reporust_rebootcancel

127,269 Commits over 4,109 Days - 1.29cph!

4 Days Ago
inventory scroll bar fix for the 84th time
4 Days Ago
Clean up the homepage, and header navigation
4 Days Ago
Update frontier pack
4 Days Ago
update abyss pack items
4 Days Ago
merge from nametag_clipping_fix
4 Days Ago
Merge from fishing_village_a_door_fix
4 Days Ago
Marked the red door leading into the vehicle purchase building at fishing village a always openable, previously was blocked on servers first boot and would be openable after server restart
Rin
4 Days Ago
Added Rocks, cliffs, iceberg Enabled some craggy items
4 Days Ago
Merge from NormalizedTapeUsed_nre
4 Days Ago
Fixed possible NRE when recording a cassette (NormalizedTapeUsed)
4 Days Ago
Merge from project_generation
4 Days Ago
Merge from trimmed_asset_warmup/scene_warmup
4 Days Ago
Fix prefabs in asset scenes having the full path as their name (some code depends on it just being the filename)
4 Days Ago
Push editor script
4 Days Ago
Merge from main
Rin
4 Days Ago
Road collliders Painted road and roadside Bakes
4 Days Ago
Merge from digestion_tea_sync
4 Days Ago
Player modifiers now respect time scale Fixed a typo in Protobuf.Modifier Player modifiers now tick with a double instead of a float, should be more reliable on long server uptimes
4 Days Ago
Add editor for SH Baker, restructure for AO options, clean up redundant code, add SHDO debug option and intensity slider for foliage material, use a fixed distance and take min shadow for shadow fade/blending, use transmission channel bits for SHDO instead of AO channel.
4 Days Ago
Fix assertion failure in TerrainCollisionTrigger.OnDisable
Rin
4 Days Ago
Ring road progress
4 Days Ago
Fix NRE in ESPCanvas.Update on disconnect
4 Days Ago
Fix monument (world) prefabs missing after disconnect and reconnect
Rin
4 Days Ago
Terrain painting progress
4 Days Ago
Merge from hardore_refresh
4 Days Ago
Fixed loot spawns not properly getting filtered by game mode restrictions
4 Days Ago
merge from new_menu
4 Days Ago
Compile fix
4 Days Ago
Settings: - Fixed dropdown not closeable - Fixed some missing loc - Reset scroll when switching tabs - Dropdowns now show the selected item
4 Days Ago
Box lighting setup/prefab.
4 Days Ago
Apply crafting cost multipliers to mixing/cooking benches
4 Days Ago
Fixed gesture wheel locked pack store button not redirecting to the store
4 Days Ago
Steam inventory legacy wall redirect Mask fixes
4 Days Ago
Removed optimized loading option (removed on main)
4 Days Ago
merge from new_menu
4 Days Ago
Fixed cart button animations going crazy when searching for a store item added to your cart
4 Days Ago
Store takeover property drawer
4 Days Ago
Store general grid tweaks and fixes
Rin
4 Days Ago
Stole ring rail (Temporary) and static car lift from BillBTestMap
4 Days Ago
new_menu -> aux3
4 Days Ago
Updated pilot cinematic rig
4 Days Ago
Fixed squished images on server browser modal Extra logs to try and find that build error (escape capture)
4 Days Ago
Try and fix the quit modal
4 Days Ago
FlexGrid fixes and cleanup Updated general and limited store tab grids
4 Days Ago
Merge from main
4 Days Ago
Fix for bear pie timing not being sync with other teas
Rin
4 Days Ago
More terrain progress
4 Days Ago
Remove scenes and remapped spawners created by the SceneToScene system
4 Days Ago
localise clear filters
4 Days Ago
Stop devlog tag showing the patch date on the homescreen