reporust_rebootcancel

98,468 Commits over 3,683 Days - 1.11cph!

48 Days Ago
Fixed another possible distance check which could be locking an orbit state
48 Days Ago
Removed some extra debugs that should've been hidden
48 Days Ago
Fixed possible way to stay fixed in orbit state
48 Days Ago
merge from Minigun_2024
48 Days Ago
merge from toolcupboard_retroskin
48 Days Ago
restoring 95196 merge from toolcupboard_retroskin
48 Days Ago
Make all LODs on cranes dynamic S2P both harbors
48 Days Ago
Merge from save248/crane_lods
48 Days Ago
Discard changes on this branch to harbor_crane_dynamic_pickup and harbor_crane_dynamic_rotate, they were unable to be merged with the changes that happened on save248 after this was branched Reimplement LODs on all renderers on both cranes, updated decals
48 Days Ago
Fix minigun backpack visual not being removed if player drops minigun item
48 Days Ago
Merge from save248
48 Days Ago
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48 Days Ago
Compile fix
49 Days Ago
subtracting 95196 merge from toolcupboard_retroskin - build compile
49 Days Ago
merge from /main/io_entity_snapping/fixes/2
49 Days Ago
merge from storagemonitor_deployguide_fix
49 Days Ago
merge from toolcupboard_retroskin
49 Days Ago
merge from Minigun_2024
49 Days Ago
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49 Days Ago
Updated destroy sound
49 Days Ago
AlphaSinPulse component
49 Days Ago
Decaying pulse, making sure block count texts won't overflow when >100
49 Days Ago
Code cleanup, moved screens update to invokes
49 Days Ago
Fixed screen showing not authorised state after logging out
49 Days Ago
Restored disabled login screen gameobject
49 Days Ago
Detach time
49 Days Ago
Attack recycle time
49 Days Ago
Merged main into toolcupboard_retroskin
49 Days Ago
retro tool cupboard sounds
49 Days Ago
cargo ship harbor docking/crane/container sounds
49 Days Ago
Merge patrol heli revision
49 Days Ago
Fixed bug causing strafe to be locked waiting for rotation Fixed some napalm bugs
49 Days Ago
Move further on flee Orbit strafe now supports napalm Fixed bug that could cause heli to be aggro'd after death
49 Days Ago
Fixed crazy flee height Made rocket aimcone a bit less crazy
49 Days Ago
Swapped a distance check to distance 2d
49 Days Ago
Update Crowdin code to call the current version of the APIs because v1 is gone now
49 Days Ago
reduced orbit strafe distance
49 Days Ago
Fixed? RPC error on being killed with rocket
49 Days Ago
Fixed storage monitor missing deploy guide
49 Days Ago
Wire slacking very first pass, adjustable using left shift + mouse wheel
49 Days Ago
Third time the charm?
49 Days Ago
Removed ddraws
49 Days Ago
Fix build errors
49 Days Ago
editor check for ddraw
49 Days Ago
Check in patrol_helicopter_revision
49 Days Ago
Removed excess logs Codegen Debug = false
49 Days Ago
More randomized muzzle flash
49 Days Ago
Merged main
49 Days Ago
Orbit now listens to no go zones
49 Days Ago
Fixed infinite loop :) Danger zone score is now weighted weirdly (but it works?) Check if player is in no go zone before strafing