242,333 Commits over 3,867 Days - 2.61cph!

7 Months Ago
Prevent multiple OnEnable and OnDisable calls for people doing nonsensical things like reenabling parent gameobject in component OnEnable
7 Months Ago
merge from toolcupboard_retroskin
7 Months Ago
Converted retro tool cupboard from prefab variant to normal prefab Fixed StringPool errors on retro tool cupboard
7 Months Ago
merge from oilrig_sat_tube
7 Months Ago
merge from harbor_tweaks_4_cargoship
7 Months Ago
fixed outline not appearing on worldmodel when dropped
7 Months Ago
viewmodel renderer setup ( turned off for now) still needs ammo belt settings once mat's are completed
7 Months Ago
cherry picking bridge LOD fix
7 Months Ago
New Outfit! - Space Suit https://files.facepunch.com/daniel/1b2711b1/Photoshop_ImaSTMln2y.png LODs and small skinning adjustments coming ASAP.
7 Months Ago
Cherry picking 94968
7 Months Ago
NRE fix when MaterialSetup is missing MaterailConfig (now logs a warning instead)
7 Months Ago
Updated minigun ammo pack with final model (placeholder materials for now)
7 Months Ago
Orbit strafe now attempts to point at interest zone wilst orbitting
7 Months Ago
Heavy scientist suit can be equipped with backpacks Heavy scientist suit tanks get hidden when backpack is equipped
7 Months Ago
edited minigun view model deploy and admire anims
7 Months Ago
cctv controls, microphone, notepad, telephone
7 Months Ago
Fire extinguisher and poster meshes
7 Months Ago
Docs, GameControllerExtensions to internal Why the fuck are you there
7 Months Ago
Fixed resource boxes disappearing after leaving network range and returning
7 Months Ago
CVfxStackMachineBuilder::FindConstant case insensitive
7 Months Ago
fixed LOD texture
7 Months Ago
Fixed screens not appearing on lowest object quality
7 Months Ago
Tweaked LOD culling distance to match regular TC
7 Months Ago
Tweaked front storage adaptor position
7 Months Ago
edited 3p minigun idle and shooting anims
7 Months Ago
merge from main
7 Months Ago
More block out, set up scene with doors
7 Months Ago
Free vs. FreeList
7 Months Ago
Fixed "Occlusion Culling" UI option using the wrong conva
7 Months Ago
Merge harbor tweaks 4
7 Months Ago
Small changes
7 Months Ago
Prevent cargo from tilting on harbor approach Improve error messages if approach node isn't found
7 Months Ago
maintenance_door asset added pipe_group_01 prefab
7 Months Ago
Block out path to end
7 Months Ago
protobuf
7 Months Ago
merge from main
7 Months Ago
Make sure to set the size of svg glyphs Keep current glyph API intact, add new version to control outline
7 Months Ago
Merge from main
7 Months Ago
merge from harbor_tweaks_4_cargoship
7 Months Ago
merge from oilrig_sat_tube
7 Months Ago
setup wider idle stance for 3p minigun
7 Months Ago
merge from harbor_tweaks_4_cargoship
7 Months Ago
cracks grass environment volume mask - removed submarine
7 Months Ago
Initial orbit strafe state
7 Months Ago
S2P all
7 Months Ago
merge from harbor_tweaks_4_cargoship
7 Months Ago
merge from oilrig_sat_tube
7 Months Ago
Change InputMotionData to reflect new API
7 Months Ago
Structures folder particle accum setup directly on materials