191,097 Commits over 4,049 Days - 1.97cph!

2 Days Ago
Merge from parent
2 Days Ago
Merge from jungle_update
2 Days Ago
merge from store-ui-2025-April
2 Days Ago
merge from blurryfxfix
2 Days Ago
merge from main
2 Days Ago
Don't spawn trees in rivers
2 Days Ago
Client compile fix
2 Days Ago
Very rough looking vine extending logic
3 Days Ago
further underwater progress
3 Days Ago
Increase max distance of vines by 10m, rework vine swing spawn location
3 Days Ago
Merge from main
3 Days Ago
Re-enable wind and fix instanced foliage motion vectors
3 Days Ago
Hide client side errors if its a generic network exception
3 Days Ago
Added forestside topology 12 units around the vine tree to stop other trees spawning too close to the vine tree and blocking movement
3 Days Ago
merge from softcore_update - 118201 Fixed vending machine corpse not repairable in doorways
3 Days Ago
Merge from parent
3 Days Ago
merge from softcore_update/deployable_corpse/open_interaction_fix/
3 Days Ago
Remove client Open interaction when a container is empty (so its not obstruction the way to dropped items indefintely)
3 Days Ago
Merge from stringpool_warning_fix (also includes latest main)
3 Days Ago
Possible fix for string pool warnings - ensure we use lower case bone names at runtime when looking in the string pool
3 Days Ago
Fixed vending machine corpse not repairable in doorways
3 Days Ago
Reapply spawn point change Add debug.vineswinginghighlight command
3 Days Ago
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3 Days Ago
merge from softcore_update/deployable_corpse
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merge from softcore_update/containers_auth
3 Days Ago
Use CanBuild instead of IsBuildingAuthed Optimisation, only one CanBuild server call per check
3 Days Ago
aztec rifle blockout progress
3 Days Ago
- Fix turrets working with new arrow system Took a while with multiple rewrites
3 Days Ago
Try to avoid Lua errors with DButton
3 Days Ago
merge from softcore_update/containers_auth
3 Days Ago
Compile fix
3 Days Ago
merge from fix_copy_paste_steam_networking -> main
3 Days Ago
Fix copy paste not working on steam networking - switch copy paste to use channel 2 (same as admin UGC content) rather than adding another lane to steam networking
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3 Days Ago
merge from softcore_update/containers_auth
3 Days Ago
Simpler containers auth checks
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Fix FlexAspectRatio ignoring aspect ratio when second part of the ratio is <= 1 Fixes stretched palette on neon sign paint UI
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3 Days Ago
merge from high_walls_skins
3 Days Ago
Set GibSimulator as IEditorComponent, fixed missing GibSimulator warning logs
3 Days Ago
Fixed TC still spawning their corpses when destroyed by their owners
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3 Days Ago
Clean: consolidate some work buffers Tests: ran staging demo
3 Days Ago
Merge from jungle_update (fix compile error)
3 Days Ago
Fix compile error
3 Days Ago
Added a bunch of new data to util.GetModelInfo Update Label center alignment with an inset Basically instead of being a minimum value for the X position of the text, the text is centered using the inset as the 0 position, always taking it into account. This is useful for buttons with icons, so the text always appears centered. DButton.SizeToContents improvement Runs InvalidateLayout to ensure the text inset is set to the correct value, implements SizeToContentsX Replace Copy to Clipboard icon with a button for Problems Hopefully will be more obvious what the button is, so ppl are more encouraged to copy the errors and send them to workshop addon devs. Also add icons to quick fix button Added "Copy to clipboard" button to gui.OpenURL dialog Also add icons to buttons. Increase max voice chat channels to 16 (from 5)
3 Days Ago
Merge from jungle_update (better croc handling of foundations)