136,861 Commits over 4,444 Days - 1.28cph!

1 Year Ago
Fixed GMod force-adding "English (US)" keyboard layout
1 Year Ago
Add tool to extract server demos -> individual player demos on the client - can read multiple chunks in parallel and merge them together at the end - runs on worker threads so it doesn't lock main thread - can specify multiple users to extract at once
1 Year Ago
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1 Year Ago
network++
1 Year Ago
Lighting backup
1 Year Ago
Plastic road cones use new transmission feature. Optimized some texture sizes down on them.
1 Year Ago
Added off variant prefab.
1 Year Ago
Fixed a floater. Lighting prefab backup.
1 Year Ago
Shadow regression fix.
1 Year Ago
Fixed light prefab regression & updated with new features.
1 Year Ago
Progress backup
1 Year Ago
Merged Bikes -> main
1 Year Ago
Fixed DecorAlign issues when incoming rotation is not identity
1 Year Ago
More coastal cliff erosion
1 Year Ago
Progress backup
1 Year Ago
Fixed Linux/Mac compile error due to usage of variable name "default" Fixed some compile warnings Even more compile warning fixes MORE warning fixes Display a warning message when main menu is blocked too many times A message about how to bypass the block Fixup gamemode hook calling code for consistency Also hopefully prevent a a case of cryptic "trying to call <type>" errors. Also fixes crashes due to Lua panics
1 Year Ago
Improve wolf transition to 180 turn, do not turn if the target is still in front
1 Year Ago
divesite block in and plane test assets
1 Year Ago
S2P everything again
1 Year Ago
Fix root motion not properly handling rotation
1 Year Ago
Cliff alignment test scene
1 Year Ago
Updated player_model bind pose
1 Year Ago
rebuilt trike lods, flipped normals and duplicated on lod3 wheels, reskined, moved lod3 distance to 5% (was 10%)
1 Year Ago
Quick update to WIP ruin blockouts
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
got rid of noisy rotation constraint gizmo
1 Year Ago
adjust origin of clothsim on diver ak VM
1 Year Ago
First pass of jungle ruin blockouts for testing
1 Year Ago
Added ApplyDecorComponents to PlaceCliffs
1 Year Ago
Fixing compile error before it happens :)
1 Year Ago
Compile error
1 Year Ago
Merge vendor_ammoview -> Main
1 Year Ago
Merge main
1 Year Ago
Merge bleed_refillvitals -> Main
1 Year Ago
subtracting 100806 - trike wheels lod3 normal fix
1 Year Ago
exported a test wolf run 180 turn left animation
1 Year Ago
Hook wolf new leap anim, make root motion extractor a context menu tool
1 Year Ago
Refillvitals now removes bleed Check player is god before applying bleed damage
1 Year Ago
Merge issues
1 Year Ago
rotation constraints not a readonly struct now, unity can't serialize them but still gives you the default value back
1 Year Ago
Merge from hurt_overlay_changes
1 Year Ago
Merge from main
1 Year Ago
FX for broken road barrier.
1 Year Ago
Rotated one barrier a little bit to match access lights.
1 Year Ago
Lighting progress. Related new mats.
1 Year Ago
Run Scene2Scene on all the correctly tagged monuments - only commit the scene output, not the legacy prefabs as they shouldn't have changed at all
1 Year Ago
Remove MonumentScene tag from swamp cabins scene
1 Year Ago
Remapped prefabs
1 Year Ago
When running "SceneToScene" in bulk don't print errors & run on tags instead of "if MonumentInfo" is present