162,226 Commits over 4,597 Days - 1.47cph!

Yesterday
Hackweek: Standard Blend V2 shader for vehicles and large objects
Yesterday
Hackweek: fix the sticker tab label and fit its icons beside the preview
Yesterday
Hackweek: free sticker placement on the repair bench
Yesterday
Hackweek: 3D sticker preview on the repair bench, stickers on AK skins
Yesterday
Hackweek: sticker socket tool, more weapons, holo stickers, bench rotation
Yesterday
Hackweek: move AK sticker socket 1 over the painted smiley
Yesterday
Hackweek: weapon stickers
Yesterday
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Yesterday
minor change
Yesterday
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Yesterday
Change default max connections from 1024 -> 2048
Yesterday
Improvements to RakNet * Threaded send with four sender threads * Ensure players are split and sticks to one thread each (to prevent datagrams corrupting)
Yesterday
Meta files
Yesterday
server.outbox now also flushes right after the player cycle, so positions and snapshots aren't held until the end of the frame on slow servers
Yesterday
Changeset: 170551 merge from ddraw_parent_fix
Yesterday
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Yesterday
Merge remote-tracking branch 'origin/procgen_fix_inland_spawns' into hackweek_beach_spawn_improvements
Yesterday
Turn the extraction hub and shoulder camera on by default
Yesterday
merge from ontriggerstay-cleanup
Yesterday
removed OnTriggerStay usage on drone, the code was dead anyway
Yesterday
Add a server setting that keeps everyone in the shoulder camera
Yesterday
Turn Outpost into the extraction hub with a stash, unlocks and saves
Yesterday
Put Outpost on the extraction map
Yesterday
Merge branch 'main' into hackweek_panels
Yesterday
Cleanup
Yesterday
Merge pull request #9 from Facepunch/40MM_Selective_Loading
Yesterday
FPV Drone - Updated UI with dynamic elements indicating pitch and roll angles in an artificial horizon. Updated localization *https://files.facepunch.com/mauroavalos/2026/November/11_11-36-SubduedAngelfish.mp4
Yesterday
FPV Drone - Hooked up the new camera effects to the drone and fixed a lot of compile issues from the new unity versions. Updated Localization. Updated RCMenu and CCTVOverlay scripts to support custom hud override and hide it for the fpvdrone. Updated Main Camera with new fpvdrone camera effects. Added new effects, overlay script and rrp postfx volumes
Yesterday
Added Multiple shell loading function to Shotguns *https://files.facepunch.com/alfiebirch/2026/November/11_14-14-LeanPlankton.mp4 Added the ability to add multiple different types of shotgun shell in the chamber.
Yesterday
https://files.facepunch.com/Nowun/2026/November/0LtDiOihnx.jpg beached loot container setup with unique loot pools. 3 types, Tools, Ammo/Meds, Food. Each container has tons of crates but no weapons/high tier gear. Final commit for this branch.
Yesterday
Fixed network decrypt thread staying idle while the main thread drained a full read queue, it's now woken on the first message read as well as after the loop
Yesterday
Cleanup
Yesterday
Expanded Jakes batching to all packets Added server.outbox (off by default), sends the server's packets through a buffer system rather than write queue *
Rin
Yesterday
NPC services giga commit. Also includes NPC profession prefix-random name suffix, voice mumbling and conversation movement smoothing
Rin
Yesterday
Give the armour and restoration booths whole kiosks the attendants work from
Rin
Yesterday
Fill residents' food to 80% at the canteen and fix its see-through props
Rin
Yesterday
Give the restoration, armour slot and giga furnace services their own panels
Rin
Yesterday
Move the apartment canteen into an enclosed apartment room
Rin
Yesterday
Run NPC services by talking to their attendant
Rin
Yesterday
Run the giga furnace from a walk-in counter in its yard and fix the booth counters
Rin
Yesterday
Move the giga furnace into a fenced yard by Repairs and enclose the Outpost booths
Rin
Yesterday
Give the apartment cook a canteen behind the lobby
Rin
Yesterday
Dress the Outpost service booths and move the giga furnace there
Rin
Yesterday
Fix the client-only build of NPC services
Rin
Yesterday
Move the giga furnace inside Bandit Camp
Rin
Yesterday
Hold finished rentals' earnings for 48 hours and reprice restoration
Rin
Yesterday
Add free resident meals at the Apartment Complex
Rin
Yesterday
Add giga furnace drop-off service at Bandit Camp
Rin
Yesterday
Add rentable NPC services with armour slot and restoration garages at Outpost
Yesterday
Added a Multiple Shell loading Function to the MGL *https://files.facepunch.com/alfiebirch/2026/November/11_12-44-ShrillFlounder.mp4 You can now load multiple different types of shells into the MGL. Pressing Right Click with the radial menu open will add that selected shell into the order. Can also partial load rounds as well. Still have the function to load a full magazine of one type of shells.