198,659 Commits over 4,140 Days - 2.00cph!

1 Year Ago
Fix holstering not updating when picking up backpack
1 Year Ago
Fix holstered weapon not updating when dropping backpack
1 Year Ago
For some reason it didn't subtract the PlayerInventory.cs change
1 Year Ago
Start by subtracting CS 92478
1 Year Ago
merge from analytics_pooling_refactor -> main
1 Year Ago
Cleanup performance calculation code since we have threadsafe pooling now
1 Year Ago
Can no longer place a lock on the TC during the tutorial (it's not covered by the tutorial and kinda breaks the sequence)
1 Year Ago
Merge from main -> test_2022_3_20f1
1 Year Ago
Island group assignment fixes Fixed islands not getting their SpawnLocationIndex assigned on the client, leading to issues when tracking the ActiveIslands on the client
1 Year Ago
Disable the red changeset text in the staging server browser (but only worked in the editor!)
1 Year Ago
Merge from main -> full_server_demos
1 Year Ago
Add `stash.reveal_tick_rate` (default 0.5s) to configure how often the server runs the detection code Require > 2s looking at stash to reveal it
1 Year Ago
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1 Year Ago
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1 Year Ago
Fixed being able to spawn at outpost when dying during tutorial if server is in softcore
1 Year Ago
Change tutorial server tag to "tut"
1 Year Ago
Merge from main
1 Year Ago
TTT: Fixed can_rag_pin_inno overwriting can_rag_pin in Magneto Stick (Community Contribution) Fixed func_breakable_surf crashes on spawn Added a warning when C_OP_WorldCollideConstraint gets insane values
1 Year Ago
TTT: Fixed can_rag_pin_inno overwriting can_rag_pin in Magneto Stick (Community Contribution) Fixed func_breakable_surf crashes on spawn Added a warning when C_OP_WorldCollideConstraint gets insane values
1 Year Ago
Removed no listings animation Optimised no listings Localised no listings text Single vendor now references no listings through gameobject
1 Year Ago
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1 Year Ago
Optimised accordion setup Open action no longer animates by default
1 Year Ago
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1 Year Ago
Changed ordering of vendor list Accordions -> Small Listings -> No Listings
1 Year Ago
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1 Year Ago
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1 Year Ago
merge fix_demos_full_server_demos -> main
1 Year Ago
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1 Year Ago
Fix full server demo packet ordering breaking demos
1 Year Ago
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1 Year Ago
1 Year Ago
Added u1 and v1 field support to Mesh:BuildFromTriangles Fixed shotgun firing on its own after being unholstered This could happen if you start reloading, press attack button and switch away from the shotgun in rapid succession. Fixed being able to open ammo crates from any distance using delayed damage and equipping crowbar Set inflictor of Crowbar/Stunstick dmg to the weapon itself, not the player
1 Year Ago
Spawn intervals and convar. Don't do bradley health check in the editor, for easier testing (added a warning for it).
1 Year Ago
Codegen
1 Year Ago
Fixed missing vendor names and stock numbers Listings now take the proper copy of vendor data, and handle disposal
1 Year Ago
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1 Year Ago
Merge fixing
1 Year Ago
Remove mem_eat command Fixed an infinite loop with Panel:SetDragParent (Community PR) Fixed duplicated NPCs being unintentionally dropped to floor sometimes
1 Year Ago
Fixed nightlight variables all being 0 on server startup
1 Year Ago
merge from main
1 Year Ago
merge from nameplate_distance_convar
1 Year Ago
merge from analytics_threadsafe_queue
1 Year Ago
Set wallpaper models to read/write mode to enable batching
1 Year Ago
Added wallpaper item: aim at any building block to deploy the corresponding wallpaper deployable Added wallpaper deployable prefabs
1 Year Ago
Added new sockets for wallpapers on walls, doorways, windows, half walls and low walls
1 Year Ago
Codegen after merge conflict
1 Year Ago
Merge from main
1 Year Ago
Add store icons & descriptions
1 Year Ago
merge from nightlight_shader
1 Year Ago
Merge store-ui -> main