257,433 Commits over 4,018 Days - 2.67cph!

10 Months Ago
RPC Filter (#1549) * Update documentation * Add recipient filter struct, type, and Rpc.FilterOnly and Rpc.AllExcept methods * Update documentation * Change filtertype options * Move to Connection.Filter. Can pass optional filter to Broadcast. Use this for Rpcs with current filter. * More docs * Same logic for static Rpcs * Add single Connection overloads * this can be made private * Fix ambigious docs * Inverse logic (doh!) * Use hasvalue etc * Some fixes * Remove duplicate docs * Better docs * RPC in log for consistency * Add overloads for filtering RPC recipients based on a predicate * FilterOnly -> FilterInclude. AllExcept -> FilterExclude. Only one RPC filter can be active at any time * Add Rpc.Resume. This handles disabling and restoring filter if the Rpc.Caller is us before and after resuming. Use this everywhere. * Restore the old filter here even if e.Resume() throws * Early out / cut nesting * Tidy up
10 Months Ago
Rotate unicycle in customise menu + input hints Start work on achievement system
10 Months Ago
Fixed incorrect ShowBullet reload animation event configuration
10 Months Ago
Merge from main
10 Months Ago
▊▍▅▆▆▋▌▅▅ ▌▋▊▊ ▊▇█▆▇▉ ▉▍▊▄ ██▄▊▄▇▊, ▉▉▉▉▅ ▍▄▍▋ █▊ ▄▊▇▍▌-▌▆, ▋▇▍ ▊▌▊▋▍▍▊▌▆
10 Months Ago
added toolgun to render scene
10 Months Ago
scale adam back to original mats
10 Months Ago
forest test updates
10 Months Ago
Adjusted double armored doors door controller socket positions Increased garage door door controller deploy bounds size
10 Months Ago
Input / output signals can be synchronous or async Got simple expression graphs working again, now with signals
10 Months Ago
updated mask texture
10 Months Ago
split off higher res ammunition from media branch and added to individual ammunition folders
10 Months Ago
Fixed deploy volume physic layer
10 Months Ago
vm sks fixes - skinned missing bolt carrier part & mag lock
10 Months Ago
camera aimer
10 Months Ago
phrases
10 Months Ago
SKS serializedVersion meta files changes
11 Months Ago
merge from electricity_power_fixes/2/doorcontroller
11 Months Ago
merge from gunaudiofixes
11 Months Ago
merge from fix_compressed_modded_tag"
11 Months Ago
Add library_install command (for editor) Mount asset filesystem from libraries Uploading libraries allows fbx files Add Game.Ident (fixes sbox-issues/issues/5435)
11 Months Ago
merge from helk_qol_01
11 Months Ago
merge from sks
11 Months Ago
▊█▌▅▊▅▇ - ▉▌▌ ▋▌▉▌▄, ▉▆▉▄▅█▍▌▌, ▉▌▇▇▅▇▉ + ▉▍▅▉▅ ▇▍▉▊ ▄▋▋▅▌▄ ▇▍▍▌▋▄▄▌▍▋ ▉▄▊▌▌▄█ █▆▆ ▍█▆▍ ▅▇▄█▅▊
11 Months Ago
Leaderboard backup, run #11418
11 Months Ago
11 Months Ago
Update harbor_crane_a to fix missing meshes
11 Months Ago
Merge from main
11 Months Ago
Fixed some bike suspension problems
11 Months Ago
Bring back fast manifest updates. Sometimes even if the full rebuild is fairly fast, I want to rebuild the manifest file without possibly affecting a bunch of other files.
11 Months Ago
Code gen, proto, manifest rebuild, meta files
11 Months Ago
Fix pool leaking items when saving authList of TC Fix code not working outside of editor
11 Months Ago
initial commit
11 Months Ago
merge from main -> qol_auth_friends_tc
11 Months Ago
Merge main -> Bikes
11 Months Ago
Update skin list
11 Months Ago
Fixed missing ShowBullet animation events
11 Months Ago
Fixed the new camera animation system on the minigun/flamethrower/sks not respecting the head bob client setting
11 Months Ago
Fixed missing camera shakes when firing the sks
11 Months Ago
Water distance fixes.
11 Months Ago
Water visibility distance tweaks & better lighting consistency between goggles and no goggles.
11 Months Ago
Fix transfer protection not disabling for your mounted entity if it's not a vehicle
11 Months Ago
Fixed sks firing animations early exiting causing camera clipping Fixed missing ammo_true and ammo_false triggers, they're not used but are required for the empty state animator handling
11 Months Ago
Set up sks as skin of SAR, sks is no longer craftable Fix SteamInventoryItem editor inspector not appearing for ItemSkins
11 Months Ago
thinner holosight edges
11 Months Ago
Parent merge
11 Months Ago
Add Facepunch Docs to README.md
11 Months Ago
Removed door controller server-side colliders to make sure they don't intercept C4 damages and to disable vehicle collisions
11 Months Ago
Merge from main
11 Months Ago
Editor mat updates