reporust_rebootcancel

98,475 Commits over 3,683 Days - 1.11cph!

2 Months Ago
Rebuilt phrases Slightly moved some alignment to look right with new text
2 Months Ago
Merge vendor ui fixes 5
2 Months Ago
Conditional bar is no longer shown for listings with full hp Rewrote conditional checks to take advantage of normalised values
2 Months Ago
2 Months Ago
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2 Months Ago
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▆▄▊▍ ▅▄▅▉▊▅█▆ ▌▌ ▉▄▊▆▌▅ █▌▇█▇ ▍▉▄█ ▇▉▅▇ ▉▅▆▍▍▄▇▋▉▇▆▋▄▊▉ -> █▊▋▋▌▇▄▇▋▅▉▆▉ - ▄▅▆ ▉▇▌▇▋▇ ▅▊ ▅█▇▍█ ▅▋ ▇▆▄ ▊▋▊▌ ▆▄█▋▉▋▇▌▌▊ ▇▄ ▊█ ▆▇▋'▄ █▄▊█▍▅▍ ▉ █▆▍ ██ ▇▊▋▄ ▋▌▄▌█▇ ▆▉ ▋▉█▉▆▅ ▍▇▉▆▊
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▊▆▉▇ ▌█▋▄ ▆▄▆▌▋▇█▆▇▇▋ ▍▄▄▌█ ▄▄▍▅ ▊▍█ ▇▅█▄▄ █▌ ▉▊█▊▊▌▆ ▇▊█▅▆ ▇▇▋▋█ ▉▇▄ ▆▋█▉ █▇ `▉▍▊▇▆█▋█▋▄▉▇█▄▆▊▇█()`
2 Months Ago
merge from main
2 Months Ago
merge from binoculars_nre_fix
2 Months Ago
▍▅▊▌ ▊▇▊▉██▅█ ▍▊▉▌█▄
2 Months Ago
Update patrol heli map tooltip name + other slight changes for consistency
2 Months Ago
Added global.debuglanguage convar to debug localization
2 Months Ago
blunder buster blockout
2 Months Ago
player update. snowball and birthday cake entites edited so the player holds them correctly
2 Months Ago
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2 Months Ago
normalise condition fill amount
2 Months Ago
Changed vendor listings to display 'selling' rather than available Gave text more room before wrapping to support translations
2 Months Ago
player update. added deploy for candy cane and quick attack to 3p melee anim set
2 Months Ago
player update. edited entities for candy cane, concrete pickaxe/hatchet, lumber jack axe/pick axe, pipewrench, sickle and diver hatchet so they hold and holster correctly. Also made holdtype override controllers for pipewrench and candy cane sto play their unique deploy anims.
2 Months Ago
All client entity binoculars now share the same reference to the rangefinder This prevents NRE from firing Added an additional null check just in case
2 Months Ago
Updated Mushroom World Model to have decreased size Imported Mushroom World Model Colliders Switch Mushroom World Model Colliders from Box to Mesh
2 Months Ago
backup moved moonpool crane to props folder
2 Months Ago
Dynamically show tool world models based on TC content
2 Months Ago
WIP logic for loading scientists back in. New related states, AI design updates.
2 Months Ago
player update. spear and pitchfork holster position edits
2 Months Ago
player update. edited 2h melee attack and deploy anims to match the viewmodel anims better
2 Months Ago
player update. snowball gun entity edited to use r prop also gun held position and holster positions edited. grenade launcher holster position edited and combat knife held postion slighlty changed
2 Months Ago
merge from nightlight_water_fix
2 Months Ago
merge from tutorial_bag_improvements
2 Months Ago
merge from tutorial_island/keys_fix
2 Months Ago
merge from burst_indicator_fix
2 Months Ago
oilrig_1 s2p
2 Months Ago
oilrig sat tube models and prefabs, triggers tweaked oilrig raw metalness texture to limit white halo around rust level hierarchy cleanup
2 Months Ago
Merge from main
2 Months Ago
merge from main
2 Months Ago
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▌▌▆▋▅ ▌▇█_▍▆▌▌▆▊▅▇▉_▋▅▅▆▉ -> ▍▌▆▄
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▋▇▌▆▆▅█ █▋▉▇▆▌▉▋▅ ▋▉ ▅▇▍▅▉▅▄ ▋▉▇ ▋▌▍▆▊▍▋█▌ ▇▅▄▊▋▋▍ ▄▊▌▉▅▆▆ ▌▇▇▆ ▊▋▋ ▆█▊▄▋▍▉▄▉ ▍▌▇ ▆▇█▄▋▆ ▇▉▄█▌▍▆▉▉ ▄▍ ▇▊▄▊▅▅▊█▉
2 Months Ago
Don't wipe the players sleeping bags when starting the tutorial, don't show mainland bags while the player is in the tutorial
2 Months Ago
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2 Months Ago
Fix burst indicator missing on belt bar icons, looks like the nested prefabs lost their connection during a tutorial merge. The prefab links are now restored and the belt bar binds are set up again.
2 Months Ago
Fix for RPC error in StartTutorial if no ping data had been initialised on the server
2 Months Ago
Don't rebuild skeleton, since that method is editor only!
2 Months Ago
merge from store-ui
2 Months Ago
merge from tutorial_timetrack_fix
2 Months Ago
merge from vendor_ui_condition_support