198,712 Commits over 4,140 Days - 2.00cph!
merge from base_decor_DLC
Added mirror far clip plane / cull bounds with max 25m (by default) and distance fog to hide distance cutoff
Prevented mirrors from being placed over one another
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Disable HL2's sneak attack code for non hostile NPCs
Also disable sneak attacks when ignore players is set, or ai is disabled
Make duplicator actually spawn the correct NPC
It was spawning them by entity class, luckily all of the base ones are present in the "NPC" list, now it spawns them by their actual original name in the "NPC" list.
prepatch codegen and phrases checks
Chair now responds to rocket launchers
merge from base_decor_DLC
Storage Barrel tradeoffs - updated volumes, cannot be locked, slightly higher crafting cost
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merge from base_decor_DLC
Fixed help widgets not showing images/video
Merge main -> experimental
Better ramp collider into HAB
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Merge main -> experimental
Adjusted HAB step height with the new colliders so it's easy to walk on
Merge main -> experimental
HAB weighs 4x as much, but forces adjusted to match so speed is the same. Reduces the weight effect from dropped items
Fixed mirrors not working in demos
Merge main -> experimental
Fixed deflated balloon being hidden by default on the prefab
Merge main -> experimental
Merge MoreDroppedItemFixes -> main
- Redid all detailed colliders on hot air balloon, from awkward convex meshes to more reliable primitives
- Fixed HAB client not having any real colliders, only the Prevent Movement volumes
Physics Debris now colliders with Prevent Movement layer
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Merge main -> MoreDroppedItemFixes
Fix fish trophy remembering incorret animation state when pooled
vm legacy bow - base rig and anim file
HelpModal & HelpModal.Widget like the Figma mockup.
Fixed rocking chair audio not working for non local players
Updated colliders on the two rocking chair variants, including the metal parts
Full convex collider set for rocking chair
Fixed rocking chair skins referencing the wrong item (itemname field needs to reference the base itemname, not the skin itemname)
Fixed rocking chair skins with wrong display name tokens (skin name should share same token and english value as the base item)
Fixed both rocking chair skins missing their IsRedirectOf field
Mark base rocking chair as craftable, mark teal chair as not user craftable (as it's a skin)
Swapped rocking chairs to convex colliders
merge from base_decor_DLC
Save NPC max health, and set max health for NPCs from spawnmenu
Added PreRegisterTOOL (Community Pull Request)
TTT: Prevent tttbase Lua errors with NPCs (Community Pull Request)
Ensured player pose stays at default in rocking chair