130,443 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Fixed a slight offset on the harbor crane pickup attachment that could maybe lead to flyhack kicks while standing on it
Added a parenting volume to this section so if the player is standing on it while it moves they should move as expected with it
Will need harbor S2P's for this to work properly
                
                
                
                
             
         
        
        
        
            
            
            
                
                Bunch more targetting bugs fixed
Had to revert damage checks and 0 hp workaround
Modified zone sizes again
                
                
                
                
             
         
        
            
            
            
                
                Fix gun shooting slower when it has muzzle boost + burst module rather than burst module alone
                
                
                
                
             
         
        
            
            
            
                
                Fixed exploding heli in mid air without crashing
Another attempt to fix this neverending orbit bug :)
                
                
                
                
             
         
        
            
            
            
                
                Fixed some edge cases where the planner was unclear if you could place an external structure if you had just slid down a surface
                
                
                
                
             
         
        
            
            
            
                
                Tweaked wooden shop front door controller socket position
                
                
                
                
             
         
        
            
            
            
                
                Ensured starting orbit break inside update won't call the rest of the movement code that iteration
                
                
                
                
             
         
        
            
            
            
                
                [André request] DoPrepare adds "TugboatDeployable" label to all deployables that can be used on a tugboat
                
                
                
                
             
         
        
            
            
            
                
                Fixed logic problem with heli orbits when there are 0 targets and can break from the orbit
                
                
                
                
             
         
        
            
            
            
                
                Fixed high wooden gate and both hatches double door controller deployement
                
                
                
                
             
         
        
            
            
            
                
                Better underwater distance benchmark prefab.
                
                
                
                
             
         
        
            
            
            
                
                Prevent further damage to heli once in death state
Ensure death spinout location is located on the floor
                
                
                
                
             
         
        
        
            
            
            
                
                Recycler now gives out remainder scrap rather than rounding up scrap values
- also fixes some components giving 1 extra scrap due to floating point errors
                
                
                
                
             
         
        
            
            
            
                
                Ensure some space is allocated for collisions prior to the death spinout
                
                
                
                
             
         
        
            
            
            
                
                Added convar to disable monument crashing
                
                
                
                
             
         
        
            
            
            
                
                Ensured monuments that have default tier don't slip through the cracks
                
                
                
                
             
         
        
            
            
            
                
                Additional check for monument type
                
                
                
                
             
         
        
            
            
            
                
                Heli will ignore tier 0 monuments: ice lakes, swamps, caves, etc.
                
                
                
                
             
         
        
            
            
            
                
                Fixed wobbly pedal bike wheels, adjusted suspension
                
                
                
                
             
         
        
            
            
            
                
                Don't show suspension visually on the pedal bike. Reduce suspension distance. Adjust bike wheel colliders.
                
                
                
                
             
         
        
            
            
            
                
                Creeping tree wind test prefab and material
                
                
                
                
             
         
        
        
            
            
            
                
                 Fix NRE when clicking on the action button for heroes linking to the item store
                
                
                
                
             
         
        
            
            
            
                
                Fixed flyhack violation when climbing harbor_1 crane ladder
                
                
                
                
             
         
        
            
            
            
                
                Changes to 'wind quality'
                
                
                
                
             
         
        
            
            
            
                
                muzzle brake and muzzle boost have a bit less negatives associated with their usage ( less damage reduction/damage falloff )
                
                
                
                
             
         
        
            
            
            
                
                Fix compressed modded tag not being detected due to compressed tags not having a comma
                
                
                
                
             
         
        
            
            
            
                
                merge from main -> fix_compressed_modded_tag
                
                
                
                
             
         
        
            
            
            
                
                Fix incorrect behaviour for handling different ports when checking favorites on the server browser
This allows SRV DNS records to be configured with either server.port or server.queryport (preferably use server.port though)
Make connecting to servers skip the protocol discovery if a valid protocol was already given
Change protocol discovery to work even if server.port was given instead of server.queryport
                
                
                
                
             
         
        
            
            
            
                
                 merge from underwater_fog
                
                
                
                
             
         
        
            
            
            
                
                Sorted phrases after main merge
                
                
                
                
             
         
        
        
            
            
            
                
                custom smg now has a 30 round magazine and slightly higher chance for more center-fire hits
                
                
                
                
             
         
        
            
            
            
                
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                fixed holosight reticle being affected by motion blur
improved holosight thickness visuals ( less cringe )
                
                
                
                
             
         
        
        
            
            
            
                
                fix one more case where audiosource spread could be end up being set incorrectly
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed FSD-overrun-toy physics mesh & Reduced its size
Limit certain old addon whitelist entries to old addons only
Added "resource/overviews/*.txt" to BSP whitelist
Added sv_npc_full_pvs_checks (Default to 1)
Change "Filter" label on console to better represent what it does
Make sure CL Lua entities are initialized before processing net messages
                
                
                
                
             
         
        
            
            
            
                
                holosight about 15% thicker and a bit more rounded
                
                
                
                
                    
    
        
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                Post merge and fixed some speedtree import issues with LODs and wind
                
                
                
                
             
         
        
            
            
            
                
                player update. edited 3p revolver animations naming
                
                
                
                
             
         
        
            
            
            
                
                handcuffs wm vm and material
                
                
                
                
             
         
        
            
            
            
                
                Updated tiger textures and materials