for parachutes to go into a new, 8th clothing slot rather than living in the main inventory Mostly works as is, still need to solve some wearable layering conflicts
1 Year Ago
Expose ability to get every virtual mesh that is visible for an entity Added Float4x4Ex to get position and rotation from a matrix easily Fix highlighting building blocks when looking at them with a hammer
1 Year Ago
Fixed Plastic's YOLO merge of AttackHelicopterRockets
1 Year Ago
Fixed parachute backpack getting duplicated while deployed
1 Year Ago
Fixed parachute rig getting stripped when set up in a wearable Parachute vehicle now has access to a ParachuteController component that can handle the animator Added forward and right parameters to parachute animator Fixed parachute not properly disengaging when the player hits water
1 Year Ago
Merge from airpatch_media
1 Year Ago
Merge from save241
1 Year Ago
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1 Year Ago
Merge Main -> Save241
1 Year Ago
Merge Main -> Experimental
1 Year Ago
rigged parachute, deploy anim, animator setup, added to backpack deployed prefab
1 Year Ago
Merge Cathode-Tweaks -> Main
1 Year Ago
Improvements to launcher barrel FX.
1 Year Ago
Merge from main
1 Year Ago
Merge from global_networked_bases -> main
1 Year Ago
Added computebuffer_setdata_immediate convar (does what the name says), defaults to true on OSX since SetData seems to have a ton of memory overhead in Unity's OSX implementation Enabled instanced rendering on OSX by default again
1 Year Ago
Fix recycled cells not rewriting their header causing them to become creater than 32 elements, overwriting other cells and breaking stuff Log error if the cell ever goes above 32 elements again
1 Year Ago
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1 Year Ago
Added a very brief rocket projectile ignition delay, to stop your face melting right off.
1 Year Ago
Change `RenderSlices.Length` to `RendererCount` in the PreCull job
1 Year Ago
attack prefab polish added screen bounce to launcher attack
1 Year Ago
Rocket launcher attack fx revamp
1 Year Ago
Merge from main
1 Year Ago
Merge from global_networked_bases -> main
1 Year Ago
Fix "ghost blocks" appearing due to PreCulling job not reseting slice when a mesh count goes down to 0
1 Year Ago
Fixed errors on materials w/o refraction
1 Year Ago
GPUBuffer data preservation / copy when expanding is now optional Fixed FreeNativeMemory before AllocateNativeMemory in a few subclasses Fixed a few == vs <= "better safe than sorry" cases PreCullJob now runs after LateUpdate instead of after Update so changes in LateUpdate doesn't mess things up Fixed DrawCallManager.AddDrawCall not immediately updating if it was resized Disabled by default on OSX standalone until we sort out the memory leak Fixed some issues with --normal-rendering
1 Year Ago
Fix errors that kick the player not including the serverAddress to sentry Include loglevel of error so we can see what errors kick people
1 Year Ago
Fix "list prefabs" editor button erroring Disable instancing on ladder
1 Year Ago
Merge from /main/water5-black-flicker-fix