193,204 Commits over 4,049 Days - 1.99cph!

3 Years Ago
HUD prefab
3 Years Ago
Adjusted the margins on GameTips/Toasts
3 Years Ago
Switch coaling tower info toasts to theme 0, which shows for less time
3 Years Ago
Better shunting errors for the client if the shunt ends due to train throttle or train destroyed
3 Years Ago
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3 Years Ago
Fixed flash error
3 Years Ago
Fixed locomotive ceiling light fixture vanishing when the lights are off.
3 Years Ago
Removed temp debug print
3 Years Ago
Added coaling_tower prefab to Craggy (Alistair request)
3 Years Ago
- Fixed last remaining mesh flickering issues - fixed some errors with vertex painting irregularities (on the side vents and fuel for example) - fixed some gaps in the mesh allowing you to see through
3 Years Ago
Most probable NRE fix for CoalingTower OnFlagsChanged
3 Years Ago
Plugin loading...
3 Years Ago
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3 Years Ago
Train exhaust iteration. Fixes clipping and motion. Denser with a more gradual fade.
3 Years Ago
molotov wick effects molotov balance molotov now in t2 tech tree flashbang has much larger damage radius but less damage
3 Years Ago
Default weapon selection checks gmod's localization files Fixed a crash when setting player's hull size to nothing
3 Years Ago
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3 Years Ago
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3 Years Ago
Tweaked wind settings on swamp trees and a few bushes
3 Years Ago
source files
3 Years Ago
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3 Years Ago
fix for molotov projectile
3 Years Ago
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3 Years Ago
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3 Years Ago
fix for locomotive driver pose, updated ik target for lever
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Tweaked ground plants colors slightly to better match the terrain after changes to the cubemap lighting
3 Years Ago
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3 Years Ago
Added optional surfaceprop argument to PhysicsInitMultiConvex, PhysicsInitConvex, PhysicsFromMesh and PhysicsInitBox. All of them now also get correct volume set.
3 Years Ago
Tweaked ground plants, saplings and fern wind settings to work better with the CH47 wind effect
3 Years Ago
Potential fix for a crash with steamworks.DownloadUGC Fixed Hammer Inputs/Outputs duplicating from base classes Fixed a visual bug in Lua Errors section of Problems menu
3 Years Ago
Fixed compile problems
3 Years Ago
more merge fixes and codegen
3 Years Ago
Cherry picking 73247
3 Years Ago
NRE edge case fix
3 Years Ago
flash bang postfx bundle assignment - standalone error fix
3 Years Ago
molotov cocktail gibs r/w - standalone error fix
3 Years Ago
Dog source files
3 Years Ago
Cleanup
3 Years Ago
Minor GenerateRoadTerrain tweaks
3 Years Ago
Fixed PathInterpolator.Resample issues that could lead to edge cases with weird looking, bent / stretched rails
3 Years Ago
merge from main and merge fixes
3 Years Ago
Merge Main -> Trainyard Update
3 Years Ago
Merging in the new locomotive driver position
3 Years Ago
Fixed trackSpeed not being explicity set to zero when a train sleeps. Fixes a rare edge case with wagon shunting.
3 Years Ago
re-exported locomotive player anim
3 Years Ago
Subtract changesets that changed how the TrainCarFuelHatches worked. I have a plan to fix this is a better way.