130,358 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Merge from cosmetic_flowers (and main as a result)
                
                
                
                
             
         
        
        
            
            
            
                
                Created/setup worldmodel prefabs for orchid, rose, sunflower items.
                
                
                
                
             
         
        
            
            
            
                
                Added orchid, rose and sunflower items.
Linked to them from their collectables and plantproperties.
                
                
                
                
             
         
        
            
            
            
                
                Added radial menu option to toggle the growable UI.
Option shows when looking at a growable without a hostile held item.
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added client.showGrowableUI so you can hide the large growable UI when you just want to admire your beautiful flower garden.
                
                
                
                
             
         
        
        
            
            
            
                
                Sunflower collectable setup.
Added spawn population.
Added to spawners.
                
                
                
                
             
         
        
        
            
            
            
                
                Orchid population.
Added orchid and rose to auto spawns.
                
                
                
                
             
         
        
            
            
            
                
                Rose collectable and spawn pop
                
                
                
                
             
         
        
            
            
            
                
                Double the life length of ripe stages for cosmetic flowers
                
                
                
                
             
         
        
        
            
            
            
                
                Initial sunflower item, world model, entity, plant properties setup.
                
                
                
                
             
         
        
            
            
            
                
                Hopper suction + related mat/textures.
Added texture scroll to VertexLit Blended Custom
                
                
                
                
             
         
        
            
            
            
                
                fixed wrong check stopping consoletoggle params from working
                
                
                
                
             
         
        
        
        
            
            
            
                
                Initial rose item, world model, entity, plant properties setup.
                
                
                
                
             
         
        
        
            
            
            
                
                Initial orchid item, world model, entity, plant properties setup.
                
                
                
                
             
         
        
            
            
            
                
                Renamed some flower stage prefabs for consistency with existing ones.
                
                
                
                
             
         
        
        
            
            
            
                
                Handle wind and displacement in compute step
                
                
                
                
             
         
        
        
            
            
            
                
                merge from console_history_playerprefs
                
                
                
                
             
         
        
            
            
            
                
                Save console command history in player prefs, so it persists in between sessions
                
                
                
                
             
         
        
        
        
            
            
            
                
                Chickens in coops now go to sleep at night
                
                
                
                
             
         
        
            
            
            
                
                Fixed triangle planter collider marked as convex, resulted in a square collider for placement
                
                
                
                
             
         
        
        
            
            
            
                
                Simplify reference to resources
                
                
                
                
             
         
        
        
            
            
            
                
                Added testrunner.isbusy command, returns { isBusy = true/false } when running tests/not running tests
                
                
                
                
             
         
        
            
            
            
                
                Change code that reverts items to instead destroy all custom items
                
                
                
                
             
         
        
            
            
            
                
                Split into multiple classes
Remove ability to modify vanilla items
- instead create a new custom item that is the same as the vanilla item
- having to revert every single vanilla item introduced possibility of normal assets staying modified
Exposed ItemModEntity
                
                
                
                
             
         
        
            
            
            
                
                Added testrunner.getlastresult command
returns the last test result json
                
                
                
                
             
         
        
            
            
            
                
                Fixed rocket tests false negatives
Scene
                
                
                
                
             
         
        
            
            
            
                
                Update protobuf code generator tool
                
                
                
                
             
         
        
            
            
            
                
                Default UI scale set to 1920x1080, fix menu scaler, break store pages more with hackweek designs
                
                
                
                
             
         
        
            
            
            
                
                Update debug custom items
                
                
                
                
             
         
        
            
            
            
                
                Set custom ItemDefinition GameObject name
                
                
                
                
             
         
        
        
            
            
            
                
                Refactored code slightly. 
Character limit only needs to be changed in one place now.
                
                
                
                
             
         
        
            
            
            
                
                Fix Linux compile yet again
                
                
                
                
             
         
        
            
            
            
                
                merge from hackweek_modding_improvements -> custom_items
                
                
                
                
             
         
        
            
            
            
                
                merge from main -> hackweek_modding_improvements