reporust_rebootcancel

126,678 Commits over 4,109 Days - 1.28cph!

1 Year Ago
Expose head look weight on tutorial NPC, set to 0.7 (was 1) Head look now only applies if the player is talking
1 Year Ago
Saving and loading
1 Year Ago
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1 Year Ago
Rigging package
1 Year Ago
Improved camera FOV calculation
1 Year Ago
Crane can pickup and move objects to a specific target position/rotation
1 Year Ago
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1 Year Ago
Allow item position offset settings just for skin viewer
1 Year Ago
Removed param override, it didn't work how I hoped
1 Year Ago
Make "head only" the default
1 Year Ago
- Put "Always" mode only in BaseVehicle, since generic mountables should never use it. - Moved the public inspector params out of #SERVER area (can cause issues when they're inside).
1 Year Ago
Boilerplate GenericLerp implementation for crane and entity setup
1 Year Ago
Refactored a bit to remove code duplication
1 Year Ago
Minor tidy up
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Ask player to start tutorial when they wake up rather than when they are sleeping
1 Year Ago
If the tutorial island cannot be loaded when reconnecting for whatever reason revert the player state so they aren't left in limbo
1 Year Ago
Merge from tutorial_island
1 Year Ago
Remove old comment that's no longer true
1 Year Ago
Fixed not being able to reconnect to a server mid tutorial after being disconnected
1 Year Ago
Remove unused feature
1 Year Ago
Merge from main -> full_server_demos
1 Year Ago
Additional walkway staircase meshes Brick variant prefabs of industrial buildings a and b Harbor 1 dressing progress
1 Year Ago
Try catch all parts of demo thread (incase of error on startup) Try to create demo directory in multiple places (incase it gets deleted or changed by users) (this will also kick off a new build)
1 Year Ago
Ye ole plugin switcheroo
1 Year Ago
Restored _vertex _fragment, and some _local, suffixes to save a few variants
1 Year Ago
Final fixes
1 Year Ago
resized textures
1 Year Ago
military flamethrower LODs -basic prefab setup -LODbake textures and materials
1 Year Ago
player update. exported/set up flashlight anims, updated its flashlight entity and override controller.
1 Year Ago
Added tree.simplified_collider server convar to toggle simplified server side tree colliders
1 Year Ago
Fixed commits being missing after merging
1 Year Ago
network++
1 Year Ago
merge from full_server_demos
1 Year Ago
New merge attempt
1 Year Ago
Fixed ElevatorStatic not checking if entities have been destroyed before adding them to floorPositions
1 Year Ago
Don't record raknet packets used to establish a connection
1 Year Ago
Compile fix
1 Year Ago
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1 Year Ago
Particle Layer now dynamic on all shaders that use it; now toggable via material property block
1 Year Ago
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1 Year Ago
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1 Year Ago
Fixed devLocalCoord shader missing transparent/forward passes, optimized variants and updated modding materials
1 Year Ago
Checked in main
1 Year Ago
Removed some useless logs
1 Year Ago
player update. edited holster position for binoculars
1 Year Ago
merge from gnb_fix_mirror_fixes
1 Year Ago
merge from qol_pickafriend_color
1 Year Ago
merge from fix_pipe_tool_reconnect