143,658 Commits over 4,413 Days - 1.36cph!

2 Years Ago
custom smg now has a 30 round magazine and slightly higher chance for more center-fire hits
2 Years Ago
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2 Years Ago
fixed holosight reticle being affected by motion blur improved holosight thickness visuals ( less cringe )
2 Years Ago
merge from main
2 Years Ago
fix one more case where audiosource spread could be end up being set incorrectly
2 Years Ago
2 Years Ago
Fixed FSD-overrun-toy physics mesh & Reduced its size Limit certain old addon whitelist entries to old addons only Added "resource/overviews/*.txt" to BSP whitelist Added sv_npc_full_pvs_checks (Default to 1) Change "Filter" label on console to better represent what it does Make sure CL Lua entities are initialized before processing net messages
2 Years Ago
holosight about 15% thicker and a bit more rounded
2 Years Ago
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2 Years Ago
merge from main
2 Years Ago
S2P again
2 Years Ago
Post merge and fixed some speedtree import issues with LODs and wind
2 Years Ago
player update. edited 3p revolver animations naming
2 Years Ago
handcuffs wm vm and material
2 Years Ago
Updated tiger textures and materials
2 Years Ago
placeholder model and icon
2 Years Ago
Merge main
2 Years Ago
Removed unneeded print outs
2 Years Ago
player update. exported and set up 3p m249 weapon anim set
2 Years Ago
Baseline, added new prefabs and placeholder assets
2 Years Ago
subtracting 96655 - reduced SAR aimcone and tightened up fire animation
2 Years Ago
Set the chat input field character limit to 128, as we truncate messages to this length before sending them
2 Years Ago
Fixed long chat messages disappearing while being typed (disabled rect mask culling)
2 Years Ago
merge from external_holdtobuild
2 Years Ago
Fixed FSD-overrun-toy physics mesh & Reduced its size WIP net channel processing time limits
2 Years Ago
merge from main
2 Years Ago
Adjusted shelves top collider to allow vertical barrel placement on the upper shelf
2 Years Ago
merge from qol_auth_friends_tc
2 Years Ago
merge from fix_enqueue_pings_nre
2 Years Ago
merge from electricity_power_fixes/2/doorcontroller/
2 Years Ago
merge from oilrig_exploit_fix
2 Years Ago
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2 Years Ago
vm sks fixes - corrected camera offset & hand cllipping during deploy
2 Years Ago
Fixed ice throne colliders
2 Years Ago
vm sks - fix for firing anims snapping & slow lerps into ironsght
2 Years Ago
Fixed incorrect ShowBullet reload animation event configuration
2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
added toolgun to render scene
2 Years Ago
Adjusted double armored doors door controller socket positions Increased garage door door controller deploy bounds size
2 Years Ago
updated mask texture
2 Years Ago
split off higher res ammunition from media branch and added to individual ammunition folders
2 Years Ago
Fixed deploy volume physic layer
2 Years Ago
vm sks fixes - skinned missing bolt carrier part & mag lock
2 Years Ago
phrases
2 Years Ago
SKS serializedVersion meta files changes
2 Years Ago
merge from electricity_power_fixes/2/doorcontroller
2 Years Ago
merge from gunaudiofixes
2 Years Ago
merge from fix_compressed_modded_tag"
2 Years Ago
merge from helk_qol_01