reporust_rebootcancel

158,083 Commits over 4,566 Days - 1.44cph!

1 Year Ago
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1 Year Ago
Fixed outdated material reference in some player seeds
1 Year Ago
changed material applied to knight armour helmet imports
Rin
1 Year Ago
Merge from save273 - Staging wipe
1 Year Ago
Merge from directional_foliage_displacement
1 Year Ago
Replace overwritten/corrupted texture bundle
1 Year Ago
Remove debug code and more clean up
1 Year Ago
Merge from main
1 Year Ago
Optimise displacement calculations Fix square displacement Make displacement factor softer and clamp magnitude Improve blend compress and displace vectors Clean up
1 Year Ago
Switch fog of war back to the background thread, seems to work locally?
1 Year Ago
Merge from ttk_convars
1 Year Ago
Merge from attackheli_fixcar_changes
1 Year Ago
Merge from krieg_boulder_outline
1 Year Ago
Merge from egghunt_invis_fix
1 Year Ago
Merge from hackweek_boxsorting
1 Year Ago
Exposed allowSorting toggle on StorageContainer so we can manually opt in containers, off by default Enabled on Large and small wooden boxes, coffin
1 Year Ago
Merge from main
1 Year Ago
Merge from elevator_power_qol
1 Year Ago
Merge from main
1 Year Ago
main -> building_planner_viewmodel
1 Year Ago
vehicle_ui_sidecar -> main
1 Year Ago
Make sure the sidecar is added to the f1 vehicle menu, it was missing
1 Year Ago
vendor_drone_accessibility -> main
1 Year Ago
clean up the ui icon
1 Year Ago
main -> drone_accessibility
1 Year Ago
merge from puzzle_reset_changes -> main
1 Year Ago
Redo codegen becasue it was failing to merge
1 Year Ago
merge from main -> puzzle_reset_changes
1 Year Ago
Merge from main
1 Year Ago
Increase the speed of player elevators (3m/s -> 5m/s) Reduce the delay at the end of the lift movement for player elevators (1s -> 0.2s)
1 Year Ago
Prevent barrels from starting the reset timer (so players can't shoot barrels to start reset time) S2P
1 Year Ago
merge from puzzle_reset_changes/arctic_research -> puzzle_reset_changes
1 Year Ago
Set all spawn groups to spawn their existing maximum amount per tick so it works correctly with the puzzle reset S2P
1 Year Ago
Remove old elevator IO entity
1 Year Ago
Fix power status not updating properly when an elevator is killed
1 Year Ago
Add the rest of the SpawnGroups in arctic to the single puzzle reset - otherwise people could loot arctic for free because AI won't respawn until someone loots the blue keycard rooms
1 Year Ago
Merge from hackweek_boxsorting
1 Year Ago
Styling updates
1 Year Ago
Ignore snowmobile spawn group since it doesn't track snowmobile count
1 Year Ago
Handle SpawnGroups automatically that don't have enough spawn positions to hit the maximum
1 Year Ago
Show what SpawnGroup has been looted in the ddraw
1 Year Ago
Update sort button to restore previous padding settings
1 Year Ago
Add radiation to arctic research and pause until looted S2P
1 Year Ago
Codegen
1 Year Ago
Merge from main
1 Year Ago
Delete the 2nd puzzle reset for scientist spawners only, attach everything to the main puzzle reset
1 Year Ago
Merge two PuzzleReset inside the garages into the main puzzle reset - move all the RespawnGroups & ResetEnts over - run "Process" so all SpawnGroup positions are changed - should cause both blue keycard garages to reset with the rest of the monument (except we aren't done yet!)
1 Year Ago
Added server.monumentPuzzleResetRadiation, will disable the new radiation behaviour and fall back to the old behaviour Removed some leftover logs
1 Year Ago
Fix 'puzzlereset' command not turning off radiation
1 Year Ago
merge from boat_building