244,546 Commits over 3,898 Days - 2.61cph!

9 Years Ago
5.1.1p2
9 Years Ago
-storing squared distance and viewing angle, together with the units, for future use -merged with main -made some groundwork for hearing
9 Years Ago
Characters material balance work for FE and in-game.
9 Years Ago
Water colliders are more accurate (using 4 smaller box colliders)
9 Years Ago
Updated Human View prefabs (exposing RigHead xform) BeforeEditor tinkering
9 Years Ago
Made tree specular a bit more reasonable
9 Years Ago
Fixed fresh server startup failing on the first attempt Fixed RPG attack not doing any damage Fixed warnings
9 Years Ago
Added weather.report console command Tweaked cloud coverage that is enforced by light rain
9 Years Ago
Merge from DMSOV3
9 Years Ago
- Fixed some inconsistencies with changes from main - Added a decision tick rate to Agent+DecisionMaker, that can be configured in DecisionMakerSettings.
9 Years Ago
Merged from main
9 Years Ago
First draft Decision Maker system.
9 Years Ago
Added a specific quality level for Xbox
9 Years Ago
Updated character shaders
9 Years Ago
Being a bit chilly takes longer than 10 minutes to kill you Tweaked rain 'isOutside' check to be a bit more reliable Better death logging Network++ (sorry)
9 Years Ago
added new background trees
9 Years Ago
slowed down mining quarry production (still same ratio per fuel)
9 Years Ago
FOR FUCK SAKE star particles
9 Years Ago
FOR FUCK SAKE camera prefab, quality setting, light setting and reflection probe to reduce rendering artifact
9 Years Ago
Adds
9 Years Ago
Added support for picking up items into a carried container. Containers have a max weight and max volume, used to determine what can be deposited into them. Added Volume and Weight properties to ItemSettings Added Hand Basket (carryable container) Added two new carry/holding anim poses
9 Years Ago
HandBasket and Human updates (arm carry poses)
9 Years Ago
fix rain volume jumping up at the end of a fade out
9 Years Ago
added forcefield to max
9 Years Ago
added forcefield to max file
9 Years Ago
fixed the animation speeds for when the player turns in place.
9 Years Ago
added wip forcefield
9 Years Ago
Servers that haven't wiped no longer load weather parameters from their savegame (which disabled weather)
9 Years Ago
Misc bug fixes
9 Years Ago
Added some placeholder female sounds Island002 tinkering + navmesh
9 Years Ago
Weather override commands reply with the old and new value
9 Years Ago
Fixed weather overrides initializing to 0 (i.e. clear sky) Network++
9 Years Ago
made it so when player is aiming with the bow, it shows up in 3rd person now. hooray
9 Years Ago
F2 menu lens dirt toggle only toggles lens dirt (not bloom) F2 menu now has a high quality bloom toggle (falls back to a faster bloom if disabled)
9 Years Ago
TOD / Post tweaks
9 Years Ago
Weather override convars can be set by admins / modders to enforce certain weather conditions
9 Years Ago
generated
9 Years Ago
Added optional weather overrides to the environment protobuf
9 Years Ago
SpawnPopulation editor and weighted randomisation
9 Years Ago
Player prefab.
9 Years Ago
Rain 0.2 files.
9 Years Ago
Slowed down rain drops a bit Tweaked rain particle materials and colors
9 Years Ago
Darkened fog color
9 Years Ago
Added Lion-El select breathe anim
9 Years Ago
Updated some Lion-El anim files
9 Years Ago
Lion-El stuff Updated clip range on idle Added character select breathe Updated character select controller to use new anim
9 Years Ago
Added test biomes to CraggyIsland
9 Years Ago
Squeezed some more density out of the snow and rain particle effects
9 Years Ago
Slightly reduced ragdoll spazzing
9 Years Ago
Applied lights so appear in other scenes