254,392 Commits over 3,990 Days - 2.66cph!

1 Year Ago
Convert UI first, comment out loads of stuff that doesn't exist yet
1 Year Ago
Merge from map_entity_load_fix
1 Year Ago
Initial commit
1 Year Ago
Make CreateSubGraphAsync more generic
1 Year Ago
1 Year Ago
Reverted wizard bandana albedo texture to normal quality due to a bug in HQ compression
1 Year Ago
Make sure graph is saved to file on Ctrl+S when embedded in resource
1 Year Ago
Added fall damage tea, halves incoming damage
1 Year Ago
Timeline component stores curves for properties, timeline editor edits curves for selected object
1 Year Ago
re-applied a bunch of barrel stuff, added a specific label for oil, re-applied the label for diesel barrel
1 Year Ago
Add weapon reload tea, all weapon reloads are 50% faster. Works on fractional weapons as well
Leaderboard backup, run #9436
1 Year Ago
Although it's incorrect, it's connecting the segments of the base & debug drawing information to show where it is going wrong Also renamed some "Shape" classes to "Face"
1 Year Ago
Missed some files
1 Year Ago
Split up classes & organize code
1 Year Ago
Added cold and hot protection teas, clamps internal temperature to 5/25 degrees respectively after any clothing modifers are applied Tea buffs UI should now work when spectating players and show the correct players buffs Added temporary icons for all new teas
1 Year Ago
Unsaved
1 Year Ago
Cooking UI work, some oven setup
1 Year Ago
ID/manifest fix for electric oven
1 Year Ago
Cherry pick small SceneLoader improvements -> Main
1 Year Ago
Loot panel rename
1 Year Ago
Allow opening my scene with Ctrl+Alt+Shift+B
1 Year Ago
Manifest only
1 Year Ago
Hide startup screen (no need) and changed default preferences
1 Year Ago
Added new items with icons for various food combination meals
1 Year Ago
Merge ParentedDroppedItemNetworking -> Main
1 Year Ago
Apply André's version, with bool fixed
1 Year Ago
Subtract my version
1 Year Ago
Add missing using
1 Year Ago
More logging to troubleshoot missing heartbeat issues
1 Year Ago
Added outline to the Skin Viewer 3D views
1 Year Ago
Action Graph editor tweaks Fix Action Graph node pulsing being unreliable
1 Year Ago
Write the map image to disk so Skia can render it, but it just crashes and breaks things most of the time
1 Year Ago
Upgrade to Expo SDK 49
1 Year Ago
Some progress on rebuilding the map with GLView
1 Year Ago
ActionGraphComponentTemplate
1 Year Ago
LR300 - base file and selection of anims updated with camera bone and animation
1 Year Ago
Implemented calling methods on generated components
1 Year Ago
Rockets loading and firing, recoil
1 Year Ago
Generate method stubs based on component definition
1 Year Ago
Reverted project settings to previous state
1 Year Ago
Added custom template extension (non compilable) and cleaned up built-in templates
1 Year Ago
Expose DisplayInfo.FromAttributes
1 Year Ago
1 Year Ago
Discover tab new tiles, social styling, side nav styles
1 Year Ago
Integrated Amplify Shader Editor (Rust Edition) via Packages
1 Year Ago
Expose style functions Canvas class - internal for now
1 Year Ago
WIP editor for adding methods to components https://files.facepunch.com/ziks/2024-02-06/sbox-dev_eh9gkCe81q.png
1 Year Ago
Revert ".NET 8.0" This reverts commit 89b80abcf5da503916551c6137ac7846988c9d27.
1 Year Ago