reporust_rebootcancel

106,728 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Reduce scarecrow Fast movement speed
1 Year Ago
merge from halloween2022
1 Year Ago
Various rotation fixes, still has issues
1 Year Ago
Warehouse wip
1 Year Ago
Fixed XOR switches passing through power without subtracting consumption
1 Year Ago
"Waiting for other players" info on both UIs
1 Year Ago
Fix splitter so it updates when child is destroyed (last commit didn't catch all cases)
1 Year Ago
Handle player with non-zero scrap but less than the minimum bet
1 Year Ago
Fixed double EndCycle call
1 Year Ago
Dealer don't bother playing if all players have Blackjack and the dealer doesn't
1 Year Ago
Fixed state sync bugs, issues when the player left mid-game
1 Year Ago
Fixed particle systems getting turned on incorrectly due to overload changes
1 Year Ago
Assign the camera to the world space canvases
1 Year Ago
Fixed event audio slider in options not properly applying convar
1 Year Ago
Screen displays info about needing to add funds
1 Year Ago
Fixed missing storage on snow machine
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Removed some debug stuff
1 Year Ago
Fix RendererLOD switching to rendering shadows only if it's disabled by a HLOD component while still in rendering range
1 Year Ago
Dealer doesn't bother hitting at all if all players have busted
1 Year Ago
Removed Split/Double Down/Insurance just for the moment
1 Year Ago
Use SupportsPoolingInParent on ReverbZoneTrigger
1 Year Ago
Set up caboose gibs
1 Year Ago
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1 Year Ago
Let all players make their moves at once, rather than one at a time
1 Year Ago
Caboose Gibs
1 Year Ago
Swap icons for active usage vs potential usage in tooltip
1 Year Ago
Merge from halloween2022
1 Year Ago
merge from halloween2022
1 Year Ago
Splitter updates outputs when connected IO entity is destroyed or disconnected
1 Year Ago
Disable prototype that renders giant cube of building blocks
1 Year Ago
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1 Year Ago
merge from Halloween2022
1 Year Ago
Mace damage buff - now inline with other two-handed weapons to one-hit blue barrels
1 Year Ago
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1 Year Ago
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1 Year Ago
merge from halloween2022
1 Year Ago
Applying Andre's PlayerWalkMovement FrameUpdate and FixedUpdate skip when loading screen is visible, also zero rigidbody velocity
1 Year Ago
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1 Year Ago
Door mat fix
1 Year Ago
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1 Year Ago
Created a proper guide mesh for the cursed cauldron Added gibs that include the fireplace Added a detail map to make textures fell less low res
1 Year Ago
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1 Year Ago
Safe (non-SF) ghost door material with edge highlight
1 Year Ago
Fixed graveyard fence LODs
1 Year Ago
Ghostly shader texture addition tweaks for later
1 Year Ago
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1 Year Ago
Don't allow other head attire over hockey mask
1 Year Ago
Warehouse progress