reporust_rebootcancel

121,234 Commits over 4,018 Days - 1.26cph!

28 Days Ago
Merge from jungle_update
28 Days Ago
Clean: variable rename Tests: none, trivial change
28 Days Ago
- Fix asserts firing in listen server mode - Increase croc range when attacking players standing on rocks etc
28 Days Ago
Rustige Egg G - Fixed LOD1 popping too aggressively
28 Days Ago
Add terrain occlusion culling to the instanced renderer (WIP)
28 Days Ago
Fix rust editor not updating the loadout when switching to another loadout category tab
28 Days Ago
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28 Days Ago
Update rust editor loadout to be more representative
28 Days Ago
Fix log spam when croc charge fails
28 Days Ago
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28 Days Ago
merge from store-ui-2025-april
28 Days Ago
Prefabbed up vines kits made so far. Added to asset gym.
28 Days Ago
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28 Days Ago
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28 Days Ago
turned specular glare value down from 1.75 to 1.25
28 Days Ago
Fixed gate reskinning not using the same checks as high walls Created Gate class, inheriting from Door - only used by gates
28 Days Ago
merge from main
28 Days Ago
jungle power box prefabs, lods, collision and fixes
28 Days Ago
merge from softcore_update - 118054 Can now pickup bag and beds corpses, gives you the broken item - 118055 Disabled ShowHealthInfo on towel corpses - 118061 Fixed corpses not spawning when killed by a non authed player
28 Days Ago
disable bc sim on sleepers, bones reset optionally with ResetBonesOnDisable
28 Days Ago
merge from softcore_update/deployable_corpse
28 Days Ago
Fixed corpses not spawning when killed by a non authed player
28 Days Ago
Retain item ownership after throwing and picking up the boomerang
28 Days Ago
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28 Days Ago
rug_deployment_fix -> main
28 Days Ago
Use override placement layer system to prevent rugs being able to be placed on top of other deployables, this ensures they always go underneath
28 Days Ago
Updated workshop OBJ models - LR300, Longsword, Locker, M249, Large Backpack, Combat Knife, Bone Knife, Jackhammer, Snow Jacket
28 Days Ago
Disabled ShowHealthInfo on towel corpses
28 Days Ago
Can now pickup bag and beds corpses, gives you the broken item
28 Days Ago
Fix release build
28 Days Ago
main -> rug_deployment_fix
28 Days Ago
Add frustum culling to the instanced calls
28 Days Ago
Cherry pick quality_level_squash
28 Days Ago
main -> Boomerang
28 Days Ago
main -> jungle_update
28 Days Ago
Vending Machine consumes the same amount of power as fridge
28 Days Ago
Merge from jungle_update (croc breaking twig)
28 Days Ago
Bugfix: NativeList.Expand now properly clean us old list Tests: none, trivial change
28 Days Ago
Fixing some changed/broken settings on the new IO stuff
28 Days Ago
Fix BaseAnimalNPC.TryThink and BaseAIBrain.Think NRE spam
28 Days Ago
Fixed ContainerIOEntity not passing the argument loot panel over, was instead passing the hard coded loot panel
28 Days Ago
Improve crocodile twig destruction edge cases when multiple buildings blocks are connected
28 Days Ago
merge from main
28 Days Ago
- Fix slot issues (problems when swapping to an io entity) - Reset to correct allowed contents
28 Days Ago
First pass on crocodile breaking twig foundations
28 Days Ago
Vending machine now has a built in fridge - can be powered to prevent meat from spoiling
28 Days Ago
update item store text
28 Days Ago
merge from main
28 Days Ago
trawler ship, traversal solved using standard stairs prefabs we already have
28 Days Ago
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