254,386 Commits over 3,990 Days - 2.66cph!

1 Year Ago
Refined jaw movement in tutorial NPC anims. Updated NPC attire.
1 Year Ago
Backups
Leaderboard backup, run #9772
1 Year Ago
Adjusted Tutorial NPC head look weight to 0.5
1 Year Ago
Lowered opacity of building guide placement material
1 Year Ago
Expose head look weight on tutorial NPC, set to 0.7 (was 1) Head look now only applies if the player is talking
1 Year Ago
Saving and loading
1 Year Ago
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1 Year Ago
Rigging package
1 Year Ago
Improved camera FOV calculation
1 Year Ago
Crane can pickup and move objects to a specific target position/rotation
1 Year Ago
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1 Year Ago
Allow item position offset settings just for skin viewer
1 Year Ago
Removed param override, it didn't work how I hoped
1 Year Ago
Make "head only" the default
1 Year Ago
- Put "Always" mode only in BaseVehicle, since generic mountables should never use it. - Moved the public inspector params out of #SERVER area (can cause issues when they're inside).
1 Year Ago
Recompile sounds
1 Year Ago
Boilerplate GenericLerp implementation for crane and entity setup
1 Year Ago
Refactored a bit to remove code duplication
1 Year Ago
Fix compile error
1 Year Ago
Minor tidy up
1 Year Ago
Merge from main
1 Year Ago
artdev map updates
1 Year Ago
added exterior_details asset set vent_a vent_b vent_c vent_d + grating alarm_a alarm_b
1 Year Ago
added plaster_h + i mats
1 Year Ago
In tools don't demote exclusive fullscreen to cooperative fullscreen, these behave the same way on Nvidia's Vulkan drivers and a game window in a Qt widget acting like it's exclusive fullscreen will make your screen black
1 Year Ago
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1 Year Ago
Ask player to start tutorial when they wake up rather than when they are sleeping
1 Year Ago
If the tutorial island cannot be loaded when reconnecting for whatever reason revert the player state so they aren't left in limbo
1 Year Ago
Merge from tutorial_island
1 Year Ago
Remove old comment that's no longer true
1 Year Ago
Fixed not being able to reconnect to a server mid tutorial after being disconnected
1 Year Ago
Remove unused feature
1 Year Ago
Merge from main -> full_server_demos
1 Year Ago
Additional walkway staircase meshes Brick variant prefabs of industrial buildings a and b Harbor 1 dressing progress
1 Year Ago
Try catch all parts of demo thread (incase of error on startup) Try to create demo directory in multiple places (incase it gets deleted or changed by users) (this will also kick off a new build)
1 Year Ago
Change up logic that detects whether the HTML menu loaded or not
1 Year Ago
Change up logic that detects whether the HTML menu loaded or not
1 Year Ago
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1 Year Ago
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1 Year Ago
Compile server executable before bundles so compile errors show up faster
1 Year Ago
Splash and Hang Branding
1 Year Ago
Ye ole plugin switcheroo
1 Year Ago
Fix glass scope shader
1 Year Ago
upload decals
1 Year Ago
Change Gizmo.Contol.BoundingBox to new box resize gizmo because this function isn't being used anymore
1 Year Ago
Restored _vertex _fragment, and some _local, suffixes to save a few variants
1 Year Ago
Final fixes
1 Year Ago
resized textures
1 Year Ago
military flamethrower LODs -basic prefab setup -LODbake textures and materials